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I would like to ask a question without creating a new thread. Why do Arch Druids (on the global map) move as if they don't have an animation, even though I've already assigned a "move" animation to everything related to them? How can I fix this?
Your file looks like this:
Make it like this:
<> href="/_(AnimSet)/Creatures/Preserve/DruidElder-arena.(AnimSet).xdb#xpointer(/AnimSet)"/>
I'm not sure if it will work because you've broken the system and created a lot of working heroes without this line.
Added after 24 minutes
It's a strange unit; it has two animation sets - HighDruid-arena.(AnimSet) and DruidElder-arena.(AnimSet), and they are in the same folder.
Try using HighDruid-arena.(AnimSet)