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The mode is very interesting, but available only in multiplayer. To understand it, it is sufficient to read the manual that comes with the licensed version of Heroes of Might and Magic 5. For those who do not want to read the manual, here is a reprint from it:
| Ghost Mode Ghost mode transports you to another world — a world parallel to the ordinary game world where regular quests take place. Ghost mode is available only in multiplayer, and only to human players (computer-controlled players cannot switch to ghost mode). In ghost mode, you can perform certain actions on the mission map while other players make their moves in the ordinary world. At the start of a mission, each player receives one ghost of their faction. Ghosts are capable of scouting the territory; they affect mines, neutral creatures, and enemy heroes, and protect your creatures from enemy ghosts. At the beginning of a player's turn, all ghosts of the opposing side receive a certain amount of energy. The amount of this energy depends on how long the player took to make their previous move. Energy is spent on moving ghosts and developing their skills. Ghost Upgrade Double-click the ghost image to bring up the screen with its parameters. Here you can spend energy to upgrade your ghost. 6 skills can be upgraded: • Revenge: allows your ghost to degrade the skills of enemy ghosts. At an advanced level of development, this skill completely neutralizes the negative influence of enemy ghosts. • Pursuit: a ghost can populate an enemy mine with spirits, which will impair resource production in the mine. The higher the level of this skill, the more damage the spirits deal. An upgraded skill level allows the ghost to redirect resources to its master. • Curse: a ghost can curse an enemy and degrade their basic parameters. The higher the skill level, the more harm will be caused. • Capture: a ghost can seize control of neutral creatures. If an enemy hero encounters them, the ghost's owner will be able to observe the fight and sometimes control the creatures. The higher the skill level, the more power you will have over the creatures. • Guard: in guard mode, an interception area appears around the ghost; any enemy ghost entering this area will be automatically attacked. The higher the skill level, the larger the radius of the interception area. • Devour: a ghost can attack enemy ghosts that are in pursuit, curse, or capture modes. The higher the skill level, the stronger the ghost becomes and the higher the chances of victory. |