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FOURTH OFFLINE HEROES OF MIGHT AND MAGIC I "CAMPAIGN" TOURNAMENT


TOURNAMENT RULES


1. To participate in the fourth offline Heroes of Might and Magic I "CAMPAIGN" tournament, you must register on our website www.heroesworld.ru and submit an application in this thread.

2. The tournament is conducted using the Russian version of Heroes of Might and Magic I from Buka. Saves will be generated on the Russian version 1.1.

3. The tournament will consist of 8 stages, as that is how many campaign maps were created by the developers. The goal of the game is to defeat the enemy or fulfill a specific condition within each individual scenario.
- Upon completion of each stage, a player rating will be awarded, which will accumulate with each subsequent successful completion of a stage.
- A reward will be given for each stage (in the profile and under the avatar), thereby providing an incentive for the player at every stage.
- The overall winner of this tournament (across all stages) receives a prize in the form of a trophy (in the profile and under the avatar).
- This is a rated tournament, so you should start earning your rating now, as the highest-rated player on our site at the end of the year will receive a separate prize in the form of an absolute winner's trophy, as well as an honorary certificate sent by mail.

4. Results will be evaluated primarily based on minimum time. If several players have identical completion times, the best will be determined by the sum of primary skills (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS of the player's best hero; if a favorite is still not determined, then by the amount of mercury.

5. The list of prohibitions can be read in the thread:

Offline Tournament Rules + FAQ!, or on the website www.handbookhmm1.narod.ru

6. Send saves to the email address VDV_forever@BK.RU

The submitted save must contain the tournament number (4), the stage number, the participant's number in the application table, the stage abbreviation (for the first stage P - PROLOGUE), and the player's Nick.

Example:

4_1_1_П_VDV_forever.CGM


7. In case a player is suspected of cheating or other malicious intent while completing the map, it is necessary to save every game day, as well as before and immediately after a difficult battle.
In such an event (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was fair or unfair.
The result of a player who played unfairly will be nullified, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

8. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled).

9. The first stage of the tournament starts on October 6 and lasts until October 20 (inclusive!) 2007. Results will be announced on October 23, 2007.

The second stage of the tournament starts on October 23 and lasts until November 11 (inclusive!) 2007. Results will be announced on November 14, 2007.

The third stage of the tournament starts on November 26 and lasts until December 10 (inclusive!) 2007. Results will be announced on December 14, 2007.

The fourth stage of the tournament starts on January 12, 2008, and lasts until February 1 (inclusive!) 2008. Results will be announced on February 4, 2008.

The fifth stage of the tournament starts on March 13, 2008, and lasts until April 13 (inclusive!) 2008. Results will be announced on April 16, 2008.

The sixth stage of the tournament starts on May 26, 2008, and lasts until June 20 (inclusive!) 2008. Results will be announced on June 23, 2008.

The seventh stage of the tournament starts on July 7, 2008, and lasts until August 7 (inclusive!) 2008. Results will be announced on August 13, 2008.
Note - this stage of the tournament is also conducted as part of the annual Van Kanigem tournament (Stage 6 of the Van Kanigem tournament).


The eighth stage of the tournament starts on September 20, 2008, and lasts until October 20 (inclusive!) 2008. Results will be announced on October 23, 2008.

10. After your save is received, you will see in the application table that:

save accepted - indicated by a bold Nick.
save counted - indicated by a blue bold Nick.
save not counted - indicated by a red bold Nick.
This list can be expanded by new participants!
We invite everyone to participate in the tournament!

Saves will only be considered for players who are in this table, so submit your applications IN ADVANCE!!!

Tournament Participants:

PARTICIPANT LIST
NUMBERPLAYER NICK
1 :o
2 Kamikaze
3 RAPER
4 Alex_R
5 ewgeniy
6 GRAMM
7 Kolb@zzer
8 Sage
9 Арчибальт
10 Lisichka
11 Starhan
12 Psixxx
13 OlegRS
14 Koren Zla
15 Inquisitor
16 Nzol
17 BigAke
18 Catch
19 Romanuel
20 Ley
21 Lord Vampire
22 Ник 1
23 Andrey44_44
24 Oblion
25 SEM_56
26 WishmasteR
27 Fireball
All about starting saves

Starting saves for stages
from 26.11.07 download save:
map from which the save was generated:
standard

Sequence of actions:

1.Download the save.

2.The downloaded save must be placed on your computer in the GAMES folder of the installed Heroes of Might and Magic I.

3.Load it and start playing at any time convenient for you, while remembering to make daily saves.

4.After reaching the final action (after which victory occurs), save again.

5.A full description of the tournament map is encouraged (optional). If provided, the best ones will be published in the thread: "Hall of Fame own our best heroes"!

6.Send this save to the specified address (in the rules of this tournament).

7.Wait for the results.

P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.S.S. If there are any additions or comments, please do not hesitate to speak up to minimize disagreements and shortcomings in the same process of conducting the tournament.
Respectfully, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to Kamikaze
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Guys, enough playing, send in your save files:cool:
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Yeah... that's a bad situation, it seems VDV will only get a maximum of five saves.
Have people lost their minds? Alright, quickly send in the saves.
----------------------------------------------------------------------------
I sent in my save, waiting for confirmation, thanks!

Added 1 minute ago
to VDV
A clone of Mr. Kamikaze is registered as number thirteen! :D

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In reply to VDV_forever
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VDV_forever;125927
Psixxx is right, today is the last day to submit saves, I hope to see them soon;)
P.S. If there are no saves, I don't see the point in opening the next tournament (6th)...
Sincerely, VDV_forever
Save sent.
The next stages will be increasingly difficult, and there will be fewer and fewer participants... maybe attract new ones?
In reply to Alex_R
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Alex_R;125972
There are fewer and fewer participants... maybe we should attract new ones?
Easier said than done, but how do we do that... because the motivation is getting smaller and smaller with each subsequent stage.

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Unfortunately, I couldn't complete this stage because I had time constraints. I'm very sorry, but I will participate in the next stage. I apologize to everyone for the missing save file.
играю на уровне AI !!:smile32: ;)
In reply to Sage
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I don't understand why people sign up knowing that their save won't be submitted:smile48:
I thought that everyone who signs up should participate.
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Sage;126096
No need to worry so much :) . I just sent my save, so we made it to 5 saves :) .

Yeah, we got it! Five saves this time! Alright, alright.
Okay, let's start sharing our results.

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In reply to Kamikaze
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So, why aren't you bragging about being the first?
My stats:
Days: 5
Parameters: 15
Mercury: 11
P.S. I could have done it in 4 days, but I deliberately took a bit longer so that the new stage would start on the first day.
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I have a very good result, but not good enough... as reality has shown. In general, here are the details: days - 6, parameters - 16, mercury - 29

Added 2 minutes later
Alex_R;126289

It could have been done in 4 days - I deliberately tried to make it so that the new stage would start on the first day :)
Thank you for that. From your post, it seems that you are confident in your victory. What a nerve! :smile19:

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In reply to Kamikaze
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Kamikaze;126291
A separate thank you for that. From your post, it becomes clear that you are confident in your victory. What a nerve! :smile19:
Yes, there is a bit of it – given the current circumstances, I can afford it.;)
To ensure my words aren't empty, I'll briefly outline the winning strategy in 4 days:
The Barbarian (green) and Warlock (blue) castles can be captured on the 5th day (3rd day from the start of the stage).
However, the Sorceress castle can only be captured by land on the 6th or 7th day – so land is out of the question, and we take it by sea:
Day 3 – get in the boat
Day 4 – sail
Day 5 – land
Day 6 – attack.
But there is a difficulty in providing both the army and the economy simultaneously for all these sorties. And, most likely, I will have to slightly manipulate the computer's turns to eliminate the remaining units on the day of capturing the last castle – that's why, first of all, I changed my mind about achieving such a result and quickly made a 5-day version in 2 hours.
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Here is my walkthrough for the second stage:

Stage Two. Archipelago.

Day 1. Why do we need Barbarians?

To start, we need to gather an army to recruit the archers near the Sawmill.

At the start, we have Hector (40K, 4L). His army is enough to recruit the Peasants in the north of the island.
He takes wood (+8), gold (+900), and runs north.

I buy Ambrosia (31K, 5L).
He leaves the army in the town.
He takes a chest of (+1000) gold.

I buy Maximus (33K, 5L)
He takes the army from the garrison and attacks 76 Peasants.
Waits

I buy Anthony (22G, 5O)
I buy Jojosh (19G, 4O)
Anthony gives the Orcs (9 pcs) to Maximus and takes a position.
Jojosh heads south into the mountains, toward the portal.
Maximus visits the Peasants' outskirts (+50) and moves toward the sawmill.

Money: 0 gold.

Day 2. Archers: friends or foes?

At the start of the second day, Maximus's army (113Pe, 16Ar, 9Or) is still too weak to recruit 24 Archers.

Hector takes 55 Peasants and gives the entire army to Ambrosia. The latter, in turn, gives it to Anthony, keeping one Goblin for himself. Anthony gives it to Maximus and we have a decent army with one hero! Next, Maximus recruits another 74 Peasants, takes wood (+15) and... miracle of miracles, the 24 Archers are also not against a proposal for cooperation!!! After this, he takes a chest of (+1500) gold and the Bottomless Bag artifact (+750 gold per day).

Jojosh runs into the portal. And pops out in the desert! He takes one last step to the left.
Anthony escorts his compatriot.

Gold: 2500.

Day 3. The first enemy

Hector collects ore.
Maximus gives the army to Ambrosia, who gives it to Anthony. Anthony transfers some units to Jojosh . Specifically 145 Pe, 27 Ar, 1 Or, 38 Goblins. He needs the rest to recruit the Centaurs and capture the Wizard castle.
The first interesting battle: Jojosh vs 24 Wolves.
I lose 4 goblins.
Deployment: 39 Goblins, gap, 27 Archers, 1 Orc, 145 Peasants
Wolves move first.
The Goblin skips a turn, Archers hit the nearest top wolf, Orcs hit the farthest top one, Peasants hit the bottom one.
Wolves move again.
Goblins attack the nearest one, Archers and Peasants finish off the remains.


Next, Jojosh captures Sorpigal (8 Orcs)
I lose 8 Archers here. Jojosh reaches a new level (+1 Knowledge).
I see that the Barbarians have given me a gift. A shipyard has been built, and a boat has even been bought!

I buy Tsabu (16 Goblins, 5 Orcs). Troop exchange. Recruits goblins. Takes a chest of (+2000) gold.
I buy Astra (15F, 4Dw). She takes (145 Peasants, 19 Archers, 16 Goblins, 6 Orcs) from Tsabu, leaving him 15 fairies!!!, and gets into the boat.

Money: 1250 gold.

Day 4. The Run-up.

Hector takes the campfire (6 crystals, 600 gold). Maximus +5 mercury.
Ambrosia hires 40 Peasants and moves toward the portal (peasants, as the future showed, are unnecessary ballast).
Jojosh, who is left with only 35 Goblins, captures the Magic Bracelet artifact guarded by goblins. He turns and runs down to the portal.
Anthony jumps into the portal and ends up in the swamps. He recruits 39 centaurs into his ranks, picks up a chest (+1500 gold) on the way, and heads toward the Blue's town.
Tsabu destroys Ergon. Here you need to save as many fairies as possible (I have 8 left). GREEN DESTROYED.
Astra lands on the Yellow's island.
In Sorpigal, I build a Den.
I buy Vatavna (10 Fairies, 2 Dwarves), build a boat, and the sorceress sets sail from the shore.

Gold: 1600, income 2750

Day 5. The second enemy.

Hector and Maximus continue clearing the respawn.
Tsabu returns to Sorpigal, buys 3 wolves, gives two wolves and 8 fairies to Vatavna.
Vatavna (18 Fairies, 2 Dwarves, 2 Wolves) sails north, jumps into the whirlpool, appears next to Agar and beats him. She can now be fired.
Ambrosia jumps into the swamp, takes mercury (+3), dives back, pops out on the Little Witches' island and takes a step to the left.
Jojosh runs into the portal, picking up an experience chest (+1000 EXP) on the way, and stops in the portal.
Anthony (136 Pe, 17 Archers, 1 goblin, 8 orcs, 39 centaurs) captures Whiteshield.
Astra destroys the Griffins, then Sir Gallant, and begins chasing Rebecca.

Gold: 1750, income 3750.

Day 6. Enemy number three.

Hector takes 1000 gold and is fired
Maximus picks up 2000 gold in a chest and 800 gold on the floor and is fired.
Anthony destroys Falagar. BLUE DESTROYED. Is fired
Astra captures Bloodrain.
Tsabu buys 10 Ogres and 9 Wolves in the town and carries them to Jojosh.
Ambrosia runs into the forest, snatches the Mage's Ring from under the Druids' noses, and carries it to Tsabu.
Jojosh (10 Wolves and 10 Ogres) wipes out the Gargoyles, and then the Ghosts.
Tsabu gives the Goblins and the Mage's Ring to Jojosh.
Jojosh runs south, picks up the Necklace; after this, his skills become 15 (2 2 9 2), and experience is 2782 points, meaning 418 remain until the next level. And a miracle: the gargoyles reachable by Joe have 450 experience points in their assets. Total Jojosh 16 (3 2 9 2).
Yog attacks Rebecca. YELLOW DESTROYED.
VICTORY

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In reply to Alex_R
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Alex_R;126306
Yes... the scribe's skill has been mastered almost perfectly:smile20:
I would say that the scribe's skill wasn't really used this time. It's just statistics and a walkthrough. But...thank you for your attention!!!

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