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Posts from Heroes of Might & Magic: Olden Era - Обсуждение

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#274
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Ment
I think these Sorceresses could easily be a Faction, but the developers need to study the designs of Factions from Jadama and create something decent, not just a copy of the Ashan dungeon.
Or something like that. I had the idea that the mages are a mix of different races, but it's not easy to represent that on a single unit model.
Ment
I think it would be very difficult to use a battering ram as a combat unit. If we're going to have machines and not ballistas, then they should be simple scorpions.
If we add a little imagination (scorpions are operated by cool mage-priests, they feed on faith and shoot righteous light, for reference – like the enchanted ballista of the Tier 5 Elves), then they could even be used for high-level units.
That's a good idea, but in reality, the scorpion is just another ballista (like the cannon in HotA), and my idea was to create a completely new type of combat machine. Besides the battering ram, I also considered siege towers and a mobile city, but I came to the conclusion that these are too large structures for a hero-based battlefield. I agree that the battering ram is not the best unit possible, but it's the best I could come up with.
Ment
Here, I would say that there are too many things that resemble Tier 3 Kriggan. But, as the same source said, not all Kriggan units were actually Kriggan, and the same Ifrits could be returned to Inferno in the classic style, especially since they were traditionally a cool unit, fast and with a fun fire shield mechanic (and on the new engine, they could even be casters). They would replace the Jagged Ones.
I meant Gogs as a type of unit – a demon throwing fireballs. According to the lore, it doesn't necessarily have to be that specific Gog.
I like Ifrits, but I couldn't figure out how well they would fit into the lineup, considering that we agreed to keep elements of the insectoid style. And I'm more inclined to replace them with a poisonous creature. I also imagined it as a sorcerer.
Ment
Instead of Imps, you could try to create something very weak and very numerous, so that even the model is small and unimpressive. Flies, larvae, mosquitoes... But, as you rightly said, without extra limbs and growths, with a concise design. Give them the largest number among the Tier 1 units, cheap stats (1-2 HP, for example), and let them swarm. Various skills that give +1 HP to a unit and the like will be super effective, and with certain upgrades, this tier will be a force.
You just described the Gobots from King's Bounty. I like it.
Although Gobots and the lizard faction in general had a problem that they didn't fit well into the setting, so they were removed in the following parts. But since we're going with insectoids...
Ment
Overall – amazing ideas, I really want the developers to read this, throw away a bunch of useless developments, and do it exactly like this. I support these ideas, it's exactly what I want to see. I especially liked the ideas of sea giants, hydras in the sea faction, and liches on Tier 7 (liches are traditionally the highest and most powerful undead, which in many settings are also difficult to kill due to phylacteries, it was correctly noted that in Heroes they are not given absolute power).
😊
(but liches are still Tier 6 for me, I haven't decided to move them higher than dead dragons, although swapping them and putting them on Tier 7 doesn't sound that bad)
А, вот почему.

🏹🎪+⛓️♿=💕
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#276
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A beautiful and impressive skeleton specialist. For once, they showed a hero who isn't from the Temple. That very maestro who is always dissatisfied with his assistants. So dissatisfied that he became a Necromancer and even borrowed a specialization from Galthran, who is also in the game. And no, the heroes of the Temple haven't run out yet.

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"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
#277
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In some way, this Onkos reminds me of the Faceless One. And what a name. It evokes unpleasant associations...
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#278
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An anagram of the word "sock." Apparently, not only the portraits but also the names were chosen randomly.
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#279
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The design would have been better suited for Inferno. A guy in such a mask doesn't really fit in Necropolis; it's just awkward.

The name is okay, it sounds a bit strange, but not terribly bad. When I come up with names for aliens in my comic, their planets, countries, or individual characters, the most effective method is to press random keys and then find beautiful combinations of letters in the resulting gibberish. I don't know, I usually get better names using this method.
А, вот почему.

🏹🎪+⛓️♿=💕
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#280
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Well, then the name Galtran is also just made up, a meaningless set of letters, considering that besides the hero and the history of his bans in HotA, the search engine doesn't provide any other information.
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"Плата за любовь"
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"Темные грани"
"Рок Гримхейма"
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#281
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I thought Galtran came from the words "Galantny" (gallant) and "Taran" (ram).
It always seemed strange that a vampire has a specialty in skeletons, when in most cases, a hero equals a unit, not counting animals and the like.
As for the guy in the mask, it brings to mind the Tech Elementalist from Heroes 5, but overall it works, although I would open up the lower part of the mask a bit.

Be strong. Believe
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#282
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Here's the lineup for a new faction in Songs of Conquest, which has finally woken up and started releasing exciting announcements. For those who don't know, it's an interesting game that imitates Heroes of Might and Magic, with its own mechanics and, until recently, very slow development.

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"Плата за любовь"
"Путь некроманта"
"Темные грани"
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#283
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It took me a while to notice the difference in the second unit. Overall, it looks good, an interesting take on forest dwellers and swamp creatures, although the first and last ones look like ordinary people, and then suddenly... I need to check the description.

Be strong. Believe
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#284
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Bio. It needs to be shorter. Brevity is the soul of wit. Beautifully and concisely reveal the essence.
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#285
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The improved cloak for the dwarves has more details. As for the theme with the humor units, it's that when they are upgraded, they become monsters. There's a lore-related theme there.

Added 9 minutes later
Mооnst@r
Bio. needs to be shorter. Brevity is the soul of wit. Beautifully and concisely reveal the essence.

I can please you with this: in the game, they are shorter.

Added 13 hours 12 minutes later
It turned out that Onkos wasn't just made up. There is such a word, and it is directly related to the hero's portrait because it refers to the hair sticking out of the mask in a special way.
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"Плата за любовь"
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"Темные грани"
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#286
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Skeletons, the break from the Temple continues. For some reason, only the attack animation is different.

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"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#287
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Notably, they continued the tradition from the fifth installment, featuring one ranged upgrade and two melee upgrades.
 

К А
Стикеры GBF в Telegram
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#288
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AstralLein, when inserting a link into the inset/edit media section, specify the video size (760) to make it larger.