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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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18 years ago
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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
18 years ago
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Day 1: Gem collects chests and gold near the castle and heads towards the Dwarven Mine (along the way). In the upper castle, Enova is bought, Roland is placed under her. Enova collects chests and gold, but doesn't take the chest with 1500 gold or 1000 experience. She heads towards the Centaur dwelling. Roland is bought, Kir is placed under him. He takes a chest and levels up his advanced Diplomacy skill, then heads towards the Centaur camp, which is above the Mercury Mine and guarded by Monkeys. Kir runs along the path and stops near the Pegasus Stable (near the Sulfur Mine), with Pigeudram under him. Day 2: Gem destroys the Dwarven Mine. Enova transfers her army to Roland. He connects the Centaur Camp, Silver Pegasi, and regular Pegasi. Kir takes the Silver Pegasi and runs along the path upwards. In the lower Rampart, Vey is bought, Dessa is placed under him. He collects resources and then leaves. Day 3: Roland connects the Silver Pegasi and Phantoms, giving them all to Kir. Kir takes the central Necropolis. Dessa defeats the first Necromancer and occupies the upper right Necropolis. Vey, through a portal, captures the left one. Aeris finishes off the remaining heroes. P.S. I didn't put too much effort into it; I learned about the Mercury and other things after I sent the save file. P.P.S. Vbn, congratulations on first place; I think it's more fun to play with a hero whose total is 20.
In reply to Levitat
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18 years ago
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Levitat, after reading your Walkthrough, I would like to clarify some points. Day 1: I agree with everything, but the phrase "under Kirem Pigedram" is unclear. Day 2: "Gem defeats the dwarves, Enova transfers the army to Roland. He connects the Cap Centaurs, Silvers, and Ordinary Pegasuses." When I played, my Roland could only join 2 stacks (Cap Centaurs and Silver Pegasuses) with difficulty. As I understand it, your Roland joined 3 stacks (Cap Centaurs, Silver Pegasuses, and Pegasuses) and moved away from the passage so that Kire could go up. Day 3: "the redeemed Vey captures the left side through the portal." To capture the upper left Castle, I had to develop advanced logistics for Kire. As far as I know, Vey doesn't have enough movement points to go from one Castle to another. I would like to see 2 saves: 1) how Roland joins 3 stacks (at the beginning of the turn); 2) how you buy Vey and move him from one Castle to another (at the beginning of the turn). I apologize in advance for being pushy; I may be wrong and missing something. Sincerely, Perpolken!
In reply to Перполькен
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18 years ago
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Hello.
Many walkthroughs have been posted, and I decided to post mine as well, in case anyone is interested. Although there is nothing extraordinary in it:

Day 1.
We collect the chest (gold), gold to the east, then collect the chest (gold), gold to the west. We move towards the Centaur stables. In the Forest Castle, we dig up, first the hero Rylando (diplomacy), then Kairie (logistics). I dug up Rylando from the slot with Yanova. So I had to buy her too.:) Yanova collects gold, gold, chest (gold). BUT we don't take the western chest! Yanova takes the centaurs from the mercenaries. Rylando moves along the road to the Stone of Experience. We buy Kairie. We take the chest (+1000 experience). Kairie gets Logistics level 2. We move to Rylando.
Day 2.
Pearl takes the centaurs from the mercenaries. Then she transfers her army to Yanova, who in turn transfers all the troops to Kairie. Pearl moves for the axe, located near the Forest Castle. Yanova takes the mercury, next to the monk.
Rylando visits the Stone of Experience, gets Diplomacy level 2. Then he moves along the road north, turning towards the Golden Pegasi guarding the sulfur mine. Kairie attacks the High Elves (they join). Then she buys 7 elves in the mercenaries. And transfers all the troops to Rylando. Rylando attacks the Golden Pegasi, near the sulfur mine. They join. Then he transfers the Golden Pegasi to Kairie. The rest of the army is with Rylando, and we dismiss the dwarves.

Day 3.
Kairie transfers the Golden Pegasi to Rylando, Rylando attacks the pegasi, the pegasi join. Then Rylando goes north, collecting NOTHING along the way. In the north, he attacks the vampires. In the battle with the vampire, we do not allow losses of the Golden Pegasi. Rylando gets Leadership level 2. We dismiss all the elves and centaurs, leaving only the pegasi. Kairie takes the Golden Pegasi. And moves north, then sharply turns west, towards the Darkcloud Castle. Rylando moves to the Ghostwind Castle. Yanova takes the crown and moves north for the shield. Pearl takes the axe and visits the Stone of Experience.

Day 4.
Yanova takes the shield. Then she goes south to Pearl. Pearl goes to Yanova, takes the shield and hat. Then she takes the campfire, located near the elf house.
Rylando takes the gold, kills the ghosts. Gets Diplomacy level 3. Captures Ghostwind, takes the chest (gold). Kairie kills the peasants, takes the mercury. Captures the Darkcloud Castle.

Now I will clarify, the rest of the walkthrough depends on the situation. I replayed this scenario three times, each time the computer behaved differently. But I assure you that in any case, there were enough opportunities to complete the mission in 4 days.

In the save file that I sent, the following situation developed. The enemy has two heroes located as follows: Clavius northwest of Darkcloud, and Vidomina was south of Darkcloud in the skeleton mercenaries.
We dig up Dessa in Darkcloud, and we buy her in Ghostwind. We give the additionally appearing hero "Vey" 8 golden pegasi. Vey kills Clavius.
We buy Dessa in Ghostwind, Rylando transfers the pegasi to her, she captures Terminus.
We dismiss Vey, Dessa, Rylando, Yanova.

Kairie delivers the final blow to Vidomina. The map is completed.

p.s. with respect, maximula
In reply to Перполькен
18 years ago
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Perpolken;129773
Levitat - after reading your walkthrough, I want to clarify some points...


Correction: Roland connects with everyone without any problems; the main task is to recruit the Silvers. And they only join if Roland has a certain amount of meat.
2nd point: The dismissed Vey, and then the one who was bought back, reached the Left Necropolis on the last map.
3rd point: I bought Piga because he has a decent starting map.
P.S., Only in the first save, transfer the army from Gem to Roland.
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18 years ago
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I finished it in 21 days:smile03: :smile03: :smile03:
That's awesome.:smile03: :smile03: :smile03:
In reply to Levitat
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18 years ago
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Levitat;129844
Correction: Roland connects with everyone without problems; the main task is to get the Silvers to join. And they only join if Roland has a certain amount of meat.
I have the same issue. If Roland has the Diplomacy skill, the Silvers ask for $5500, but if he has the advanced skill, they join for free. 40 ordinary pegasi joined Enova!

As for why Vey managed to reach his destination, I honestly don't understand...
In reply to Levitat
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18 years ago
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Levitat;129844

2nd point: Wei, who was fired and then bought back, managed to reach the Left Necropolis on his last movement points.
Is that correct? I understand that Wei was bought on the third day, fired on the third day, and then bought back again???
If so, that's bad (the save shows that this is indeed the case; he has about 2000 movement points left :( ). You can't do that.
1.4. Restrictions on save game playthroughs:
The use of any cheats or bugs in a clean playthrough is prohibited. The result will be annulled. i.e., the following is prohibited:
1. Hiring a fired hero on the day of their dismissal is prohibited. On any other day, it is allowed.
PS: This can be done with any hero.
18 years ago
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I resent the save files again yesterday!!! I hope they are good now!!! :-)
18 years ago
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Vey resigned at the end of the second day. Everything is clear and understandable in the save files. And you certainly went too far with the idea of firing and hiring on the same day.
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18 years ago
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Just in case, I'll attach the save file here as well!
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18 years ago
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2 Dirty_Player: Well, you see, if a hero has a "fast-moving" monster in their army, and they flee, then when purchasing new units, the hero's movement points will be calculated based on the "fast" unit, i.e., it will add extra movement points, which were often lacking when trying to capture a castle. And regarding diplomacy, everything is clear - advanced diplomacy + 10% chance of joining (if I'm not mistaken, this percentage only increases anyway), which leads to certain consequences... :)
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18 years ago
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Levitat;129871
Vey resigned at the end of the second day. Everything is clear and understandable in the saves. And you certainly went too far with the idea of firing and hiring on the same day.
You are right, if you fire a hero and buy a new one the next day, there will still be 2000 moves. Well done!:smile02:

Added 2 minutes later
Ley;129968
2 Dirty_Player:

you see, if a hero who has a "fast-moving" monster in his army runs away, then when he is bought, his MP will be calculated based on the "fast" unit, i.e., it will add extra moves, which were so lacking to take the castle.
I don't quite understand what you mean??? What fast-moving monster are you talking about?:D
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18 years ago
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2 Kamikaze: Well, what about you? :) Example answer: if, when buying a hero, you have, say, a Zombie in your army (speed, as everyone knows, is 3), and when dismissing a Captain, you have a Centaur (speed 6 :)), the difference is 3 squares, and that's already significant...;), perhaps it's these that will be lacking...
In reply to vbn
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18 years ago
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vbn;129453

Why didn't you do it for 3 days? Or didn't you reach utopia on the 3rd day? :D
I stepped in:smile35: I watched your walkthroughs:smile12: Regarding utopia - give me more greed-reducing pills, and a lot more :-)
2Organizers.
I agree that the value of mercury should be reduced.
Please correct my nickname in the ranking table.
With respect, admiration, and gratitude, Decontaminator.
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18 years ago
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Dear tournament participants,
Attention!!! Changes have been made to the schedule for the first stage. The time allotted for completing the stage remains the same – 21 days, but the time for checking save files has been increased to 9 days, meaning that one mini-tournament will take 1 month (each mini-tournament starts on the 1st of each month). Since the time allocated for checking save files was clearly insufficient, especially considering that the number of participants is likely to increase. I hope you understand this situation.

Sincerely, K0Lb@zzeR.

Added 10 minutes ago
Garret;129874
Just in case, I'll attach the save file here too!

Your save file, which you submitted within the required timeframe, was a transitional save, meaning it was saved between transitioning from the first to the second mission. It is impossible to view the results of your game or verify it based on this save file. Therefore, your save file was not counted. This would not have happened if you had submitted the save file 2-3 days earlier, giving you time to send a new, valid save file. Please be more careful in the future.

Sincerely, K0Lb@zzeR.

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