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Reports on online games and their confirmations (Winter 2008 season).

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#65
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Vigo (blue, Castle, Valeska, Kirr) def Sir Volland (red, Fortress, Tazar) 2SM4d(3) 147 Huge respawn point, not enough heroes for scouting :) Archers were built in the Castle, and Kirr was hired in the tavern, so I decided to play. Very difficult development. I made Kirr the main hero so that everything would develop faster. In the first week, I got horses and a Castle, and ambushed some monks. In the second week, I decided to build Angels. Kirr took a risk and went into the snow in search of gold. No skis, not even old skates :( In short, 127, I need 1220 gold for Angels, and I'm standing three squares away from the Dwarven mine... Oh, I was cursing... Oh, I was tearing my hair out... Another week passed before Kirr returned to the grass. Out of spite, I went to the Naga Bank and built these damn Angels on the third week. Well, Kirr was already running around on the grass! 4 cans of provisions, on the fifth day I met an enemy (it turned out to be a neighboring respawn point). A chain of units is standing there, I thought I would attack! But Tazar himself attacked, Kirr, on the grass... Kirr has 13 Angels and 14 Champions in total, 8 mana... Well, I thought, this is it :( Tazar has all types of troops, and his defense (which is understandable) is twice as high as mine! BUT... it's grass! And he also didn't have any mana (why did he attack...) Well, Kirr just waited and attacked. Capitulation. Thank you for the game