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In reply to Mооnst@r
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Mооnst@r
Since the mod was canceled anyway, I'll at least show some screenshots.
The mod added an "Management" option to the "Settings" menu.
This reminds me of the 5.5 or EE mod - there's also a UI bug there, in the multiplayer settings, the window displaying the checkbox and the button to click the checkbox strangely overlap.
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Are there any other users on the forum who can make edits to the EXE file to add scrolling for text files in the main menu, in order to implement the mod?
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John_Lock and I encountered a bug. He installed Might & Magic VI, imported a model, and then the editor closed. It's possible that it crashed, but the fact is that the imported models remain in the map, meaning they are saved. Why does the map editor close? Has anyone else encountered this?
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In reply to fktifzobr@mail.ru
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fktifzobr@mail.ru
John_Lock and I encountered a bug.

He installed Maya 6, imported a model, and the editor closed. It might have crashed, but the fact is that the imported models remain in the map, meaning they are saved.

Why does the map editor close? Has anyone else encountered this?
And what does the Maya log say?!
There's also the question of which OS version and under what type of user account (regular or administrator) he installed Alias Maya 6.0. It's possible that he simply doesn't have enough access rights, especially if the OS is 7 or later...
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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I want to change the hero's position in the scene within his town, but I can't find the files for it. There are files (Cameras/Interface/HeroScreen/select hero), but they only change the position of the regular scene, not when the hero is inside the castle. Where are the files I need?
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Mооnst@r
I want to change the hero's position in the scene of his town, but I can't find the files. There are files (Cameras/Interface/HeroScreen/select hero), but they only change the position of the regular scene, not when the hero is inside the castle. Where are the files I need?
Are you talking about this? The hero has different cameras for the map and for the town.
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In reply to fktifzobr@mail.ru
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Are you talking about this? The hero has different camera views on the map and in the town.

About that.
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I thought it was impossible. I just stumbled upon the Lord of the Rings scene and wanted to fix it.
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This is a bug; the hero has a unique camera, but the standard demon lord camera is disabled in the city. I don't know how to fix it.
Maybe... change the demon lord's camera itself?

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In reply to BlueHeavenHero
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BlueHeavenHero
Maybe... change the Demon Lord's camera view?
Then the standard Demon Lords will have an incorrect camera view, but you can also give them new camera views corresponding to the old ones, but there will still be only one camera view for everyone in the city.
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Maybe I'm just slow, but it seems like Mages and Archmages have different camera angles when being recruited. Could this somehow help?
In reply to Pavlinho
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Pavlinho
I might be wrong, but it seems like Mages and Archmages have different camera angles when being recruited. Maybe this could help somehow?
This is about heroes, not creatures.

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Pavlinho
I might be wrong, but it seems like Mages and Archmages have different camera settings when they are hired. Maybe this could help somehow?
Unit cameras are defined in a large file (something like UI game root), and the camera settings for hero classes are probably there too, but it won't help us.
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