Posts from Heroes of Might & Magic: Olden Era - Обсуждение
Why think about portals when you can just step into them?
It's not that space doesn't exist; it's just irrelevant. Teleports the hero to the linked portal.
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Greetings everyone!
We’ve been looking forward to revealing more about the road ahead for Olden Era and providing an update that many of you have been eagerly awaiting.
First, thank you for the incredible support and feedback you've shared with us since Olden Era was first revealed. You are the heart that keeps this series blooming in a myriad of ways, and we are truly grateful to bring joy to all of you through this project!
Now, to the heart of the matter, the release of Olden Era.
Added 2 hours 7 minutes ago
Devlog #10: Game Mechanics. Magic
As we approach a full overview of all six Factions that will be available in the Early Access phase, we would like to talk in more detail about the key mechanics that form the basis of our game. With the help of testers and the Community, we are creating an improved version of the well-known mechanics from previous parts of "Heroes". Our goal is not only to introduce innovations, but also to bring to life the conveniences that players lacked in all previous games in the "Heroes of Might and Magic" series.
Added 1 hour 15 minutes ago
We balanced and rebalanced it as much as we could. All the magic for everyone, and no randomness in the guilds. Since there was nothing to do in the Heroes before, here is a huge headache - upgrading this very magic. This is especially relevant for Multiplayer, when you have a time limit for your turn. I like it.
Imbued with necromantic magic and filled with dragon bones, the lairs of immortal dragons hold the secret of their creation, which Necromancers dream of the most.
Eternal Dragon
In the past, dragons were as large as a city, with three eyes that saw the past, present, and future. Now, we can only try to restore this power. It allows you to transform dragons into very powerful dragon liches.
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Magic is like a piece of fabric – treat it well, and you can achieve wonderful results!
Endless Scrolls of Magic
Written in ink mixed with magical resources, these endless living scrolls hold the truth of magic. As long as the player controls them, it increases the level of all spells of the corresponding school of magic in the player's magic observatory.
Not everyone learns to wield magic from a mage – some possess it due to their natural talent.
Shaman's Soul
Effect of a single artifact: +6 to Knowledge, +6 to Spell Power, +1 round to the duration of time-based effects, or the ability to see all details about neutral armies near the hero. Varies for each artifact.
Set of 2: Grants a large bonus to maximum mana.
Set of 4: All spells in the spellbook have the maximum level.
Eloquent and present in every corner of Jadama, the envoys of Alvari ensure that everyone joins the battle to prevent the cataclysm.
Envoy's Word
Effect of one artifact: +10% to the hero's diplomatic persuasion power.
Set of 2: Neutral creatures join the owner's army for free.
Every nation needs to store its supplies for the future. The nations of Jadama are no exception.
Storages
Whoever left it, you definitely need it more. Once a week, the storages provide a moderate amount of their resource to the visiting hero.
Many veterans hang up their weapons after their service. However, some make sure that the younger generation receives proper training!
Hall of Fame
Independent veterans will gladly train your troops – for a certain fee. Allows visiting heroes to upgrade their units for a fee.