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Posts from [GUIDE] How to create your own hero?

5.0 (1 rating)
2 years ago
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Hello, could you please tell me how to edit an existing hero?
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2 years ago
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}{0TT@6bI4
A manual on creating your own, unique heroes. I wrote it because there is no complete answer on this topic in the forum, only fragments, and also because I have already answered this question 3 times in a month: how to create your own hero?
The result of half an hour of work is shown in the screenshots, good luck to you, dear mapmakers!







Hello, can I download Mephistopheles from you?
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2 years ago
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No, create your own biggrin
In reply to ArimuIsikawa
2 years ago
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After I create the hero file, I should double-click it, and then a window with the hero's parameters should appear, but nothing happens. What's the problem?
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2 years ago
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How do you add neutral monsters to a duel with a hero?
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2 years ago
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In the army settings, select neutral creatures.
Look for the DuelPresets table or something similar in the advanced map editor!
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2 years ago
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Also, within the editor itself, there is a special tool available for you: Tools => Create Duel Preset. Additionally, you can find the DuelMap in the AdvMapDesc table; all the duel heroes are arranged diagonally there. Select any hero => Spacebar => Army.
In reply to }{0TT@6bI4
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2 years ago
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}{0TT@6bI4
Also, within the editor itself, there's a special tool for you: Tools => Create Duel Preset.

You can also find the DuelMap in the AdvMapDesc table; all the duel heroes are arranged diagonally there. Select any one => Spacebar => Army
Thank you!
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2 years ago
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Hello, dear }{0TT@6bI4.
I'm sure this guide is very helpful, but there's a problem with one of the points.
Double-click on
it, and the hero's parameters will appear below in another window that pops up.
After completing all the previous steps and reaching this point, no additional window appeared... If you try to click on the new hero's line in every possible way, it will at most offer to rename him and that's it.
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1 year ago
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Hello everyone, I created my hero following this guide, but I have a couple of questions:

1. Is it possible (and how, if possible) to make this hero selectable in online multiplayer games, just like other heroes?

2. I didn't quite understand the last point about adding the mod's content to the map folder. If I simply put the files from the mod inside the map archive, I don't understand how to set my hero in the map editor, or am I doing something wrong/not understanding it correctly?

In reply to PainKiller
1 year ago
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PainKiller

Hello dear }{0TT@6bI4.
I am sure this manual is very useful, but I've encountered problems with one of the points
Double-click on
it, and below, in another window that appears, the hero's parameters will be displayed.
After completing all previous steps and reaching this point, no other window appeared... If I try to click the line with the new hero in every possible way, at most it offers to rename him and that's it.


I haven't figured out how to eventually get to this window; I have the same thing, no new window, but I really want to create my own hero

Added after 3 minutes
volpe_666

Hello everyone, I created my own hero using this manual, but as a result, a couple of questions arose:

1. Is it possible (and how, if so) to make it so that this hero can be selected in multiplayer, just like the others?

2. I didn't quite understand the last point about adding the mod content to the map folder; if I simply put the files from the mod inside the map archive, I don't understand how to place my hero in the map editor, or am I doing something wrong / did I misunderstand something?



Maybe you know what the pr
volpe_666

Hello everyone, I created my own hero using this manual, but as a result, a couple of questions arose:

1. Is it possible (and how, if so) to make it so that this hero can be selected in multiplayer, just like the others?

2. I didn't quite understand the last point about adding the mod content to the map folder; if I simply put the files from the mod inside the map archive, I don't understand how to place my hero in the map editor, or am I doing something wrong / did I misunderstand something?

Maybe you know what the problem is, edit selection is greyed out for me, it can't be clicked—I mean double-clicking on the created hero to edit him—what should I do, please let me know
In reply to volpe_666
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1 year ago
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volpe_666

Hello everyone, I created my own hero following this guide, but I have a couple of questions:

1. Is it possible (and if so, how) to make this hero selectable in a multiplayer game, just like any other hero?

2. I didn't quite understand the last point about adding the mod's content to the map folder. If I simply put the files from the mod inside the map archive, I don't understand how to set up my hero in the map editor, or am I doing something wrong/not understanding it correctly?


Answer to the first point:
Yes, you can select new heroes in a multiplayer game. In the data archive, there is a folder called sharedgroup, which contains a folder with heroes, and inside it, there is a text file called standartheroes (it contains a list of 8 heroes; you add a link to your hero's file there), and he will be available on maps generated by the map generator. If you want the hero to be available on maps created through the map editor, you need to go into the map file and, at the bottom of the map properties, there are lines called Availableheroes (it will contain a list of 64 heroes; you need to add your hero there), and he will be available for selection in the lobby of that map
In reply to Waterfall_13
1 year ago
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Waterfall_13


Answer to the first question:
Yes, you can choose new heroes in a multiplayer game. In the data archive, there is a sharedgroup folder, which contains a heroes folder, and in it, there is a text file called standartheroes (it contains a list of 8 heroes; you add a link to your hero's file there), and he will be available on maps generated by the map generator. If you want the hero to be available on maps created through the map editor, you need to go to the map file and, at the bottom of the map properties, there are lines called Availableheroes (it will contain a list of 64 heroes; you need to add your hero there), and he will be available for selection in the lobby of that map.


Waterfall_13

Answer to the first question:
Yes, you can choose new heroes in a multiplayer game. In the data archive, there is a sharedgroup folder, which contains a heroes folder, and in it, there is a text file called standartheroes (it contains a list of 8 heroes; you add a link to your hero's file there), and he will be available on maps generated by the map generator. If you want the hero to be available on maps created through the map editor, you need to go to the map file and, at the bottom of the map properties, there are lines called Availableheroes (it will contain a list of 64 heroes; you need to add your hero there), and he will be available for selection in the lobby of that map.
I can't find sharedgroup or the map file; I've checked everything. Can you please provide more specific instructions on where to find them, or attach a screenshot?
In reply to Darkingwar
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1 year ago
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Darkingwar


I can’t find either the sharedgroup or the map file; I checked everything. Could you please provide more specific instructions on where to find it, or attach a screenshot?

Unfortunately, I cannot access the forum from home and therefore cannot upload a screenshot to the site. At work, I can access the forum but not the game. I can upload a video showing how I did it; watching it will reveal this moment.
Here is the first item in the list: /topic/at/1206851/
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1 year ago
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Hello!
I apologize for the long delay in responding; if the properties window for the created file is not visible, go to View => click Selection Property Window in the editor. This is located in the toolbar at the top

To add a hero for selection in multiplayer game, you must follow Waterfall's instructions smile

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