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Posts from New Heroes is a mod that replaces the heroes.

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The New Heroes mod replaces all in-game heroes with new ones, and also adds 4 new heroes and 2 creatures: Yeti and Magical Elemental.

The mod is also available on playground.
Example:
Example
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Дайте человеку всё, чего он желает, и в ту же минуту он почувствует, что это всё не есть всё.
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New Heroes - a mod that replaces the heroes
I thought that Heroes 5 would turn into (be replaced by) something like FIFA or Skyrim.
In reply to Ment
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Ment
I took the liberty of correcting a typo in the title.
I would like to ask a question without creating a new thread. Why do High Druids (on the global map) move as if they don't have an animation, even though I've already assigned a "move" animation to everything related to them? How can I fix this?
Дайте человеку всё, чего он желает, и в ту же минуту он почувствует, что это всё не есть всё.
In reply to Эззон
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Ezzon
I would like to ask a question without creating a new thread. Why do Arch Druids (on the global map) move as if they don't have an animation, even though I've already assigned a "move" animation to everything related to them? How can I fix this?
Try changing the line in the highelder.(character).xdb file.

Your file looks like this:


   
   
   
   


Make it like this:


   
   
    <> href="/_(AnimSet)/Creatures/Preserve/DruidElder-arena.(AnimSet).xdb#xpointer(/AnimSet)"/>
   


I'm not sure if it will work because you've broken the system and created a lot of working heroes without this line.

Added after 24 minutes
It's a strange unit; it has two animation sets - HighDruid-arena.(AnimSet) and DruidElder-arena.(AnimSet), and they are in the same folder.

Try using HighDruid-arena.(AnimSet)
Мои мини-моды

Мод RTF

Мои NCF существа
In reply to fktifzobr@mail.ru
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fktifzobr@mail.ru
Try changing the line in the highelder.(character).xdb file.

Your file looks like this:


   
   
   
   


Make it like this:


   
   
    <> href="/_(AnimSet)/Creatures/Preserve/DruidElder-arena.(AnimSet).xdb#xpointer(/AnimSet)"/>
   


I'm not sure if it will work, because you messed up the system and created a bunch of working heroes without this line

Added 24 minutes ago
It's a strange unit, it has a second animset - HighDruid-arena.(AnimSet) and DruidElder-arena.(AnimSet), they are in the same folder

Try using HighDruid-arena.(AnimSet)
Thank you, but I already tried that.

Added 10 minutes ago
fktifzobr@mail.ru
Try changing the line in the highelder.(character).xdb file.

Your file looks like this:


   
   
   
   


Make it like this:


   
   
    <> href="/_(AnimSet)/Creatures/Preserve/DruidElder-arena.(AnimSet).xdb#xpointer(/AnimSet)"/>
   


I'm not sure if it will work, because you messed up the system and created a bunch of working heroes without this line

Added 24 minutes ago
It's a strange unit, it has a second animset - HighDruid-arena.(AnimSet) and DruidElder-arena.(AnimSet), they are in the same folder

Try using HighDruid-arena.(AnimSet)
Thank you very much, it helped. It turned out that the editor formatted it incorrectly; I found out when I copied part of your message. And thank you for the mod for the Yeti; thanks to it, I created a magical elemental.
Дайте человеку всё, чего он желает, и в ту же минуту он почувствует, что это всё не есть всё.
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Can you show me the magical elemental? Would a video be better? If it's not too much trouble, of course.
In reply to Pavlinho
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Pavlinho
Can you see the magical elemental? Would you prefer a video? If it's not too much trouble.
Of course. I'll also provide the map on which the video was made.
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1 file attached • Total size: 7.3 MB
Дайте человеку всё, чего он желает, и в ту же минуту он почувствует, что это всё не есть всё.

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