Added 1 hour 22 minutes ago
by the way, I don't remember if I wrote this or not - Maya doesn't compress animations from 3ds Max by 80%, but APPROXIMATELY!!! because when I was making the Gloomfang, I calculated 120% to get the number back in Maya - and there were still slightly fewer frames than originally... it doesn't seem like the end of the world, but that's probably why the fire from his eye starts to get out of sync with the head movement at the end... because the fire is from the Cyclops, right? and I used the Cyclops for the Gloomfang...
