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Hello everyone!
I stumbled upon your wonderful forum quite by accident.
I'm eager to answer the question of whether Galtran can be defeated – yes, but it's difficult. And this can be achieved with either "Explosion" or "Armageddon," combined with a good amount of mana. The tactic, of course, is not to try to defeat him in a head-on confrontation. Instead, you need to methodically engage him with a single, fast unit (which will give you the first turn when attacking) and, after casting the aforementioned spells, immediately retreat. I anticipate the question: "What if he has a Sphere of Inhibition, a Cloak of Negation, Shackles of War, or an artifact that increases turn order speed during combat?" The answer is ready: "Then you were just unlucky. After all, it's a game, and luck plays a role, even though skill in playing Heroes of Might and Magic 3 is very important." However, I don't understand, sir, what map size and difficulty level are you playing on that your war lasts as long as 4 months?:smile43: Based on my personal experience (8 years) of playing, when playing locally 1 on 1 without computers, on a 2-level map without paved roads and generated without water with strong monsters purely randomly (not based on a template like "Dwarven Tunnels," where players start with towns, or "Dragons," where almost everything is free and there is little or no protection, etc.), the game lasts a maximum of 3 months (usually the key global battle takes place in the 2nd week of the 2nd month). And that's even when you can't develop logistics specialists (Dessa, Gunnar, Kir), Sir Mullich, and can't use Jump and Fly, or acquire 7th-level creatures (you can only get rusty and mythical ones. Azure and crystalline ones don't exist, and dealing with all these dragons is such a hassle that you'll think twice). So, if you act quickly, it won't even come close to 3000 skeletons. And I advise you to play not with those swamp barbarians who charge head-on, but with Castle, Rampart, or Dungeon. If the war has already dragged on, then: in Castle, if needed, you can recruit "extra" archangels (from conservatories) + archers; in Rampart, there are elves to shoot at, along with the most powerful dendroids and insidious (in terms of resistance) "grandfathers"; in Dungeon, there are creature breeders that are very harmoniously complemented by the Summoning Portal.
Added after 3 hours and 43 minutes
I want to say that Galtran can, of course, be defeated. I just don't understand how it's possible to play for more than 2.5 months?