-- Alright, we will. But not with earplugs. Rest and prepare. -- And you rest and prepare too, -- said the nosenrotka to the silently listening Merel, who had joined the conversation some time ago.
🏹🎪+⛓️♿=💕
New here? I'm Roha — want a quick tour?
-- Alright, we will. But not with earplugs. Rest and prepare. -- And you rest and prepare too, -- said the nosenrotka to the silently listening Merel, who had joined the conversation some time ago.
For some strange reason, Alaria expected the announcement to have been left by someone less imposing. Offering worn stockings to someone like that felt a bit awkward.
— Good evening, esteemed Lady Malusha,” the Tanarian said politely, bowing before continuing, “I saw the announcement in the adventurers’ guild. I came to inquire about the details of the offered job. In the case of an announcement about rare items, what kind of rarity are you interested in? And if it’s a job as a guide, will your services be required on the return journey if I decide to take on this job?
— I don't even know, — the man said slyly, addressing the empty space to the left of Ayano, — but I have a couple of ideas, — rummaging in his coat pockets, Phantom of the Red Moon pulled out a photograph of a certain red-haired girl, — I think my good friend from "Iron" will be glad to meet her. What do you think, little voice?
What do you think, little one?
Ravenage, by the way, you're a loser, what are you going to do to me, I'm on the other side of the monitor.
The Black Knight didn't answer immediately.
—I don't know how much you know about our mission from Her Highness, but I think you have the right to know. Princess Naria tasked us with tracking down and destroying three deranged monsters in human form. One of them turned out to be a powerful wizard and trapped us in his dungeon. We had to play a crazy magical game according to his rules to gain our freedom. I managed to take advantage of the wizard's madness and convince him to join our game. In the end, the sorcerer lost in his own game and turned to dust, but before that, he managed to curse me and Kenshiro. Since then, my comrade has become a silent ghost, and it seems he has completely lost touch with reality and the world of the living. I think I will soon suffer the same fate.
- I'm sorry... I didn't mean to hurt you by reminding you of these terrible events... I hope you and your companion will find a way to break this curse.
- Details? It's simple! My country is facing its end! If I return, they'll put me on a stake! If I'm lucky, they'll send me to the front! That's why I decided to move to Theria, the land of mages. And I need to take a look at the artifacts first and then decide if they interest me.
Soon, a fleet of airships will arrive in Margel, carrying a cursed portrait of Rinze and blasting her mind-controlling songs at full volume. Sorry for spoiling the future, in case you fail the quest...
- I thought if you listened to them, you would like it, but apparently not. Do you want to trade, by the way? I'll give you this one, and you give me that mask.
—I was already starting to think that every path would now contain random events... It seems the city hasn't changed much since my previous trips. What's our plan, Sir Tyros?
Shulpae. Savings: 100 rem Experience: 50 HP: 200 Diseases: None Injuries: None Curses: None Traits: None | Origin: Calcite +5 to endurance, resistance to negative effects twice as strong as usual. Belief: Nanaya Protection from undesirable consequences XXX, +3 to beauty, +3 to endurance, +3 to agility. Profession: Merchant Cost of goods and services -1% per unit of charisma. Limit: 50% Skills: One-handed weapons Attributes Strength 10 Endurance 18 Perception 10 Agility 13 Luck 10 Spirit 10 Intellect 10 Speed 10 Faith 10 Beauty 13 Charisma 20 (22) Parameters Attack: 100 Health: 180 Accuracy: +10% Evasion: 13% (18%) Crit chance: 10% Will: 10 (15) Spell points: 3 Magic power: 100 Experience: +20% Initiative: 10 SP: 2 Virtue: 100 Action points: 4 Defense: 10% Affinity Fire: 10% | Equipment Weapon 1: Superior talwar Damage: 65% Accuracy: 65% Crit: removes 30% of the enemy's maximum health, bypassing armor. Weapon 2: Superior bow Damage: 60% Accuracy: 55% Range: 12 Crit: guaranteed hit Head: Body: Desert armor +10% to defense Affinity (fire) +10% +5% to evasion in the desert. +5 to will rolls in the desert. Shoulders: Shulpae's mantle +1 to charisma. Hands: Shulpae's bracers +1 to charisma Boots: Magnificent desert boots Protect from death in quicksand. You can choose which item to "lose" (identical items disappear together). Accessory 1: Sunscreen ring During travel, clear weather does not force you to spend twice as much provisions. Accessory 2: Serpent ring Removes negative effects on yourself or an ally on an adjacent tile. Removes diseases on yourself or an ally on an adjacent tile. Has 10 charges, after which its power fades. Other 1: Quiver of arrows 20/20 Other 2: Talisman of the sky Nullifies the first spell cast on the character. Triggers once. Other 3: Talisman of the earth Nullifies the first attack made on the character. Triggers once. Bag with other equipment: Flawless emerald Flawless amethyst Flawless diamond |