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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
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Of course, there are no "special" difficulties for such a calculation, but it's much simpler – 100%. K0Lb@zzeR, thank you.

Added after 2 hours and 31 minutes
I didn't quite understand... :(, maybe someone can tell me. What do "зам_и", "дни_л", and "дни_и" mean in this calculator?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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зам_и - the number of castles a participant has at the time of the final save
дни_л - the number of days spent in a clean playthrough by the leader of this stage
дни_и - the number of days spent in a clean playthrough by the participant (you personally) of this stage

Индивидуальный и клановый рейтинги Heroes World
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In this case, it is impossible to calculate the rating until the end. That's bad...

And also: should I write their sum in the "parameters" field?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;126926
In that case, it is impossible to calculate the rating before the end. That's bad...
And also: should the sum be written in the "parameters" field?
Of course, the sum... and I can even confidently say that it should take into account the equipped artifacts!!!
As for "before the end" - you are wrong... it is impossible to know for sure, but everyone can predict the result... including their own and that of the leader or even another player :)
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No, that's understandable... I've already made an approximate calculation (or maybe not so approximate :)). But for an accurate calculation, I need data, not predictions...
However, I disagree with the idea of predicting another player's actions :), it's quite difficult to do in general... And even then, only for the favorites... ;)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Question about score calculation: How are scores rounded if the number is not an integer? Are they rounded to the nearest whole number, not rounded at all, or rounded to a certain decimal place?
In reply to Dirty_Player
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Dirty_Player;127326
Question about score calculation:
How are scores rounded if the number is not an integer? Are they rounded to the nearest whole number, not rounded at all, or rounded to a certain decimal place?

It will be rounded to the hundredths place.
I will add this to the next version of the calculator so that people don't get confused unnecessarily.

Sincerely, K0Lb@zzeR.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Ley
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Ley;126930
No, that's understandable... I've already roughly calculated it (or maybe not so roughly :)). But for an accurate calculation, I need data, not predictions...
And I disagree with you about predicting another player's moves :), it's quite difficult to do in general... And even then, only for the favorites... ;)
Why do you need your rating before the end of the stage? If you can't find out the rating of other players anyway:confused:

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Kamikaze
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Kamikaze;127421
Why do you need your rating until the end of the stage? If you can’t even find out the ratings of others:confused:

Well, come on, you can estimate the base value using the formula... It’s impossible to determine only the amount of mercury and gold, but you can already calculate the rest, and then substitute approximate values for these two quantities and thus approximately compare your result with the leaders. That’s what I was planning to do with my calculations...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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IMHO, the main thing is to complete it in the same number of days as the leader (or faster). In the case of an equal number of days with the leader, but with lower scores in other parameters, the difference in the rating will be negligible. But if you fall behind the leader by even one day, the difference in the rating will be very large (even if other parameters are much higher). So, the main thing is the number of days, and everything else is just minor details!
In reply to Dirty_Player
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No, I disagree; the main thing is to collect as much mercury as possible. :)
Otherwise, it will be very disappointing if you complete the map in the same number of days as the leader,
and because of these "minor details of life," i.e., "a negligible difference in the rating,"
you won't take the coveted place in the results table.

P.S. And how can you complete a map faster than the leader? :D
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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Dirty_Player;127476
So, the main thing is the number of days, and everything else is just minor details of life!!

The number of days is almost a statistic ;). But the "minor details of life" determine who will become the leader in the first stage :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Ley;127501
The number of days is almost a statistic ;). But it's the "little things" that decide who will be the leader in the first stage :)
Soon you'll start placing bets on the results - and then the discussion will begin (indirectly)...
People... be more patient and less off-topic.
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Although with a significant delay: I would like to participate in the tournament. Please register me for the tournament.
:smile02: Всего наилучшего!!!

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