Skip to content

Posts from Mod requests (orders).

4.8 (4 ratings)
In reply to Mооnst@r
User Avatar
Auto-translated
Mооnst@r

Mods for all campaigns are as old as the hills. There are two or three, maybe four (two - 100%). They have all scattered around the world long ago. Downloading a fix for the mod or searching for another one, but with pearly buttons, the choice is obvious.

Or you could work on one of them. For example, the one I use and provide a download link for.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
In reply to Narron
User Avatar
Auto-translated
Narron
Could you work on one of them? For example, the one I use and provide a download link for.
Not without me. I prefer the mod by Stephane Fidanza: it has fewer bugs and is twice as small. But the fix is universal and works perfectly with it.
In reply to AstralLein
User Avatar
Auto-translated
AstralLein
Inactive demons in Dungeon were also present in the original game.
but that's not a good thing.

Added 6 minutes later
Mооnst@r

Not without me. I'm happy with the mod by Stephane Fidanza: fewer bugs and it's twice the size. But the fix is universal and works perfectly with it.
Can you provide a link?
In reply to Mооnst@r
User Avatar
Auto-translated
Mооnst@r

Not without me. I prefer Stephane Fidanza's mod: fewer bugs and it's twice the size. But the fix is universal and works perfectly with it.
It's smaller because it doesn't include the scenario maps. That's at least one reason. As for the bugs, we need to take a look. Right now, the fifth mission for Elia is crashing on my game. Although it wasn't happening before. But I can install your mod from the link you provided and check it out.

Added 3 minutes later
Narron
It's smaller because it doesn't include the scenario maps. That's at least one reason. As for the bugs, we need to take a look. Right now, the fifth mission for Elia is crashing on my game. Although it wasn't happening before. But I can install your mod from the link you provided and check it out.

On your mod, that mission also crashes immediately after it starts.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
In reply to Narron
User Avatar
Auto-translated
Narron
It weighs less because it doesn't include scenario maps. That's at least one reason. As for the bugs, we need to take a look. Right now, the fifth mission for Ilia is crashing on my game. Although it wasn't happening before. But I can install your mod from the link you provided and check it.

Added 3 minutes later

On your mod, that mission also crashes immediately after it starts.

That's strange. I just checked your version and the version with the smaller file size, and neither of them crashes in my case.
In reply to Kayfenok
User Avatar
Auto-translated
Kayfenok

It's strange, I just checked your version and the one with the smaller file size, and neither of them crashes for me.
I must have messed something up while updating the mod. My wife also has no issues. But for me, it crashes immediately after launch. The cutscene doesn't play.
I'm not ready to release the updated version of the mod for testing yet. It's not quite finished.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
In reply to Narron
User Avatar
Auto-translated
Narron
It weighs less because it doesn't include the scenario maps. That's at least one reason. As for the bugs, we need to take a look. Right now, the fifth mission after Ilia is crashing on my game. Although it wasn't happening before. But I can install your mod from the link you provided and check it.

Added 3 minutes later

On your mod, that mission also crashes immediately after it starts.

With the scenarios (which are separate from the mod and placed in the maps folder), it weighs twice as little.

I launched the mission on your mod, made a couple of turns, and it didn't crash.
Attachments 1
1 file attached • Total size: 337.4 KB
In reply to Mооnst@r
User Avatar
Auto-translated
Mооnst@r

Together with the scenarios (which are separate from the mod and located in the maps folder), it weighs twice as little.

I launched a mission on your mod, made a couple of moves, and it didn't crash.

You don't have the entire current version of my mod with all the modules from it. Neither does my wife. I shouldn't have changed anything critically important that would cause a crash specifically on this map. Although, I don't know. I'm not a jack-of-all-trades. I don't know everything about modding, and I don't understand everything about it.

Added 11 minutes later
My wife has everything working with all my packs. It seems something is wrong with my saves. I'll try replaying mission 4.

Added 12 minutes later
The reason has been found. It's the new resource models from Might and Magic Heroes VI and Might and Magic Heroes VII.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
User Avatar
Auto-translated
Here, I'm attaching a mod for the resource models from Heroes VI. Those who want can download it and check if it works with the 5th mission of the campaign for Ilia.
Attachments 1
1 file attached • Total size: 1.6 MB
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
In reply to Narron
User Avatar
Auto-translated
Narron
Here, I'm attaching a mod for the resource models from the sixth game. Anyone who wants can download it and check if it works with the 5th mission of the campaign for Ilia.

It crashes

Added 13 minutes later
Narron
Here, I'm attaching a mod for the resource models from the sixth game. Anyone who wants can download it and check if it works with the 5th mission of the campaign for Ilia.
I removed the "effect" folder from this mod, and the mission started running

Added 22 minutes later

Narron
Here, I'm attaching a mod for the resource models from the sixth game. Anyone who wants can download it and check if it works with the 5th mission of the campaign for Ilia.

I'm quite the programmer; in the "effects" file, in Campfire.xdb, at the bottom, where





there's a slash, I put it before "item," and the mission doesn't crash anymore


In reply to Kayfenok
User Avatar
Auto-translated
Kayfenok

It crashes

Added 13 minutes later
I removed the "effect" folder from this mod, and the mission started

Added 22 minutes later


I'm quite the programmer; in the "effects" file, in "Campfire.xdb," at the bottom, where it says:


       
 

I put a slash before "item," and the mission no longer crashes.


I did the same thing, and it works. Thank you!

Added 1 minute later
Regarding the bug in cutscenes: there's a moment where the sounds of running or horses' hooves don't stop, even when the object has already stopped and starts talking to other objects.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
User Avatar
Auto-translated

I recommend checking out this mod: /topic/15295/

I tried playing through the King's Twilight mission; the AI has become more aggressive, and demons don't retreat when attacked.

In reply to Kayfenok
User Avatar
Auto-translated
Kayfenok

I recommend checking out this mod: /topic/15295/

I tried playing through the "King's Sunset" mission; the AI has become more aggressive, and demons don't retreat when attacked.


It seems like it should be used specifically for the Hordes of Chaos faction. I read about what was done there. Plus, the author himself hints that the mod isn't intended for the Hordes of Chaos.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com

Statistics

Welcome our newest member: Emil