Kenshiro Imai
Armor like butter, body like jelly. Strike, miss, strike, strike. Bones like crackers. Miss. Miss. Many more, but it doesn't matter. Whatever happens, he knows what to do. Lightning.Kenshiro lies on the stone floor of the Fortress. His muscles are cramped, his hands gripping the blade in a death grip. Enemies are everywhere, and he has surely fallen face to face with them. It's all good.
A leaf in the dance of the storm
Has completed its final circle,
Falling without sorrow.
The night is stained crimson.
The dawn will be clear.
The samurai realizes that he is not breathing and cannot say anything. It's even funny. These lines will remain with him. Kenshiro lies for a while longer, feeling the last beats of his heart echoing in the stones beneath him. Amazing thing – stones. Every vein, every grain in the granite slabs is clearly visible. In his entire life, he has never paid attention to how beautiful they are. It's time to die.A sage said: "It is right to treat the world as if it were a dream. When you have a nightmare, you wake up and tell yourself that it was just a dream. It is said that our world is no different from such a dream." Another sage said: "A true samurai does not think about victory or defeat. He fearlessly rushes towards inevitable death. If you do the same, you will wake up from the dream."
Awakening in an unfamiliar place, Kenshiro is once again convinced of the truth of these words. The old world is gone. This world is gone too. There is no death. There is only the path.
Experience:Might(-1200), agility +1, perception +1 (-210), remaining 90
Miss CosmosHas the potential for unique traits and abilities depending on what the character was in the previous world.
The character's faith is converted into charisma, beauty, or intelligence at the player's choice. (charisma)
The character cannot choose a new belief under any circumstances.
Origin: Taosia
+50% to dodge, +50% to SP.
Profession:Athlete
Skills:SamuraiKatanas deal 50% more damage, two additional attacks, +5% to hit and dodge.
Wind Rush. The character draws his sword faster than his opponent can see, if successful, this attack cannot be blocked, parried, or counterattacked. The samurai delivers a super-fast slashing attack to his opponent (500% damage, armor penetration), requires 1 action point.
Magic of CreationMental Shield. Protects the character from any mental effects until the end of the battle. Range: 1.
Purification. Removes negative effects from the character and cures diseases. Range: 1
Two-Handed Weapon
Might [1200]
+5 to attack for each point of stamina, +5 to health for each point of strength.
Slots:Weapon 1-2: Shadow Pike
Head: -
Body: do-maru
Shoulders: jimbari
Hands: leather gloves
Feet: traveler's boots
Accessory 1: -
Accessory 1: -
Other 1: flawless topaz
Other 2: flawless emerald
Other 3: common emerald
Bag with various equipment: kagina, wakizashi
I don't think I forgot anything, if I did, I'll fix it