Posts from Heart of Chaos
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I've explored the entire map and now I'm puzzled. Can I clear the Dungeon right away, or what?
One question for you. Have the Demon cities been captured?
Otherwise, in Fallen Knight, it will immediately be clear who is who.
Added 1 hour 35 minutes later
Okay... they're asking a demon lord (and no need to talk about his difficult life and not-so-noble half-elf past) with an army of demons, who calls upon cave lords for help, to punish renegades and demon worshipers. By the way, the text changes very quickly – I either didn't have time to read it or was stunned by such audacity. Truly, Biara is nervously smoking in the corner.
Added 1 hour 42 minutes ago
Well, the boss impressed me – I came to him with 12 archdevils and 40 cave goblins, so much so that I decided to wait a bit. Now I reread it here and see that I shouldn't have been so greedy for stats, but that's okay – it's just greed. But the prophet doesn't say a word about spells, and such a valuable item (amulet) is needed by himself. I had no idea why I should give it away for knights, whom he can defeat with one blow. Is the absence of necklaces and the dragon set here intentional, or is it just bad luck? I finished the vampire quest a little later. I don't understand why it was necessary to place the Tome of Darkness under the protection of an orange hero and with green lighting, if, according to the plot, the main character went to look for it in a beautiful, faraway place. In general, the map is quite good, but the plot, or maybe I'm just not understanding it, has some strange inconsistencies and gaps. And I would also like to see the texts not taken from low-budget action movies. It's great that everything works correctly, and there are no bugs.
After freeing Grok from his shackles, I killed two, seemingly purple, heroes and didn't see them for two weeks. After 2 weeks, they got unlucky with Alastor, whom I killed. You have to buy back heroes so that they don't fall into the enemy's hands, and someone has to carry the bags of gold. If the dialogues are from the original, then I probably didn't pay attention to their, to put it mildly, simplicity before. And Biara might get jealous - to somehow make sense of all this absurdity, you need a conspiracy theory. And then... it's not about deceiving gullible people. A clever plan for a clever plan)
Added 1 hour 42 minutes ago
Well, the boss impressed me - I came to him with 12 Archdevils and 40 Cave Crawlers, so much so that I decided to wait a bit. Now I reread it here and see that I shouldn't have been greedy for stats, but that's okay - it's greed. But the prophet doesn't say a word about spells, and such a "cow" (amulet) is needed by himself. In general, I had no idea why to give it away for knights, whom he will defeat with one blow. Is the absence of necklaces and the Dragon Set here intentional or just bad luck? I finished the Vampire skill a little later. I don't understand why here it was necessary to place the Tome of Darkness under the protection of an orange hero and with green lighting, if, according to the plot, the main character went to look for it in the far distance. In general, the map is quite good, but the plot, or I don't understand it, or there are really some strange things and inconsistencies in it. And I would also like to see the texts not taken from low-budget action movies. It's great that everything works correctly, and there are no bugs.
Does Demion's army grow, or does it always remain the same? I reached him at the end of the second month, and after the battle with the last demon, I had only a few troops left: 400 demons, 100 hounds, 40 demonesses, and 25 overlords. But Demion's stats are off the charts: level 31, 100 overlords, 25 archdemons, and about 1000 minor troops. I don't know how to kill him yet. If his army doesn't grow, I can just skip 5 months. But I don't really like just clicking a button for half an hour. Or am I missing something in the scenario?
Well... If you take too long, then... His army gains 1 unit per month of gameplay.
Why are the Dark Elves the enemies in the storyline?
Necklaces and the Z (did you mean to write that?) Dragon Set are deliberately absent here, or is it just luck?
Just some notes.
P.S. It's best to eliminate the Dark Elf in the first turn (this is possible if you equip all speed-boosting artifacts, but I almost ran out of patience – building up an army isn't my thing, and it's just tedious). Otherwise, he'll halve your army with Chaos magic.
I had to eliminate him with his own army from two castles – but without losing any demons.
P.S. There are no bugs, but there are flaws in the troops guarding various bonuses... some bonuses have no guards at all, or have bonuses with 6 monks in defense, for example. Balance is needed! The garrisons are weak. Developing is really difficult due to the scarcity of resources, as someone wrote above, and all the castles have been reduced in development, as well as the Hero max level of 28. Here, on the map, only rushing is possible, and even that is somewhat difficult. Although, if you choose a long-term strategy, the game might play differently.
P.S. I'm done. In the last battle, ignore the summoned units and focus on eliminating the native troops. I didn't understand what this was about? In the video where Dominion defends itself, it claims that some elf used Light magic???? I played Chaos/Darkness without Subordination (it wasn't available) (Berserk was enough for the final) – it's best to get as much magic resistance as possible, as Dominion plays with debuffs (in secondary quests, it's better to choose debuffs for the enemy than your own buffs), and you should be wary of Shock as a powerful spell.
Here are the first spells that Dominion uses in the screenshots.
Thank you for the game! It's pretty good overall. It will be interesting to replay it with Summoning and Banishment, but artifacts that boost Initiative are a must – Dominion has a very high Initiative.
Completed the map with a hero in 95 days (received a Thunderlord). The map is enjoyable, but not very interesting, as the enemy is passive and weak. However, compared to the current state of things, it looks quite decent, and I thank the author for that.
You can keep Grol on a leash indefinitely, preventing him from running around with his garrison – it's easy to gain experience with shackles on him.