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1 year ago
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Title: Elven Relics
Map name: Elven Relics
Two-level map: yes
Number of players: 3
Size: Small 96x96
Map author: Varimatas
Enemies: Sylvan, Dungeon.
Map description: In 971 A.E., by order of Saint Isabel, the knight Valeria was sent to one of the islands of the Twilight Archipelago to steal three relics guarded by water elves, also known as Shaldans. These artifacts would be very useful to the Holy Church for its own purposes and interests, which it does not intend to reveal. On the way to the island, Valeria and her crew were shipwrecked. Finding herself on one of the islands, Valeria discovered a portal, and she will soon find out what is there.
From the author: Happy New Year 2025 to everyone! I planned to release the map on January 1st, as usual, but something went wrong, and the map was released on January 2nd.
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1 year ago
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It's not entirely clear which relics need to be captured. I assume it's a quiver and a bow. But what is the third relic? If it's the Sea Elf's Secant, I've already captured it, but the quest isn't being registered. I can't enter the dungeon. How do I kill the Dark Elf? I've killed the Wood Elves. It's unclear what to do next on the map.
It's unclear where the red key master is located. I retrieved the bow through the astral gate.
In reply to Farid55
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1 year ago
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Farid55
I don't quite understand which relics need to be captured. I assume it's the quiver and bow. But what is the third relic? If it's the sextant of the sea elves, I've already captured it, but the quest isn't being registered. I can't enter the dungeon. How do I kill the dark elf? I've killed the wood elves. I don't understand what to do next on the map.
I don't understand where the red key keeper is located. I took the bow through the astral gate.
The red key keeper is located with the dark elves, and regarding the dungeon, it's strange why you can't enter. Yes, the relics are the bow, quiver, and sextant of the sea elves.
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1 year ago
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How do I get down into the Dungeon? It says there is no entrance.
In reply to masgak
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1 year ago
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masgak
How do I get into the Dungeon? It says there is no entrance.

masgak
How do I get into the Dungeon? It says there is no entrance.
Damn, I'll fix it, and then you'll be able to play, it's my mistake.

Added 24 minutes later
The bug has been fixed, the Dungeons should now work.
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1 year ago
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Just checked. The bug is still there. Or should I start with NI?
In reply to masgak
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1 year ago
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masgak
Just checked. The bug is still there. Or should I just give up?
Damn, I thought I fixed everything, but I still can't get into the Dungeon?
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1 year ago
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It doesn't work. There's not even a red lightning bolt icon indicating access.
In reply to masgak
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1 year ago
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masgak
It doesn't work. There's not even a red lightning bolt icon indicating access.
That's strange, I just started my map, and I was able to enter the Dungeon.
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1 year ago
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If you start a New Game, you can go down into the Dungeon, and a portal will appear near the Rampart Tower. It doesn't work when loading from an old save.

All conditions are met, but the game doesn't end.

click


In reply to masgak
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1 year ago
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masgak
If you start a new game, you can go down into the Dungeon and a portal will appear near the Marletto Tower. It doesn't work with an old save.

All conditions are met, but the game doesn't end.
click


That's strange, maybe I didn't set something correctly in the editor. In any case, the map is marked as completed. I'll get home and change the objective in the quest, and then I'll try it myself and update the map file if it works, although it's strange, I set it to capture the artifacts, well, I'll fix it sooner or later, but I can only do it in the evening, if today

Added 1 hour 43 minutes ago
I even specified "Obtain Artefact" in the quest.
In reply to Вариматас
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1 year ago
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Varimatas
It's strange, I might have set something up incorrectly in the editor. In any case, the map is considered completed, I'll go home and change the objective in the quest, and then I'll try it myself and update the map file if it works, although it's strange, I set it up so that you need to capture the artifacts, but okay, I'll fix it sooner or later, but I can only do it in the evening, if not today

Added 1 hour 43 minutes ago
I even specified "Obtain Artefact" in the quest.
As I understand it, using the standard quest editor, you need to create a separate quest for each artifact. Therefore, I implemented it using a script (I'm currently checking if Valeria has all three artifacts, but I can make it so that any hero can collect them). As a result, I made the following changes:
1) Fixed the quest for finding the artifacts
2) Removed these three artifacts from generation (so they can't be bought in the shop or found in Utopia)
3) Disabled the Astral Gates (so there's a reason to look for the keys)
4) Made it so that enemy heroes cannot take these artifacts
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In reply to Magnificent
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1 year ago
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Magnificent
As I understand it, using the standard quest editor, you need to create a separate quest for each artifact. Therefore, I implemented it using a script (I am currently checking if Valeria has all three artifacts, but I can make it so that any hero only needs to collect them). As a result, I made the following changes:
1) Fixed the quest for finding artifacts
2) Removed these three artifacts from generation (so they cannot be bought in a shop or found in a utopia)
3) Disabled astral gates (so there is a reason to look for keys)
4) Made it so that enemy heroes cannot take these artifacts
Thank you very much for fixing my map. I can't yet boast a high level of map quality because I don't really understand scripts yet, and + I was in a hurry when I made the map because the deadline was approaching, and the map itself had to be released on January 1st.
1 year ago
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I would like to add that one of the elven garrisons (on the left) can simply be bypassed.

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