It threw me off a bit. Sometimes things go quickly, for example, I created the Valkyries and the first Rotting Guardians very quickly – one day I was adding models, and the next day I finished everything else. The reason for the speed was that I didn't have to think much – I just took the armor of an Undead hero and modified it, took the armor of an Undead warrior and modified it. But here, I have to think about everything, search for models...
For example, the helmet is the helmet of a Warcraft captain with the wings removed; I didn't have to think about it for too long. Then the armor of a knight, the pauldrons of Muradin, the greaves of a captain, etc. A lot of time is spent browsing through models, and then adjusting the textures. I try to combine them into one file and edit the models accordingly, so that everything looks good – the Valkyries and warriors didn't require that, but it's a rather pleasant, meditative process)).
Now, a problematic period is beginning – the obviously suitable models are running out, and I have to think about what to use. For example, the visor of the helmet is the iron front of a steam tank.
Posts from RTF is a global modification that replaces all towns in the game.
Do we need Ashan?
I've started working on the upgrade, but I don't know how to design it yet – with crystals or bats. If the abilities are magical, then the former would be better, but I haven't come up with the abilities yet.
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You could also add some "gear" to the horse itself. Like how a Barbarian hero carries a lot of different weapons and trophies that they don't actually use in battle.
Do you know the "Pursuer" from Dark Souls 2? I'm looking at it, and that red eye just seems perfect.
Also, instead of the usual bats and skulls, could we add some decorations to its back? Something in between winged hussars and a demon lord with his spikes... or even Diablo. There's plenty of room for imagination, even if we stick to "realism." 🤔
I think it's too late to add anything to the knight's back now, because of the pauldrons and cloak; there isn't much space there. And Tier 7 already uses something similar, but I want to replace it on the green grade – the spider legs from Tier 7 are awful; we need to find something else.
I've already adorned the knight with crystals. I think he could either drain mana with his attack, blind enemies, or use "seduction" (since there are no more "seductresses," the ability is free).
We could also add "gear" to the horse itself. Like the Barbarian hero, carrying a bunch of different weapons and trophies that aren't used in combat within the model itself.
I don't know who the Pursuer is, but I assume it's the knight with one red eye from the memes. Overall, it could turn out to be interesting, but let's focus on the effects later; right now, it's about the armor.
I think it's too late to add something to the knight's back now because of the pauldrons and cloak; there's not much space there. Besides, Tier 7 already uses something similar, and I want to replace it. The spider legs from Tier 7 are terrible; I need to find something else.
I've already adorned the knight with crystals. I think he could either drain mana with his attack, blind enemies, or use Seduction (since there are no more Temptresses, the ability is free).
That would be good, but it would be better to give each tier something unique. Also, I wonder if it will conflict with the cloak or death animation... Well, if I'm in the mood, I'll try it; it's a good idea. I should have reduced the size of the horse's armor instead of reducing the patterns on it, and then I could have put a sleeping bag in the gap between the armor and the saddle.
Here's the Pursuer:
Today I'm sorting through different paint schemes, and I like the red one the most. But for now, I'll take a break – I'm tired of knights, and I'm out of ideas.
Сценарии:
"Холм мертвецов"
"Священное древо"
Today I'm going through different paint schemes, and I like the red one the most. But for now, I'll take a break – I'm tired of knights, and I'm out of ideas.
I'll give a plus for each Knight, and especially a big plus for the very first option.
Today I'm sorting through different paint schemes, and I like the red one the most. But for now, I'll take a break – I'm tired of Knights, and I'm out of ideas.
The helmet didn't turn out great, but that's because it was originally designed for an Orc's face.
I'm not sure if this will be a new upgrade or an alternate upgrade; I need to think it through carefully.
Here, I implemented the idea of a sleeping bag, but I think it's more like a meditation mat or a portable pentagram, haha.
Yesterday, I browsed through some custom models for Warhammer and got inspired and enthusiastic – I re-equipped the Knight with new models (but didn't paint them), and it turned out great. There are no Haven armor pieces here – only Orcish and Necromancer models.
The helmet didn't turn out very well, but that's because it was originally designed for an Orc's face.
I'm not sure if this will be a new upgrade or an alternate upgrade; I need to think it through carefully.
And here, I implemented the idea with a sleeping bag) but I think it's more like a meditation mat or a portable pentagram, haha.
I keep getting surprised by your ideas!
Come on, I actually peeked at another modder's solution.