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Good day to all, the ranking system is a great idea, but it also has several drawbacks, as rightly pointed out. Those with more free time and more opponents, and who win against a large number of participants in this ranking, will have a higher ranking. Let's take, for example, Heroes of Might and Magic. Suppose there are 10 good players out of the 70 I've played against, and I have an idea of their gameplay. These players, if they have enough free time, will most likely occupy the top 10 of the ranking, as they will play against weaker players and earn almost free points, practically without the risk of being defeated. I say this from my own experience, as I win against players weaker than me with almost 100% probability. However, if I suggest that players from this top 10 play against me, they usually refuse, as the probability of them losing is very high. It's easier to win against weaker opponents than to lose to a worthy one, and half of the top 10 are like that. They rarely play against each other, and again, it all comes down to free time – whoever plays more "easy" games will be higher in the ranking. As they say, experience speaks for itself, which is why I only occupy 3rd place, as I play less, almost three times less, than Vitalik and Deep Mike, whom I have defeated twice. After all my suggestions to play, they refuse, saying they don't want to spoil the ranking. However, unfortunately, I can't arrange a game with Vitalik to see who is better :smile08:. I suggest introducing something like large penalty points for playing against players, at least not from the top 15. The lower the ranking of the player you play against, the fewer points you receive. For example, playing against a player from the top 15 will earn you 10 points, while playing against a player in 30th place will earn you 2 points. This will force strong players to play against equals, rather than relying on easy wins against weaker players :smile22:. This will more or less balance the "forces," and strong players will strive to play against equals and gain more experience than playing against beginners. Again, many will disagree with me, saying that beginners are better off learning by playing against strong opponents. I disagree with this opinion, as I learned to play by watching replays of professionals, reading other people's reports, and analyzing my own mistakes, and only then did I start playing against strong opponents, noticeably improving my level, as we were on equal footing. However, if a beginner plays against a professional, they will lose badly and will not get any pleasure from the game, only valuable experience by analyzing what could have been done differently. Players should strive to play against equals, and only then, as they improve their game, start playing against stronger opponents. In my opinion, it is better to play against a player weaker than you and get a little adrenaline and excitement than to lose badly to a stronger opponent and get no pleasure from the game. First, you need to at least raise your level of play to that of a strong player, studying the intricacies of the game, and only then start gaining experience from stronger players, knowing the subtleties of the game.
Thank you for your attention