A new version of the map has been released (version 1.2, 03/26/2023).
Main changes:
- Kaspar has been strengthened; he also now has his own combat script, which will make the battle with him a little more difficult.
- The garrison of the main city of the orange player has been slightly strengthened.
- The maximum level has been increased.
- In the main castle of the orange player, creatures of level 5 can be upgraded; whether to use this or not is up to the player.
- A number of other minor changes have been made to the map.
Сценарии:
"Холм мертвецов"
"Священное древо"
). If you're unlucky with finding machines, it's probably better to restart... but I was lucky, and after that, I captured Ur-Ishin and built a forge. Two demons arrived, but I simply shot them down with the ballista. After that, Agrael roamed the map, captured towns, and bought troops, but while capturing one town, the opponent takes others. And here's the key idea: organize everything so that the orange player recaptures the towns, not the brown player! It's easier to fight this way than when one player controls all the castles. The brown player cannot take towns from the orange player because they are allies. Therefore, I didn't touch Grog and killed the brown heroes who could capture the town before him. There are many enemy heroes, but almost all of them are weak. I had extra gold, so before the next town was lost, I bought a hero from the tavern, attacked, surrendered, bought him back in another castle, and transferred the troops to Agrael. Gradually, Agrael gathered a sufficient army to capture a town in the Dungeon, then reclaimed two towns on the surface, and blocked Grog in the third: Agrael occupied the bridge, Grog didn't attack, but simply stayed in the castle because, according to the computer's assessment, he was weaker than Agrael. After accumulating an army from three towns, Agrael killed Grog (for the first time in the game), and I was satisfied with the losses in the auto-battle. After that, Agrael blocked Grog's exit (orange garrison). Again, I accumulated an army so that even a secondary hero could block the exit. After that, Agrael easily fought neutral creatures, visited upgrade locations, and collected artifacts; he took the Call of Urgash from the mentor. Next, he attacked Wayer's town, and I almost defeated him without losses using only gates. After that, I went to Kaspar, and along the way, 208 undead joined. I won the battle against Kaspar on the first try. Victory in 169 days.