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Posts from Worshipper – “Betrayal” [2nd campaign, 1st mission]

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In reply to Boris K
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18 years ago
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Personally, I don't hire new recruits along the way; I spend all my money on upgrades. Sometimes I hire and upgrade. By the way, here's a friendly tip: when you get to the keymaster's tent, wait for Godric, and when he's close, jump into the portal!
18 years ago
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MARKEL, why wait for Godric before entering the portal? And what if Godric has better logistics skills than Markel, and Markel didn't find dungeon boots (not my case)?
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18 years ago
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it's just Godric, a local simpleton, he entertains the audience. He doesn't go through the portal after you (probably he's afraid), but runs across the entire map to the Dungeon, winning in 2-3 turns.
Ваши интересы и учеба\работа


18 years ago
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I didn't even pay attention to the route Godric took to reach the Dungeon. I was just confident that with logistics and speed boots, no one would catch us. If he can really save 2-3 turns by taking a different route, then, of course, it makes sense to lure him into the portal.
In reply to Boris K
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18 years ago
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(since I'm already on the third mission, I'm writing from memory...)

Betrayal
First Mission

Objectives:
1) Find the road to Shio (and escape from Godric, naturally).

Walkthrough:
I don't remember the starting demon army anymore. Agrail runs and visits the mage's tent (sees open pieces of the map), visits the hut, and learns Logistics. At the fork, turn left (the road to the right goes a short way and ends with grass beyond). So we ride left. On the way, I even managed to kill someone by the flag (Blade Dancers, I think)... And right nearby, visit the tree (for Far Sight). Keep riding along the road, don't linger anywhere. You'll encounter imps and dogs on the way (I encountered them); recruit them. Ride along the road, then not far from the enemy garrison, there is a magical thingy (a tent, basically) that teaches some circle spell. In my case, it was guarded by Earth Elementals. So, go past this tent—to the side. I fought my way through skeleton archers and recruited the dogs located behind the skeletons. I killed some other neutrals guarding the upgrade (a crystal thing). Then I ran to buy war machines; I wanted to turn back a bit and hire archers from the tower (Godric had fallen quite far behind), but then another hero came my way (steering out from exactly where I needed to go: 1 angel, 4 knights, about 30 griffins, around 70-100 peasants, archers, mages... I don't remember exactly, but the army was quite decent). I didn't want to fight. I reloaded to before the fight with the skeletons. Fought again, recruited the dogs again, killed the guys at the upgrade, and WITHOUT TURNING BACK FOR MACHINES AND ARCHERS, I immediately ran along the road toward the tent to make it in time. It didn't matter. The enemy was closer. As luck would have it, he stood right on the road, blocking the way. I attacked. The army consisted of 112 imps, 86 of one type of dog and 52 of another (I don't remember if they were upgraded or not), about 30 demons... who else was there? — I think 2 lords, 4 horses, and 15 demons (or one of the latter two... Regardless of the tactics—no one charges the enemy (let them come to us), we use Astral Gates (let the summoned fight), use the Mark of the Damned (I had it) so that Agrail could strike back at the attacker... after the battle, the remaining army was: 25 imps, 48 upgraded dogs, and 21 ordinary dogs. I also recruited 7 archers and 10 swordsmen—as much as my money allowed. I killed swordsmen on the way (they blocked the path), killed minotaurs, dove into the portal, opened the gates, and into the dungeon. Godric doesn't cause any problems—I have Logistics, and he fell behind. I managed to visit all the Inferno buildings—hired dogs, demons, imps... In short, at the moment of the battle with the demon enemy, I had: 2 imps, 81 upgraded dogs, 52 ordinary dogs, 7 swordsmen, 30 demons. The opponent had: 75 imps, 1 devil, 2 lords, 15 succubi, 55 dogs. Tactics: imps (even if there are only two), dogs, and demons create gates on their first turn (if they can). Swordsmen wait; they don't rush into battle. Agrail keeps track of which enemy hero will move soon and who can reach his army. He watches and casts Mark of the Damned on them. Succubi attacking with fire? They get a counterattack from Agrail. When the enemy starts advancing toward your army, the summoned have already appeared (I had fast gate opening). Throw them into battle, throw the rest into battle (but not all). For example, throw in the dogs, but keep demons, imps, and swordsmen aside. No need for the enemy to hit everyone at once... In principle, I had no problems in the fight (it was even worse against a human), no need to replay))

PS: A few tips:

You MUST take Logistics for Agrail. You will need it in all missions. In Logistics, take PATHFINDING, SCOUTING, and the third one is up to you (I had fast gate opening). Why is this necessary? Pathfinding will help you move quickly across rough terrain (to escape from Guilraen in the third mission), and scouting gives you +4 to the vision radius (in the fifth mission, you can then easily sail to the cartographer at the start... If you manage to give Agrail Luck as well, then it's just great. But Logistics (Scouting and Pathfinding) are MANDATORY. Imho.
In reply to Simsa
18 years ago
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Simas;127655
Finding the Path skill will help you move quickly across rough terrain (escape from Gilraen in the third mission).
In version 1.5, he tried to escape from me on his own. Logistics helped me catch up and defeat him in an open field. Logistics is also needed in the 2nd mission, where you need to race against another demon. At the same time, it is desirable to max out Agrael's skills.
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18 years ago
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Please tell me how to defeat the brown player!!! What is the best bonus to take at the beginning? What artifacts should I take? And where can I get an army?
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18 years ago
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O_o In version 1.6, you don't need to defeat the enemy; it's enough to kill the Knight, and you can even lose the battle against the Demon – the mission will still end.

In general, you should rush directly to the Knight; logistics will help.
(Of course, you need to grab the free troops.)
Каждый может быть героем ...
In reply to Starhan
18 years ago
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Starhan;157362
O_o In version 1.6, you don't need to defeat the enemy; it's enough to kill the Knight, and you can even lose the battle against the demon, and the mission will still end.
The same is true for versions 1.4 and 1.5. Most likely, this is also the case in other versions, as the mission ends in victory even if you lose to the demon. However, defeating the demon for the sake of enjoyment is quite possible at any difficulty level. In version 1.41, he defeated me as a Warrior. In version 1.5, I defeated him as a Hero. The final cutscene is the same in both cases.
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18 years ago
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I have version 1.50. I don't kill anyone, I go to the brown player. Then I fight, I lose, and it says "mission failed!" But how many Knights do I need to kill?
In reply to Ganebal
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18 years ago
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The one standing near the Temple and blocking the way won't let you pass, he'll run up to you himself. :D
But in general, there's a different topic for these questions...
So back off your rules,
Back off your jive!
Cause I'm sick of not living,
To stay alive,
Leave me alone!
I'm not asking a lot -
I just don't want to be controlled,
That's all I want.
All I want!
(с)The Offspring
18 years ago
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Ganebal, I think the first and second missions were mixed up in the latest posts. I didn't realize it at first because I played it a long time ago. But yesterday, I completed this (first) mission in version 3.0. Both missions are similar in that they are speed-based. In one, you have to escape from Godric, and in the other, you have to outrun a demon. In both missions, you have to defeat the first hero you encounter. In this mission, it's a demon, and in the second, it's a knight. I easily defeated him without even paying attention to his color. In both missions, almost all the demonic neutrals join you. In addition, there are dwellings where you can buy troops. In this mission, there is a Fortress where you can upgrade troops. However, you need money. Therefore, at least some of the chests should be taken for money.
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18 years ago
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well, your Knight is actually a hero of Inferno (just like me), and he's a traitor. I encounter him after the Dungeon. It's him that I can't defeat!
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18 years ago
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In the battle with the demon, as soon as it becomes clear that you are winning, a cutscene plays, and the battle doesn't finish. If the demon wins, it defeats you until the end.
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18 years ago
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Boris K, I have another “problem.” I’m replaying the entire game. I completed the first campaign on “Warrior” difficulty, and I started “Betrayal” on “Novice.” I’m playing through the mission (version 1.4), and when I reach the top to fight another demon, the game “crashes” in the middle of the battle, and an error message appears. The game is a licensed copy. P.S. The issue has been resolved, although I had to delete the game, leaving the “saves,” but I also had to delete the save for that mission and reinstall it. After that, I completed it without any glitches or crashes.
просто Любитель

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