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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
New here? I'm Roha — want a quick tour?

Beautiful!
It would be great to create similar scenes for other factions...
Haha, I just noticed it. Look at the vampire picture from a bit of a distance... Do you see the "silhouette" of a raised and stretched-out leg to the left and upwards (from the viewer's perspective)? ))))
AAAAAAAH, he really did lift his leg X)
if you look from afar\out of the corner of your eye\just squint your eyes, the details disappear and the vampire blends into a black silhouette — one leg is visible, the other is behind the sword, and your brain tells you that second leg is the cape
AAAAAAAAAAAAAAAAAAAAAA he actually lifted his leg X)
if you look from afar\out of the corner of your eye\just squint your eyes, the details disappear and the vampire blends into a black silhouette, one leg is visible, the second is behind the sword, and the brain says that the second leg is a cape
This gargoyle has a back from a demon, wings from a phoenix, stone and hands are its own, and its face is most likely from a manticore.
Do you want them to look like they did in the beta versions of Heroes 5?!
What's the point of playing in this mode?
Ghosts for fans of Heroes 6 and 7
Fixed the display of placeholder textures (I've messed this up before, sorry).
Update for the Undead_noclouds_c mod The brightness and contrast of the skeletons have been adjusted to be as close as possible to the original.
Custom recruitment scene for the city of Haven:
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru
BlueHeavenHero, what is the point (other than unnecessarily taking up space) of having a dolmen that grants experience on the recruitment scene? It has nothing to do with recruitment.
I wanted to place something near the statue, and I thought a dolmen and a book would fit.
A custom recruitment scene for the city of Haven: