—I was already starting to think that every path would now contain random events... It seems the city hasn't changed much since my previous trips. What's our plan, Sir Tyros?
Tyros, Kiven, and Gidot head into the city, where they soon gain a new companion. His name was Shulpae, and he offered to use his home as a headquarters instead of paying for an inn.
Shulpae. Savings: 100 rem Experience: 50 HP: 200 Diseases: None Injuries: None Curses: None Traits: None | Origin: Calcite +5 to endurance, resistance to negative effects twice as strong as usual. Belief: Nanaya Protection from undesirable consequences XXX, +3 to beauty, +3 to endurance, +3 to agility. Profession: Merchant Cost of goods and services -1% per unit of charisma. Limit: 50% Skills: One-handed weapons Attributes Strength 10 Endurance 18 Perception 10 Agility 13 Luck 10 Spirit 10 Intellect 10 Speed 10 Faith 10 Beauty 13 Charisma 20 (22) Parameters Attack: 100 Health: 180 Accuracy: +10% Evasion: 13% (18%) Crit chance: 10% Will: 10 (15) Spell points: 3 Magic power: 100 Experience: +20% Initiative: 10 SP: 2 Virtue: 100 Action points: 4 Defense: 10% Affinity Fire: 10% | Equipment Weapon 1: Superior talwar Damage: 65% Accuracy: 65% Crit: removes 30% of the enemy's maximum health, bypassing armor. Weapon 2: Superior bow Damage: 60% Accuracy: 55% Range: 12 Crit: guaranteed hit Head: Body: Desert armor +10% to defense Affinity (fire) +10% +5% to evasion in the desert. +5 to will rolls in the desert. Shoulders: Shulpae's mantle +1 to charisma. Hands: Shulpae's bracers +1 to charisma Boots: Magnificent desert boots Protect from death in quicksand. You can choose which item to "lose" (identical items disappear together). Accessory 1: Sunscreen ring During travel, clear weather does not force you to spend twice as much provisions. Accessory 2: Serpent ring Removes negative effects on yourself or an ally on an adjacent tile. Removes diseases on yourself or an ally on an adjacent tile. Has 10 charges, after which its power fades. Other 1: Quiver of arrows 20/20 Other 2: Talisman of the sky Nullifies the first spell cast on the character. Triggers once. Other 3: Talisman of the earth Nullifies the first attack made on the character. Triggers once. Bag with other equipment: Flawless emerald Flawless amethyst Flawless diamond |