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Posts from 🐙 Planet Aberat, Kingdom of Selya-Mira 🐙 Auto-translated

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#816
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“Sorn-Tarn,” Yuventius replies without batting an eye.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#817
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Harold Skufinson wakes up and realizes that today is a boring day, which he can spend leisurely wandering around the capital. Meanwhile, in another location, Radianta wakes up and quickly learns about the generous offer from Xai Voloden:

"Brothers and sisters! We need someone to write an epic prose piece in honor of our beloved Master! At least one thousand words. Good works will be rewarded with two thousand cetrens!"

Meanwhile, with the fox:

After failing to get a good rest in the Academy's bathhouse, Keaarak decides to try his luck at the "True Empress," and he succeeds! On this occasion, he spends all his free time in this establishment.

Keaarak gains 150 experience points.

Meanwhile, in the palace:

– What an honest answer... – the stranger fell for the bluff, – Well, in recent days, there have been some agreements between the Ministry and Madam Salitil, and therefore I will even tell you where to go next.

Yuventius receives the address of a certain mansion in the Selar's Mercy district, and then the interlocutor leaves.

Proximity to success gives Ammu strength, and therefore he recovers one action point.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
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#818
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AstralLein


Albrecht realizes the amulet has been sold.

Albrecht realized it, but Heaven was busy with WORK and couldn't move the assassin.

After selling the amulet at a very low price, Albrecht headed to an establishment called Elegance and Nobility.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#819
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Thanking the stranger, Yuventius walks to the mansion. After ten days of walking, a kilometer or two along the city streets should seem insignificant, but for some reason, this walk is particularly exhausting for the elderly cultist.
"You're getting old, Yuventius. You barely made it to the palace, and now you definitely won't have any strength left..."
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#820
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In "Grace and Nobility," the Keranic family traded in clothing and jewelry; in addition, you could try to sew or craft something yourself.

Creating Clothing and Jewelry:

Clothing Item: Common, Quality, Rare, or Legendary Fabric x3
Jewelry: Common, Quality, Rare, or Legendary Gems x3

The chance of crafting and the quality of the item are determined by the character's stats and the rarity of the crafting material.
Elegant Headgear x10 (150 cetrens each)Clothing. Slot: Head. Effect: +5% resistance to weakening.
Elegant Outfit x10 (200 cetrens each)Clothing. Slot: Body. Effect: +5% resistance to fear.
Elegant Gloves x10 (150 cetrens each)Clothing. Slot: Hands. Effect: +5% resistance to bleeding.
Elegant Sandals x10 (150 cetrens each)Clothing. Slot: Legs. Effect: +5% resistance to slowing.
Lovely Ring x10 (200 cetrens each)Jewelry. Slot: Accessory. Effect: +5% chance of seduction.
Lovely Amulet x10 (200 cetrens each)Jewelry. Slot: Accessory. Effect: +5% chance of persuasion.
Common Fabric x50 (50 cetrens each)Used for crafting clothing.
Quality Fabric x50 (150 cetrens each)Used for crafting clothing.
Common Gems x50 (50 cetrens each)Used for crafting jewelry.
Quality Gems x47 (150 cetrens each)Used for crafting jewelry.
Darling Amulet x5 (1000 cetrens each)Jewelry. Slot: Accessory. Effect: +25% effectiveness of persuasion.
Madman's Amulet x5 (1000 cetrens each)Jewelry. Slot: Accessory. Effect: +20% resistance to domination.
Serpent Amulet x5 (1000 cetrens each)Jewelry. Slot: Accessory. Effect: +25% resistance to poison.
Skeleton Ring x5 (1000 cetrens each)Jewelry. Slot: Accessory. Effect: -10% damage received from ranged weapon attacks.
Battle Ring x5 (1000 cetrens each)Jewelry. Slot: Accessory. Effect: +15% chance of persuasion.
Ring of Rings x5 (1000 cetrens each)Jewelry. Slot: Accessory. Effect: all jewelry found by the owner in chests will become rings.
Dress in the Image and Likeness of Ceraria x1 (5000 cetrens each)Clothing. Slot: Body. Effect: significant influence on the attitude of those around you.
Outfit of the True Sage x1 (5000 cetrens each)Clothing. Slot: Body. Effect: -10% to the experience cost of leveling up.
Astral Ring x1 (5000 cetrens each)Jewelry. Slot: Accessory. Effect: +5 to Spirit and Faith.
Pantheon Amulet x1 (5000 cetrens each)Jewelry. Slot: Accessory. Effect: -25% damage from Religion source.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#821
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Author
A dress modeled after Ceraria'sEffect: significantly influences the attitude of those around you.
Does Ceraria personally execute the wearer for daring to wear the same dress, and then the compassionate townspeople collectively spit on the corpse?
 

К А
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#822
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With the old experience mechanic, where relationships with organizations mattered, this garment gave +50 to relationships with organizations loyal to the goddess and -50 with hostile ones. Now, it does the same, but behind the scenes.

Albrecht arrives at the clothing shop.

Meanwhile, with the elderly cultist:

Lord Amm reaches the mansion and is greeted by the old and familiar brothers in red. Noticing that Juventius is very, very tired, they immediately take him to a sleeping room. He finally made it, yee!

Juventius Amm designates the Mansion in the District of Selar's Mercy as his headquarters.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#823
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Juventius falls asleep, not even having time to wish for the number of merchants that will appear before him this time.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#824
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Having purchased an amulet of madness, Albrecht headed to "Steel and Leather," where he acquired: a leather helmet, leather armor, leather boots, and leather gloves. After that, Van Hoesling pondered where in the city he could buy a large watermelon.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#825
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Harold Skufinson wakes up and heads to the Steel and Leather shop, remembering to bring his metal ingots.

Whatever
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#827
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So, that's what it means. And how many units of materials are needed to craft the item I wanted to buy?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#829
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So, I won't get protection against mind control, but something random instead?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]