Added 27 minutes later
The demon with the yeti's head and textures was in the "Wintrial" model.
Added 49 minutes later
I just had an idea... I need to set the same settings in Maya as in 3ds Max... in particular, the FPS system, NTSC 30, and not film 24, then, I have inches, and in Maya, centimeters (by default) - so that I don't have to switch every time when exporting... I think this should work... Oh, and also the axis setting... in 3ds Max, I think I have Z-up, and in Maya, Y-up, that is, the Y-axis points upwards... and probably I won't have to flip the model every time, as in the tutorial... in general, I will try to change it and check... then I will write.
