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As I understand it, using the standard quest editor, you need to create a separate quest for each artifact. Therefore, I implemented it using a script (I am currently checking if Valeria has all three artifacts, but I can make it so that any hero only needs to collect them). As a result, I made the following changes: 1) Fixed the quest for finding artifacts 2) Removed these three artifacts from generation (so they cannot be bought in a shop or found in a utopia) 3) Disabled astral gates (so there is a reason to look for keys) 4) Made it so that enemy heroes cannot take these artifacts
Thank you very much for fixing my map. I can't yet boast a high level of map quality because I don't really understand scripts yet, and + I was in a hurry when I made the map because the deadline was approaching, and the map itself had to be released on January 1st.