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Posts from Heart of Chaos

4.0 (2 ratings)
In reply to raspisnoy
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3 years ago
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UPDATE! - version 1.1.0 (05/13/2023)
Change list:
- Dialogue lines have been changed - now the heroes don't quote as much.
- Grol has been strengthened as the boss of Ur-Kurg.
- Road garrisons have been strengthened (now they can't be easily defeated in the early stages of the game).
- Dominion has been strengthened - an interesting feature has been added to its combat script, which will make the battle with it several times more difficult. Also, its troops now depend on the difficulty level more than before.
- Now, Sigrif no longer drops loot (you will not get dragon artifacts from him smile51).

Have a nice game!
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3 years ago
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It’s nice to receive such positive feedback on this excellent scenario 😃. The videos turned out great, dynamic, and interesting, just like the plot. The design of the surface and dungeons is simply beautiful. There are plot twists, which I was very pleased with, and I also want to note the rather unique ability at the beginning of the battle – summoning a demon. The scenario is shorter than "The Fallen Knight," which isn't a drawback; it can be completed quite quickly. However, I enjoy scenarios that take longer to complete 😁. The drawbacks are: 1) a rather difficult start for me. At the beginning of the game, you are overwhelmed by demons, and then dark elves show up 😑. 2) The quest to find Tom of Darkness. There could be more specific instructions on where to go, etc. 3) A very difficult final boss; it took me 10 attempts to win because I'm not very good at the game 😆. Overall, the scenario is excellent, and the author did a great job 👍.
3 years ago
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Hello, I really enjoyed the scenario. It was challenging for me to defeat the mega boss because I'm not a top player, but I wanted to ask two questions. 1) Will there be a continuation of this scenario, as at the end, Chaos and the demon said that we need to find the Tome of Darkness? 2) Was the Light Magic given at the end of the battle with the witch given for a reason?
In reply to Sk1tlesss
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3 years ago
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Sk1tlesss
Hello, I really liked the scenario. It was difficult for me to defeat the mega boss because I'm not a top player, but I wanted to ask two questions.
1) Will there be a continuation of this scenario, because at the end, Chaos and the demon said that we need to find the Tome of Darkness?
2) Was the Light Magic given at the end of the battle with the witch given for a reason?
Hello!
1) Yes, there will be a continuation, but not soon. The continuation of the entire story - not just the story of Chaos - is the scenario "The Fallen Knight".
2) The fact that the witch gave Light Magic was a coincidence.
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3 years ago
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Will there be a continuation in general, or specifically of this moment, anytime soon?
In reply to AstralLein
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3 years ago
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AstralLein
Will the continuation be available soon, either in general or specifically for this particular moment?
Both.
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3 years ago
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Regarding your scripting questions, I thought the development of a continuation was underway.
In reply to AstralLein
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2 years ago
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UPDATE! - version 1.2.0 (12/20/2023)
Change list:
- Changed the appearance of the main hero
- Dominion has been slightly weakened
- Now there will be more pressure from the Dark Elves.
2 years ago
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Does Irbeth really need to grow her army at such a crazy rate? And as soon as I kill her, she immediately runs away as fast as she can (this takes about a week, although after the first battle, Irbeth only returned after a month), ignoring all my cities along the way. Day 4, Week 1, Month 2: 160 Furies, 135 Minotaurs, 200 and 1 Assassins, 32 Dark Knights, 19 Devils, 32 Hydras, 24 Pit Fiends. I killed this army around Day 3, Week 2, Month 2. Day 2, Week 3, Month 2: 240 Furies, 192 Minotaurs, 288 Assassins, 48 Dark Knights, 24 Devils, 48 Hydras, 36 Pit Fiends. And here, I gave up on her and went straight to Ur-Kurgahn, defeating Grol beforehand with an army of 2 Devils and about 100 creatures of the first three tiers, 35 Succubi, and a small number of Knights and Pit Fiends. And I didn't expect Dominion to defeat me in one turn with his horde. I really liked the scenario. And I would also like to know approximately how long it takes to complete.
In reply to Nikuda
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2 years ago
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Nikuda
I really liked the scenario. I would also like to know approximately how long it takes to complete.
There is a good strategy – quickly conquer all the cities of the Dark Elf faction, and then start dealing with the Demon. After defeating the Demon, you can gather some troops and then go to defeat Grol in Ur-Kurg. As for Dominion... you definitely need all the artifacts that increase initiative, and a lot of magic defense.
In reply to BlueHeavenHero
2 years ago
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BlueHeavenHero
There's a good strategy: quickly conquer all the Dark Elf cities, and then focus on the Demon. After defeating the Demon, you can build up your forces a bit and then go to crush Grol in Ur-Kurg. As for Dominion... you definitely need all the artifacts that increase initiative, and a lot of magic defense.
I just assembled a full set of gnome gear, got a ring with +20% initiative, the Staff of the Underworld, and the Cloak of Shadow Death. My skills are: Fire Protection with Blessing, Stone Skin with Solid Defense, Master of Curses, Sorcery, and the Rooster skill. I just stood in defense and blasted everyone with mass spells, occasionally charming Archdevils. With this setup, defeating Dominion turned out to be quite easy. Before that, I tried a build focused on Readiness, as well as another strategy with summoning a Phoenix to block my own creatures and using Banish, which deals... 2 damage. To prevent Irbet from capturing all my cities, I just chased her around the map with caravans, and then we met in the first city of the League, right after the garrison. I finished it in about 3 months and 3 weeks. I want to express my gratitude for such a high-quality scenario. The map looks very beautiful, especially the cliff where the Tome of Chaos is located. I would really like to see more of your work! P.S. I didn't complete any of the optional quests
In reply to Nikuda
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2 years ago
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Nikuda
I just put together a complete set for the Dwarf, got a ring with +20% to initiative, the Staff of the Underworld, and the Cloak of Deathshade. My skills are: Fire Protection with Blessing, Stone Skin with Solid Defense, Master of Curses, Spellcasting, and Rooster. I just stood in defense and blasted everyone with mass spells, occasionally charming Archdevils. It turned out to be quite easy to defeat Dominion with this setup. Before that, I tried playing a build focused on Readiness, as well as another strategy with summoning a phoenix to block my creatures and Banish, which deals ... 2 damage.
To prevent Irbet from taking over all my cities, I just chased her around the map with caravans, and then we met in the first city of the League, right after the garrison. I finished it in about 3 months and 3 weeks.
I also want to thank you for such a high-quality scenario. The map looks very beautiful, especially the cliff where the Tome of Chaos lies. I would really like to see more of your work!

p.s. And I didn't complete the additional quests)
Thank you for the Walkthrough, I'm glad you liked the scenario. It's a pity that you didn't complete the additional quests, I remember how hard I worked on them 😅
My second work is the scenario "Fallen Knight," a map that was probably the most buggy map in the history of the forum at release
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5 months ago
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The map is cool and interesting, but because the Dark Elf respawns almost every day and, ignoring everything else, runs straight towards you, unfortunately, I can't give it more than five stars.
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13 days ago
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Completed this scenario as the Hero.
WalkthroughOn day 3, I captured Ur-Karg (no losses), and on day 9, Ur-Hinokh, defeating Erasial (losses: 44 imps, 12 demons). On day 12, I repelled Nibros in the castle, and on day 14, I defeated Jezebeth in the field (total losses: 6 pitfalls, 41 demons). For now, I had to surrender Ur-Hinokh to Marbas. In the third week, a purple Deleb emerged from the dungeon but immediately ran back. After receiving troops from Ur-Karg, I killed Marbas; losses were 12 demons. I headed into the dungeon and on day 23 took the League city and killed Letos (losses: 6 demons).

Irbet attacked; I won the battle, but the next day she emerged from somewhere again and attacked with an army incredible for the fourth week: 16 devils, 24 cave demons, 32 hydras... I played it safe, chose not to kill her, and instead forced her to pursue Chaos (the main hero). I took troops from Ur-Karg, surrendered it, but took Ur-Hinokh and Ur-Tot. Irbet almost immediately took Ur-Hinokh back, leaving me with only one city again.

From then on, the game consisted of taking cities, buying out growth, and retaking cities, as enemy heroes quickly reclaimed them. The Guild cannot be built above level 3 anywhere, and there is no way to learn powerful spells, so I focused on building up my army. All enemies had become low or very low threat. I easily killed the orange ones without losses; among the purple ones, I intentionally left Irbet alive, while Deleb got stuck on a caravan near the League city On day 64, Chaos became the strongest according to the tavern.

At one point, both Irbet and the orange Grol fled into the dungeon; same for Deleb, by the way, she started moving. I went into the dungeon, retook the League city, and also captured Ur-Gienna. I explored the map and found Ashi's Tear on day 103. At the mentor, Chaos replaced Light and Defense with machines (or vice versa), while keeping Darkness and Logistics. I couldn't find the necessary Darkness spells, so I had to simply pass turns until the Dragon Utopia refreshed. Luckily, from the first refresh I learned Subjugation, and from the second, Vampirism. With this, I easily defeated Irbet and Sigrif with a single squad without losses. I took Call of Urgash from the mentor. Then I headed toward Ur-Kurgan, picking up 89 cave demons along the way. I defeated Grol and Dominion with one squad of spawns without losses. Scenario completed in 193 days.

Found a bug: Chaos's specialization does not work if he is defending in the castle. It seems similar to Kan's problem in the "Uninvited Guests" scenario.

As I understand from the comments, the version I played differs in balance from the one most people played. In the situation with Irbet (see walkthrough), I actually thought it was a bug at first. But I quickly figured out how to act and the completion became easy. The scenario is well-made, with interesting scripts and cutscenes. And it's always pleasant to amass a huge army of demons
Thank you very much for the map!
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