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Posts from Discussion about Sylvan (Wood Elves).

4.2 (5 ratings)
In reply to eXeCuToR
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Elves are awesome! The best race in Heroes!:smile03:
Лесной союз - моя жизнь!
In reply to Вингаель
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Vingael;124084
Elves are awesome! The best race in Heroes!:smile03:
I think so too. It's interesting to play as them. At the very least, it's aesthetically pleasing.:smile54:
In reply to Хранитель заката
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Gold Fenix;124208
I think so too. It's interesting to play as them. At the very least, it's aesthetically pleasing.:smile54:

But isn't it aesthetically pleasing to play as the Dark Elves?)))) Or as the Mages?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to M@)(iM
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M@)(iM;100650
Which faction is best to play against elves? Can Mages be formidable opponents for them?
Dwarves were specifically designed to counter Sylvan. Archers have a hard time against them, and that's the elves' biggest advantage.
Problems might arise with Necropolis, as they have Darkness and Sorcery heavily developed from the very beginning. So, even if you manage to upgrade Light and get Antimagic, you might simply not have enough time to remove Berserk and end up killing yourself...
Dark Elves are difficult for everyone...
Orcs have now appeared. I haven't played as Elves against Orcs yet, but I think it should also be difficult.
In reply to Игрок
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Player;124284
The Orcs are now available. I haven't played as Elves against Orcs yet, but I think it should be difficult too.

I played with a friend online (he was playing as Orcs, and I was playing as Elves), and I didn't experience any difficulties in the battle against him. I upgraded Defense (sturdiness, staunch defense, readiness), Luck (soldier's luck, luck of the road, elven luck), Attack (I initially had tactics, battle balance, and archery), and Logistics. The main thing is to protect your archers so that he can't get close to them, and it's better for all your units (except dragons) to use a block formation. Victory is guaranteed!!! :) :) :) (if you don't make mistakes, of course).
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I tried it too, and it turned out to be quite fun... First, I took Ossir, and then I recruited a Warlock as my second hero in the tavern... And then I thought, let's try using the Warlock to summon new Druids at the Conflux. Chaos magic is available in the guild anyway, so the Ents will be stronger than Hydras... In the end, by the end of the game, I had 50 in spell power, an expert in Chaos magic with all the necessary skills, and mastery of all other schools of magic. The enemy didn't expect that... The death was brutal, but quick...
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I think that the Elves have the best balance in the game, but the Ents should be removed. They don't really fit in. What do you think about the new upgrades in the Tribes of the East? They're good, but it seems to me that they're not an alternative upgrade, but rather a third upgrade. They all make the units stronger.
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In reply to Вингаель
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Vingael;125023
How do you like the new upgrades in Tribes of the East? They seem good, but I think they aren't alternative upgrades, but rather a third upgrade. They are all stronger.

I think that only the Nymphs and the Dancers of the Wind are stronger, and if you can find the Unicorn Bow, you can confidently replace the Forest Archers with Master Archers. High Druids at least cast Lightning, but what about these Wolf Riders? Battle Unicorns are much better than Light Unicorns, as they have an aura of resistance. Ancient Ents root themselves, which I think is better than Forest Fury, but I don't know about the dragons:smile32:, but I like the Emerald Dragons.
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In reply to M@ximus
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M@ximus;125037
I think that only nymphs and wind dancers are stronger, and if you also find the Unicorn Bow, you can confidently replace Forest Archers with Master Archers. High Druids cast lightning, but what about these Wolf Riders? Battle Unicorns are much better than Light Unicorns, as they have an aura of resistance. Ancient Ents root themselves, which I think is better than Forest Fury, but I don't know about the dragons:smile32:, but I prefer Emerald ones.
You need to find the bow.
Casting lightning at a stage of the game where upgrades have already been built is not profitable; let the hero cast it with a channeled spell.
Forest Fury seems preferable to me.
I don't know about the dragons; I still don't understand the principle by which the new ones work...
The white unicorn is worse... and it seems to me that the Forest Elves have one of the best alternative upgrades.
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Player, I have a question for you. You say that death was quick, but you managed to accumulate 50 spells. How is that possible? That would require quite a bit of playtime...
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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And in other factions, some units are better: for example: :smile50: In Haven: Zealots are stronger than Knights. :smile10: In Necropolis: Skeleton Warriors are faster and stronger than Skeleton Archers. :smile51: In Inferno: Greater Demons are stronger than Fire Demons. And so on.
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Vingael;125293
But in other factions, it's better: for example:
:smile50: In Humans: Zealots are stronger than Knights.
:smile10: In Undead: Skeleton Warriors are faster and stronger than Skeleton Archers.
:smile51: In Demons: Elder Demons are stronger than Fire Demons.
1) But Knights have protection for allies, stunning, and they are tougher.
2) But Skeleton Archers shoot, IMO, this is preferable in the early stages.
3) With demons, yes, I agree... if you increase the defense and hit points of the Elder Demons... and even then, it's not certain that I would choose them.
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In reply to eXeCuToR
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eXeCuToR;125058
Player, I have a question for you. You say that the death was quick, even though you managed to accumulate 50 spells. How is that possible? That would require quite a long playtime...
50 spells refer to the Druid skill tree, meaning spells + knowledge (in practice). And when I say "quick death," I mean the duration of the final battle itself...
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Still, the Elder Druids are good if you only level up the Chaos magic for your hero. Then you also need to take Machines, so that the enchanted ballista has 3 shots, and Sharp Mind on Logistics, so that the hero has time to enchant it.
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In reply to Игрок
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Player;125050
You need to find a bow.
Casting Lightning at a stage of the game where you've already built upgrades is not efficient; it's better for the hero to cast it with a channeled spell.
I think Forest Fury is preferable.
Dragons... I don't know, I still can't figure out the principle behind how the new ones work...
The white unicorn is worse... and it seems to me that the Sylvan faction has one of the best alternative upgrades.
Entanglement is preferable to Forest Fury in my opinion, but arrows that ignore 75% of defense... THAT'S CRAZY!:smile22:
Хакер - не преступник.:smile28: Взлом - для искусства. Смысл - в свободе.

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