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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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In reply to Pavlinho
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#4051
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Have you played Total Warcraft?

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Одна голова хорошо, а две - уже не красиво!
In reply to Pavlinho
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#4052
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Pavlinho
Can't you scale a unit in the game editor? For example, when modding Total War, there's a "scale" parameter in the program's table, and changing its value alters the character's height (scale)...
No, there isn't such a parameter; you can only scale static objects on the map.
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In reply to Pavlinho
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#4053
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Pavlinho
Here are the skeleton, animation, and UV map files for the texture... Can you take a look? If anything needs to be adjusted, let me know.... For the texture, you can just fill it with a solid color for now – the main thing is to import it into the game and see how it works.... P.S. I'll probably try to draw the texture, but I'm not promising anything; I'm not much of an "artist" ))))))))))))))))))))))
I sent the files to Hannik; he'll take a look at them next week.

I didn't have much success myself. I installed Maya 9, reinstalled 6, and ended up not understanding why nothing is being imported into the game. Without 3D Max, like Zakhar has, I won't be able to figure it out. I won't delete anything, but I won't continue working on it this month either.
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#4054
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Do we not have any users (meaning on our forum) who are friends with programming? Maybe they could create a converter? It's such a pain to do everything according to that tutorial, and it involves a million different programs...
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#4056
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Great! 👍 It reminds me of one of the maps with Inferno heroes from the Clash of Heroes. It would be nice if the chain was improved a bit.
In reply to fktifzobr
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#4060
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[email protected]
The red one turned out a bit worse, but let's look at the orange one and decide what to do.
This is your best work ever!!!
It would be interesting to see a genie in a blue hood with a yellow outline; he would be a real beauty, a true sorcerer.
Одна голова хорошо, а две - уже не красиво!
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#4061
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apparently, I haven't played enough with the Inferno mages, so all these helmet designs seem unappealing to me, but I've already gotten used to the red color and consider it the most pleasing; I'll continue tomorrow.
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#4062
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^ I'm not a big fan of occult themes in general, but I have to admit that red looks really stylish. It's incredibly stylish.
 

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In reply to Вариматас
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#4063
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Varimatas
This is your best work ever!!!
It would be interesting to see a genie in a blue hood with a yellow outline; he would be a real beauty, a kind of sorcerer.
Well, I would say it's a matter of taste. I personally prefer knights, so I like the Temple Guard from the Cultists faction more, although the Draugr from the NCF Barbarians is also on par with them, if not better.
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In reply to fktifzobr
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#4064
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Well, I'd say it's a matter of taste. I personally prefer the Knights, so I like the Temple Knights more than the Cultists, although the Draugr from NCF, as a Barbarian, is also on par with them, if not better.
On the contrary, I like all sorts of mages and elves.
Then I'll download Maya, take a genie, and make him a hood (This is for myself, + for my new universe, everyone is dressed like modern people now).

Added 2 minutes ago
I decided to abandon the idea of genies in turbans because my universe is set in a different era.

Added 1 minute ago
I'll try to draw in Paint the genie I have in mind.
Одна голова хорошо, а две - уже не красиво!