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Posts from Reports on online games and their confirmations (Winter 2008 season).

4.5 (2 ratings)
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I confirm the loss. Thank you for the game. Damn, I'm writing this now because I need 30 characters, and what else can I write? Confirmed, that's it.
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Yesterday, we played against Invisible. It was a very long game. We didn't finish it...
But the opponent mentioned that he had leveled up Alamar (and I actually saw him in the tavern???!!!). Alamar is a banned character. So, I'm doubly surprised:confuse: why he would break the rule and then tell me about it. Today, I read in the forum that if it's important to me, I can record a win for myself. And I will. It's a matter of principle. And I'll explain why.
There was a match like this: "Invisible - Alex_R," and Sasha broke the rules by adding 29 fake accounts... and as a result, he lost the entire tournament! But everything was fair: he broke the rules, so he lost. Therefore, Sergey, no hard feelings, but it would be unfair to the regulations.
Thank you for your attention!

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Kamikaze
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Yesterday, we played against Invisible. It was a very long game. We didn't finish it...
The game lasted two hours, so it can't be called very long :) And in general, why start a game if you know you have to leave in a couple of hours? I don't like postponing games, and I probably won't postpone them anymore. If you start playing, then play; if you don't have time, then don't start.
But the opponent said that he had leveled up Alamar (and I actually saw him in the tavern???!!!). Alamar is a banned hero. So I'm doubly surprised :confuse:
So what if you saw him in the tavern? What are you so surprised about, and especially doubly? Out of my six heroes, three were banned (Brissa, Alamar, and someone else). How else would I clear the map? And I wasn't rich enough to fire all three and buy new ones.
why break the rule and then tell me about it.
It's bad when they break the rules and don't say anything about it. Yes, while clearing the map in a chain, I used Alamar to defeat 75 gnomes and 88 zombies (without using a specific spell) and gained three levels at once, which I only noticed a couple of turns later and immediately told you about, which you sarcastically laughed at and disappeared.
It's a matter of principle. And I'll explain why.
There was a match "Invisible - Alex_R", Sasha broke the rules - he added 29 fairies... and as a result, he lost the entire tournament! But everything was fair: he broke the rules - he lost. Therefore, Sergey, nothing personal, but it will be unfair to the regulations.
To be honest, I don't understand what you wrote this for? Do you really think I'm going to hang myself after this? I just feel sorry for those two hours wasted. By the way, we wouldn't have finished that game anyway, because you had to leave. And I don't play postponed games anymore.
I confirm that the game took place. Congratulations to the opponent on his achievement =)
Don't reply to me in this thread. If you want to continue, do so in the appropriate thread.
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SpiriTT (Red, swamp, Stronghold, Pir) def SS-D (Blue, Stronghold, Dassa, Dassa) 2sm4d (3) 147
From the very beginning, the situation was favorable – Bron had 7 Vassals. The terrain was not poor, so in the first week, I built Wyverns and a Stronghold. I made a mistake on the seventh day :( instead of building Vassals in the Stronghold, I built an upgrade for the Serpentmen. In the first week, I took a secondary town, and Dassa was revealed! Pir had an Expert Logistics skill at level 3, and the Serpentman was flying quite well. In the second week, I took a Medusa Lair, and I was going to visit the Gnomes, but Dassa, who moved towards me, scared me. I had to buy back the Wyverns, which prevented me from building Hydras in the second week. Dassa, after slightly looting me, ran away.
In the third week, I bought all the Wyverns, Vassals, Lizards (half), and about 10 Serpentmen, and went to the Unicorns to take Pandora. +10000 experience, Expert Air, Advanced Ballistics.
At the end of the week, I took a Nagabanks, sold everything to zero (except for 10 sulfur, stones, and wood). As a result, I built a Capitol and Hydras in the seventh day. I bought Hydras and took another Pandora from the Ogres +10000 experience (Expert Ballistics, Advanced Attack). I took another Medusa Lair, a secondary town from the opponent, and waited for the growth. On the second or third day, I bought back everything except the Gnolls and went on the attack. Observing the main army behind the castle walls, I decided to double the mana in the fountain.
As a result, on day 147, I attacked Dassa (5 2 3 8), saw only 2 Behemoths, and realized that Pir (11 8 4 3) and my army had more than enough chances. The opponent understood this too and surrendered.
Thank you to the opponent for the game and the wonderful atmosphere. I really enjoyed it.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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SpiriTT. That's how it was.
I lost. I should have taken a rest. The area was poor, so I'll train.
SS-D:smile17:
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Everything listed above has been acknowledged.---------------------------------------------------------

Added 1 minute ago
Alex_R;130566
Apologies for the off-topic comment - I couldn't resist asking: D
How do you train for taking a restart?
Very funny. :) :) :) ------------------------------------------
SS-D:smile17:
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Dreamcatcher (Red, Castle, Valeska) def. Decontaminator (Blue, Tower, Nella) 1-4-6, 2sm4d(3) The opponent kindly provided the newbie with their first town and allowed them to choose a Castle. The beginning was impressive: three stacks of archers, and they had also built houses. Right under the gate, there was a Gnollish Kist, guarded by a group of Nomads. But by the third day, things started to get worrying: there was no wood, no mines were visible, and it seemed like she was hiding behind a crowd of Archmages guarding the black market. But after finding 4 (!) cans of food on the map, the thought of restarting became terrifying. It's better to endure the initial poverty and hardship, but then...! I managed to gather some wood and money, and on the seventh day, I built a Stronghold and painted the archers. It was already looking good. Valeska gets logistics and captures boots. On the second day, I buy archers and gather money. I capture a secondary town - Barbarians. At the end of the week, I take the third town in the Dungeon - Inferno. I break through the guard into the treasure zone, and the scout runs there to scout. Valeska returns to take those cans of food. At home, I have everything except Angels and the Capitol. The third week - buying troops and collecting Angels. The first two cans have only one each, and the other two have two each, for a total of 6 Angels. Meanwhile, the scout has found several good artifacts in the underground treasure, including the Sword of Justice, guarded by a pack of Bone Dragons! At home, on 1-3-6, the Portal of Glory appears. On the fourth day, I buy everything - and rush down, while the artifacts are still there. I collect a breastplate +1 to all, a cloak +2 to magic and knowledge, gloves of speed (I'm already an expert in logistics), a shield +4, and a sword +5 to all. In one Pandora's Box, I got all the earth magic, but unfortunately, Valeska only had basic wisdom. After the expedition, Valeska, level 16, with stats 17-19-11-11, is preparing to attack the main guard - a crowd of Chaos Hydras. On 1-4-4, the Hydras are killed, followed by Cyclops, and Valeska captures the opponent's town, defeating an incomplete army. Then - searching for Nella, and after a little more running around, that's it. Thank you for the game!
http://dreamcatcher.metroland.ru/
In reply to Dreamcatcher
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Confirmed
Thank you for playing.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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Vigo (blue, Rampart, Kirr) def Sir Volland (red, Castle, Waleska) 2SM4d(3) 124 Central respawn. Three paths. In the tavern, Galtran... On the first map, I put all my knights in the castle and break through to two secondary locations; on the second, a Necropolis, and Galtran goes there... At the end of the second map, I have 4 castles with my own faction; we decided not to continue. Thank you for the game.
In reply to Vigo
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Vigo;130662
Vigo (blue, Rampart, Kirr) def Sir Volland (red, Castle, Waleska) 2SM4d(3) 124
It happened. He was delayed at the start.
Thank you for the game.
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SS-D (red, Tower) - invisible (blue, Castle), 160, Large+underground, 2-2-2.
In general, everything started off not too bad, external djinns, 3 club-arms, but as it turned out, not everything was so good; resources are there but you have to fight for everything, money is low, in the end I barely managed on the first without a Stronghold. Realizing things were grim, I quickly started gathering res to build up magic, fought my way underground; by this time the enemy already had 2 castles (as it turned out, native+external angels, monks, + stableman). There I found a 2nd castle, the enemy already had 3. In general, on the 2nd castle without titans. On the 3rd, titans + 4 guilds, nothing useful; on the 4th, level 5, I wanted flight or jump (across the Dragon Utopia mountains), they gave me implosion. Disappointed, I bought the whole army on day 7 and went underground (the purchase turned out to be successful - plague week). Luck finally smiled upon me and I picked up wings. It became more fun; gathered angels (7), shield all+4, and decided to go home because I spotted the swamp and saw the enemy picking up artifacts with archangels. Immediately rushed to the Dragon Utopia (speaker's cap, enemy's sphere of insight, sword +6). For the boots all +2 it seemed I didn't make it in time, because the enemy was already breaking through, having defeated 110-150 minotaurs. I holed up in the castle (hid artifacts from sight). The enemy stopped at the gates for a day, probably not having reached them yet; checked him with a fighter for the sphere of banning (there wasn't one), if there were, I would have had to run very fast, you'll understand why soon.
Almost the final battle:
Blue 14-20-9-10 - Red 20-10-13-9 (enemy pleasantly surprised because I was traveling 9-8-6-9 (something like that)), but in the army:
Blue 17 Archang 11 Champ 32 Wyvern 46 Monk 27 Knight 68 Archer
Red (modestly) 5 Titans 7 Ang 45 Djinn 16 Nag 46 Mage 250 Blue 40 Golems
Well well, and implosion 1200 decided everything; the enemy fled with a couple of archangs, monks, archers, I had slightly more army left.
The following week, catching up to the opponent, I secured victory.
Thanks for the game (this map was interesting).:smile01:
SS-D:smile17:
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If Captain writes a report, I confirm: he used a town portal scroll without building the 4th level of the Mage Guild. :smile32:
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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SS-D (red, Tower)-invisible-looser (blue, Castle),
Another one of my talentless games. I mean, I knew it, I had the advantage over the opponent thanks to a truly wonderful map layout that I got. Just go to him at the start of week 4 with 12 angels, and kill him without any problems. No, as always, greed is what ruined me. In short, I still have much to learn about how to play. The opponent took a restart on 113; I didn't. Such a layout appeared that I simply couldn't believe my eyes. If someone had told me the only thing I was missing was a Dragon Utopia next to the Castle :D. Within a radius of a few cells around the castle, there is an observatory, a monks' external dwelling, an angels' external dwelling, and a stable. The native secondary structure is just a day and a half away :) . I could have taken it on the second day, but I was afraid the opponent would restart, so I took it on the third. The only disappointing thing was the lack of decent heroes, so I leveled up the starting Caitlin to level 8, but then Corbakk arrived as the seventh hero, got Earth Magic and became the daddy. In the second week, I built angels in the Castle; money is flowing like a river, resources are overflowing. And that's what decided the outcome of the match :D If there hadn't been so much money and res, I would have gone visiting on week 4. Instead, I decided to build Archangels, clear the treasuries, and then go and kill him. In the treasury, I got a minimum Dragon Utopia :mad: , and as for parameters, nothing—I got red boots and various junk. I saw three trees standing nearby—again, greed got the better of me. I took those too. Then I saw a library :o , so another couple of days were lost. Anyway, after the library, I rushed back home and headed toward the opponent. The guild gave me nothing, though anti-magic wouldn't have hurt alongside Corbakk's expert Earth Magic.
In the finale, the opponent's parameters jumped up; obviously, I thought, he was hiding them :smile42: . But they were still roughly equal to mine. There is no point in describing the finale—because there was nothing interesting other than implosion. I waited and waited for my boots to resist even once. In two rounds, the opponent killed one of my stacks of archangels and wyverns, which didn't strike a single time. I killed all the nagas, 6 out of 7 angels, and 3 out of 5 titans. At first, I wanted to hit with everyone in round 3 and pay off the rest, until implosion killed the last stack of 8 archangels. I finished off the titans, but didn't have enough money for the buyout. Another minus 6 archangels :mad: . After that, we ran around for a couple more days; I was already level 21 and had upgraded resist to advanced, plus boots—25%. And in the end, not even one damn thing resisted :smile35: . Then it turned out the opponent had a black orb :smile35:
Thanks for the game! I still have much to learn. And I need to overcome my greed. I wanted to play relaxed, develop without rushing and then arrive. I came, I saw, I died! :smile28:
In reply to Деконтаминатор
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Decontaminator;130673
If Captain writes a report, I confirm: he used a town portal scroll without building the 4th level of the Mage Guild. :smile32:
He won't write it :)
Captain is illiterate, though. :)

Happy Birthday, and drink at 2 AM on your birthday and in the future!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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Vigo (blue, Castle, Valeska, Kirr) def Sir Volland (red, Fortress, Tazar) 2SM4d(3) 147 Huge respawn point, not enough heroes for scouting :) Archers were built in the Castle, and Kirr was hired in the tavern, so I decided to play. Very difficult development. I made Kirr the main hero so that everything would develop faster. In the first week, I got horses and a Castle, and ambushed some monks. In the second week, I decided to build Angels. Kirr took a risk and went into the snow in search of gold. No skis, not even old skates :( In short, 127, I need 1220 gold for Angels, and I'm standing three squares away from the Dwarven mine... Oh, I was cursing... Oh, I was tearing my hair out... Another week passed before Kirr returned to the grass. Out of spite, I went to the Naga Bank and built these damn Angels on the third week. Well, Kirr was already running around on the grass! 4 cans of provisions, on the fifth day I met an enemy (it turned out to be a neighboring respawn point). A chain of units is standing there, I thought I would attack! But Tazar himself attacked, Kirr, on the grass... Kirr has 13 Angels and 14 Champions in total, 8 mana... Well, I thought, this is it :( Tazar has all types of troops, and his defense (which is understandable) is twice as high as mine! BUT... it's grass! And he also didn't have any mana (why did he attack...) Well, Kirr just waited and attacked. Capitulation. Thank you for the game

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