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Posts from RTF is a global modification that replaces all towns in the game.

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1 year ago
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I’ve almost finished with the visuals, but I’m not sure what to do next – it’s a remake of a unit from Tier 1, but it seems too cool.
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1 year ago
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I'd like to write something... but I'm too lazy... I'll just copy everything I wrote on VK.

The stats are killing me. Here's an ability – helping an ally (lizard bite) – it's planned as a basis for a hero specializing in warriors. Sorgal specializes not in a unit, but in an ability... however, he has weak bonuses that will likely become completely unnoticeable due to the low damage of the units... it seems like I need to remove it, but I've already changed the abilities several times, raised the stats, lowered the growth...

 

But overall, it's not bad. The unit is the size of a gremlin, has good stats, but low growth... although I could have given Berserker Rage or Battle Fury to someone else, but it's okay as it is.

 

And instead of Destruction, the black faction had Forest Fury, but I decided that it was stupid. It made sense for slow Ents to have that ability, but with an alternative in the form of Berserker, it loses its meaning.

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1 year ago
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I'm making an axe-throwing unit. I had to spend half the evening editing the animation and another half evening on saving it correctly... and even then, I still messed up a bit, and the export was a little off.
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1 year ago
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The scale is adjusted, the throwing animation has been fixed, and the axe spins during the animation like a mill wheel. I'm glad, but people on VK think that the unit designs should be more distinct... I'm looking for things to attach to the belt; in Heroes 5, Dwarves have a cool feature where they like to attach various items to their belts instead of regular buckles.
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1 year ago
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in the Shadows Awakening game, there is an ashen race that resembles Chaos Dwarfs; perhaps something can be drawn from there.
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1 year ago
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Valera 111
in the game Shadows Awakening, there is an ashen people that resembles chaos dwarves; maybe something can be drawn from there
I didn't have time to try the game, so I ended up creating my own Ouroboros design for the belt.

Now I'm thinking about the abilities and equipment; I've already outlined the general designs.
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1 year ago
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I thought the entire forum couldn't send private messages or access the control panel, but that's not the case... I received a private message, but I can't view it. If the person who sent the private message is reading this, please write here.
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1 year ago
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I still can't log in and read the message in my inbox... ERROR 500. But I finished the axe throwers. The unupgraded ones shoot very weakly, but the upgrades are generally good. The main thing is that they tear enemies to pieces in melee combat. I just think the black one turned out to be too weak; I need to test it.
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1 year ago
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my vision for this Chaos Dwarfs faction: Tier 1 - familiars or some kind of fire spirits igniting the forges, like gremlins. Tier 2 – warriors. Tier 3 – ranged units. Tier 4 – something fast, like a rider on magma elementals from Heroes 3 or on rams (nostalgia for the first version of RTF). Tier 5 - flying units. Tier 6 - mage warlocks, like a ruling caste. Tier 7 - some kind of demonic wonder weapon, like a KDAAI destroyer from Warhammer Fantasy.
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1 year ago
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Valera 111
my vision of this Chaos Dwarfs faction:
Tier 1 - familiars or some kind of fire spirits igniting the forges, like gremlins.
Tier 2 – warriors.
Tier 3 – ranged units.
Tier 4 – something fast, like a rider on magma elementals from Heroes 3 or on rams (nostalgia for the first version of RTF).
Tier 5 - flying units.
Tier 6 - magic users, warlocks, like the ruling class.
Tier 7 - some kind of demonic wonder weapon, like a KDAAI destroyer from Warhammer Fantasy.
I guessed right about Tiers 1-3, and I don't want to touch Tiers 7-5 without a good reason, but Tier 4 is currently in limbo. If I find something suitable, they will be engineers, but unfortunately, there are no basic models for them yet. Chaos Berserkers are planned.
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1 year ago
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well, I imagined tier 5 and 7 to be like this
in my opinion, tier 6 doesn't really suit the Chaos Dwarfs.
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1 year ago
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Valera 111
Well, Tier 5 and 7, I imagined them like this.
Tier 6, in my opinion, doesn't really suit the Chaos Dwarfs (that's just my opinion).
Well, it all depends on your point of view. For example, I think that in the Chaos faction, mortals are just cannon fodder. Dwarfs, of course, pretend that everything is fine – they are useful fighters, but the wizards only need demons. Even apprentices are not needed, because they are competitors.

And, of course, wizards should think that demonic armor is better than dwarven armor, so dwarves don't participate in the creation of high-level monsters.

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1 year ago
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I'm starting to create a Chaosite Cabal, which will replace the familiar and eliminate the mages. Now, the Dwarf faction will turn into an absolute dystopia, and social mobility will disappear, except for the possibility of becoming possessed, but that's a choice for the mentally unstable.
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1 year ago
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it's actually quite amusing that the Dwarf faction includes Titans, Ifrits, and Kabiri from the Academy... but then again, who else would they steal technology from?
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1 year ago
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now there are two of them.
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