Walkthrough
If you capture the nearest town (Ur-Ishin) at the beginning of the game, enemy heroes will rush there. Because of this, it's better not to take the town right away; instead, the starting strategy is for Agrael to acquire the ballista skill and survive the initial onslaught from the brown player. Experience gained from neutral creatures is reduced on this map, so you need to defeat chests and capture them for experience. You can kite neutral creatures with cerberuses (and I know how to do that
). If you're unlucky with finding machines, it's probably better to restart... but I was lucky, and after that, I captured Ur-Ishin and built a forge. Two demons arrived, but I simply shot them down with the ballista. After that, Agrael roamed the map, captured towns, and bought troops, but while capturing one town, the opponent takes others. And here's the key idea: organize everything so that the orange player recaptures the towns, not the brown player! It's easier to fight this way than when one player controls all the castles. The brown player cannot take towns from the orange player because they are allies. Therefore, I didn't touch Grog and killed the brown heroes who could capture the town before him. There are many enemy heroes, but almost all of them are weak. I had extra gold, so before the next town was lost, I bought a hero from the tavern, attacked, surrendered, bought him back in another castle, and transferred the troops to Agrael. Gradually, Agrael gathered a sufficient army to capture a town in the Dungeon, then reclaimed two towns on the surface, and blocked Grog in the third: Agrael occupied the bridge, Grog didn't attack, but simply stayed in the castle because, according to the computer's assessment, he was weaker than Agrael. After accumulating an army from three towns, Agrael killed Grog (for the first time in the game), and I was satisfied with the losses in the auto-battle. After that, Agrael blocked Grog's exit (orange garrison). Again, I accumulated an army so that even a secondary hero could block the exit. After that, Agrael easily fought neutral creatures, visited upgrade locations, and collected artifacts; he took the Call of Urgash from the mentor. Next, he attacked Wayer's town, and I almost defeated him without losses using only gates. After that, I went to Kaspar, and along the way, 208 undead joined. I won the battle against Kaspar on the first try. Victory in 169 days.The scenario is well-designed, and I liked the overall concept. I especially want to note the cutscenes: they don't just show characters standing and talking; they also show battles of large armies! In terms of gameplay, I found that the strategic map is challenging, but the battles are easy (I also defeated Kaspar without any problems). It's a good scenario; I enjoy playing as the demons
. RailagMalassaWarrior, thank you for the recommendation! And to the author, IchGViji...Thank you very much for the map!