Posts from Additional memory for the game.
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К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
*Also a question, if I'm not quite right. Does this memory size affect the maximum size of the game itself, or the maximum amount of RAM (well, in simpler terms, the resources allocated for the game to run during gameplay)?
A question from a lazy person: is there a similar .yml file for this purpose, like NSF, NAF, and others, for Deflactor's universal patcher?
And if there is, will it still be possible to play in multiplayer after patching the executable?
Because I'm very concerned about preserving the multiplayer functionality for the game.
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Are there any corresponding patches available?
You can find them here: https://github.com/Might-Magic-Heroe...sembly/patches
There's so much stuff there! I didn't understand where the patch for expanding memory is located. Or whatever they called it.