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Дайте человеку всё, чего он желает, и в ту же минуту он почувствует, что это всё не есть всё.
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I took the liberty of correcting a typo in the title.
I would like to ask a question without creating a new thread. Why do Arch Druids (on the global map) move as if they don't have an animation, even though I've already assigned a "move" animation to everything related to them? How can I fix this?
Try changing the line in the highelder.(character).xdb file.
Your file looks like this:
Make it like this:
<> href="/_(AnimSet)/Creatures/Preserve/DruidElder-arena.(AnimSet).xdb#xpointer(/AnimSet)"/>
I'm not sure if it will work, because you messed up the system and created a bunch of working heroes without this line
Added 24 minutes ago
It's a strange unit, it has a second animset - HighDruid-arena.(AnimSet) and DruidElder-arena.(AnimSet), they are in the same folder
Try using HighDruid-arena.(AnimSet)
Try changing the line in the highelder.(character).xdb file.
Your file looks like this:
Make it like this:
<> href="/_(AnimSet)/Creatures/Preserve/DruidElder-arena.(AnimSet).xdb#xpointer(/AnimSet)"/>
I'm not sure if it will work, because you messed up the system and created a bunch of working heroes without this line
Added 24 minutes ago
It's a strange unit, it has a second animset - HighDruid-arena.(AnimSet) and DruidElder-arena.(AnimSet), they are in the same folder
Try using HighDruid-arena.(AnimSet)