Posts from Expedition: general discussions.
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e si ieu muoir, er mi grans deliuriers
🏹🎪+⛓️♿=💕
Although, I'm judging without knowing the full lore of the game. I just don't remember any instances where attacking non-hostile NPCs (not guards, but vendors, blacksmiths, etc.) led to anything good.
e si ieu muoir, er mi grans deliuriers
Maybe it wasn't worth taking the situation so emotionally. And no one forbade saying in response: "well, go to hell, I'm waiting for one star on local Google Maps."
And even if you killed the master, even if he was just a loser, what would you do then? Go to jail and end the game with a bottle?
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Kosh, Ney, let's join the expedition too; I can tell you miss the good old days.
Yashchur didn't attack; he just expressed what he thought.
In short, Yashchur just went to the wrong area and offended the wrong person.
Added 4 minutes later
Overall, Yashchur, I sympathize that your first experience wasn't very successful. I could suggest simply creating a new champion if you don't want to play as a bare-bones hero, as that would be a completely different playthrough and might turn out better. But I suspect you already have a specific impression.
At one time, after the death of Livia, I also felt a bit negative. I was given a lecture on why Revan's experience is about hardcore gameplay and being prepared for your character to be severely punished for the slightest mistake at any moment. I took the information into account and continued playing as long as I could. Thanks to this, I experienced memorable situations like the fruit incident, zombification by cultists, and the "gachi-muchi" trips to the gym. I don't regret anything.
Back in the day, after Livia's death, I was also a bit negative. I was given a series of lectures explaining that Revan's experience is all about hardcore gameplay and being prepared for your character to be severely punished for even the smallest mistake at any moment. I took this information into account and continued playing as long as I could. Thanks to this, I experienced memorable situations like the fruit incident, being zombified by cultists, and the hilarious trips to the gym. I don't regret anything.

When I signed up, I hoped to "avoid" all sorts of "gambling elements," but I didn't expect that I would be prevented from playing the way I want. And this "want" isn't about "becoming the best" or anything like that, but about "making the most of what the setting offers." Instead, it turned out to be: "Want to get your monocle back? Here's a month of imprisonment and a stat penalty. Want a bag? Here, you get nothing." Plus, it turns out that NPCs here aren't "on equal footing with player characters," but are on a "special level." No, this won't work...
Added 3 minutes later
Overall, Yaschur, I sympathize that your first experience wasn't very good.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Well, there was an option to get a bag for 500 from a decent merchant. Usually, for such tasks, players' champions go around cleaning toilets or looking for any other part-time job that will provide money and may lead to new useful connections.
And all of this could have been avoided...
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Added after 35 seconds
But wait, there is such an option in the country with a one-time payment upon signing a contract...
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).

