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Posts from Плагин Fresh Mod для SOD

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In reply to Aess
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3 years ago
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Aess
Is it impossible to create a random map with a Dungeon in FreshMod 8.5?
Why? In any template where the specified size allows, a Dungeon is created.

Added 1 minute ago
sir Davos Seaworth
What does "creating a game without a template" mean? Is a random template selected?
Yes, a template is randomly selected from the original pack based on the specified map parameters.
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3 years ago
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I've posted the template in the first message: Jebus Cross (FM.NA.AB). This is a standard Jebus Cross + Native Factions + Army Balancing in player zones. Plus, some minor balancing tweaks that don't change the familiar game mechanics:
  • Legendary artifacts are included.
  • For any hero, the chance of obtaining a town doubles starting from level 6.
  • The central town always differs from the players' starting towns.
  • The central town's contents are more diverse, meaning it's not always just a bunch of skeletons and drowned.
  • The Grail is always in the central zone.
  • etc.
Army balancing guarantees that the value of the army that can be assembled from player zones will always be the same. At the same time, the actual value, the composition of units in the army, and their quantity will vary in each game. It also guarantees a sufficient number and strength of the army for a quick push to the Guardian of the Town in each game. Example of armies that two players might have immediately after starting:
3 years ago
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Thank you, the random selection worked. Now, here's the situation, and it might be intentional: I captured a basic town that has a Grail built in it. If I enter that town with a hero, all of the hero's stats (for example, a level 19 hero) drop to 1-1-1-10 (without items). If the hero has items equipped, they stop adding stats to the hero.
In reply to skrt
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3 years ago
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skrt
Thank you, the random selection worked. Now there's this situation, and it might be intentional:
I captured a basic town with a Grail built in it. If I enter that town with a hero, all of his stats (e.g., a level 19 hero) drop to 1-1-1-10 (without items), and if items are equipped, they stop adding skills to that hero.
I need a save file; I can't reproduce this, and I can't even imagine what in the mod could cause this.
3 years ago
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I suspect that I have some kind of glitch, because the next day, when generating any map, all portals except underground ones stopped working, but if I connect to 7.1, the same map works. Although before that, everything worked normally in 8.5. save Here's another trick: create a map. Let there be two islands, each with a town. 7.1 starts with this mess, 8.5 crashes. But here, I need to add that if I generate a map for 8.5, then disable, enable the mod, and create a game with that map, I get a crash in most cases.
3 years ago
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Complete + HD mod 5.4R25 + Fresh 8.5 - crashes when attempting to start a campaign.
In reply to skrt
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3 years ago
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skrt
Thank you, the random map generation worked. Now, here's the situation; perhaps this is intentional:
I captured a basic town with a Grail built in it. If I enter such a town with a hero, all of his stats (e.g., a level 19 hero) drop to 1-1-1-10 (without items). If items are equipped, they stop adding skills to the hero.
There is indeed a bug. I will release an update with a fix soon.

Added 1 minute ago
skrt
I suspect that I'm experiencing some glitches, as the next day, when generating any map, all portals except underground ones stopped working. However, if I use version 7.1, the same map works. Although, before that, everything worked fine in 8.5.

save

Added 15 hours 41 minutes ago
Here's another thing: we create a map. Let there be two islands, each with a town. 7.1 starts with this mess, but 8.5 crashes. But I should add that if I generate a map for 8.5, then disable, enable the mod, and create a game with that map, I get a crash in most cases.

In version 8, the portal operation algorithm was changed, so this is normal.
It's difficult to say anything about the water map – FreshMod is designed for online play and for template-based generation.
Working with water is not yet supported.

Added 2 minutes ago
mrmerak
Complete + HD mod 5.4R25 + Fresh 8.5 - crashes when trying to launch a Campaign.
FreshMod is designed for online play (it is, of course, possible to play in single-player mode as a training exercise, but strictly according to templates).
There is a great SOD SP for maps and Campaigns
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3 years ago
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Ready corrective FreshMod 8.6.1: 
Download can be found in the first post of the thread.

Changelog:

1. Fixed: hero primary skills resetting after visiting the Grail in Conflux.
2. Fixed: movement bar disappearing when removing units with the "Shift+Alt" hotkeys.
3. Fixed errors in the rebuild algorithm.
4. Fixed: protection of guarded objects not working if the guard spawned on an accessible tile of the object.
5. Reworked the Jebus LTE template (all magic changes removed).

Updated: FreshMod 8.6.3.
Edits have been made to the Jebus LTE template based on the results of the Gomunguls and Hellight series:
Level 5 creatures are excluded from balancing by levels 5, 6, and 7.
Now each surrender will always have armies of levels 6-7.
Thus, the following gameplay options are obtained:
1. Classic play via angels/ducks (Griffin Conservatories/Hives).
2. Play via native army of levels 6-7 (external dwellings/quests), i.e., one of the main ideas of FM will work, but without changing the usual content of Hives/Griffin Conservatories.
3. A combination of item 1 and item 2.
And in addition, there will always be a random native army of levels 1-5 (external dwellings/Pandora's Boxes/quests).

Also, due to some features in the template, this interesting point has arisen:
- it is not at all obvious that you need to rush to the center as fast as possible; perhaps upgrading to level 6-7, picking up a Dragon Utopia/army on respawn will be more profitable.
In reply to Kventin
3 years ago
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Kventin

In version 8, the portal mechanics were changed, so this is normal.
In version 8, the AI started constantly jumping through portals. But not on every map.
In reply to skrt
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3 years ago
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skrt
In the 8th game, the computer started constantly jumping through portals. But not on every map.

A save file is needed to figure it out.
3 years ago
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link

There, it will either be blue or orange. If you remove heroes, something changes in the mechanics, and they jump through the portals normally during that turn.

On the map with permanent portals, the computer takes too long to make its move: for example, it doesn't take 1-3 seconds with the map closed, but 10-15 seconds.
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3 years ago
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Is there a single place where I can find complete information about all the changes?
https://twitch.tv/calibanhw
In reply to caliban
3 years ago
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caliban
Is there a complete collection of information about all the changes in one place?
I keep my own "Release notes" – it contains all the same information as in the posts of this thread about the release of new versions, but in one place. The list of changes and fixes, relevant to the current/latest version of the mod, can be found in the first post of the thread (I cannot vouch for its completeness, but it is updated periodically).
In reply to caliban
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3 years ago
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caliban
Is there a complete collection of information about all the changes in one place?
Alexander_F1
I keep a "Release notes" document for myself – it contains all the same information as in the posts of this thread about new versions, but in one place. A list of changes and fixes, relevant to the current/latest version of the mod, can be found in the first post of the thread (I can't say whether it's complete, but it's updated periodically).

Yes, that's correct. A brief description of all the current changes can be found in the first post, in the table.
A detailed description of the key changes is also there, under the table, under the "More details" spoiler.
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3 years ago
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As I understand it, can there be individual changes for each template? Is the chance of gaining control the same for all players (for example, if I get a Town Portal after the 3rd upgrade, will the opponent also have the same chance)?
https://twitch.tv/calibanhw

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