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Posts from Is diplomacy necessary?

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Diplomacy on a map with many castles and opponents is simply essential (you need to keep someone in the castles for defense). For Inferno heroes, it increases the number of fleeing Quivira creatures: what’s so bad about that, especially since the commander’s specialty is that?
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Er@ser;122666
Diplomacy on a map with many castles and opponents is simply essential (you need to keep someone in the castles for defense). For Inferno heroes, it increases the number of fleeing creatures: what's wrong with that, especially since the commander's specialty is that?

It's not a given that there will be the right creatures near the castles, and it's not necessary that there will be enemies near neutral castles (especially if there are many castles). In the early stages, mega-units won't join, and a bunch of weaklings will ruin the morale, even in the castle, and in the later stages, even stronger enemies might appear; they will kill that unit in the castle, even if it's a strong one... they might kill it, and by that time, you can build a castle: it will be better for defense... IMHO:smile17:
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All the free creatures won't hinder you; you can use them as cannon fodder to reduce losses of your main units, and leveling up secondary heroes becomes faster if they have armies.
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That's actually a really interesting idea... even though it seems obvious, I didn't think about the main hero collecting various random creatures and then giving them to a secondary hero. That would definitely be more convenient.
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And since we're talking about Heroes 3.5, the Inferno commanders, with their diplomacy skills, can lure a lot of units to your side, and if you attack dwellings of level 7 or 8, in addition to the units you can hire, a considerable number of their guards will join you for free:smile49:
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Diplomacy, as my brother says, is the strongest and most overpowered of the secondary skills. I partially agree with him; with diplomacy, you can immediately attack any enemy with any army, and you'll still gather recruits along the way. And if someone is worried about morale, then diplomacy is definitely not the skill for them...
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For morale, there are leadership skills and a lot of artifacts, starting with the Badge of Valor and ending with the Alliance.
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Er@ser;122818
And since we are talking about Heroes 3.5, the Inferno commanders, with their diplomacy skill, can lure a lot of creatures to your side, and if you attack dwellings of level 7-8, in addition to the creatures you can hire, a considerable number of their guards will join you for free:smile49:

That's absolutely correct! And not only when attacking level 7-8 hiring halls, but also when attacking ordinary units that are blocking your way... their numbers decrease significantly. And the artillery skill is simply indispensable for Inferno, and here's why: having expert diplomacy and artillery, I attacked 100-249 hobgoblins and ended up with 44 of them in my army, and 60 were simply shot down by ballistae before the battle even started! And we have a clear 50% reduction in neutral creatures. :smile23:


And in general, at the tournament in Krasnoyarsk in 2002, diplomacy was prohibited, and if you had to choose between "Eagle Eye" and "Diplomacy," you had to choose "Eagle Eye":smile10:
- Смерть - жизни во имя - огня - :smile51:

:smile16: Спикер клана "Рыцари Апокалипсиса" :smile16:
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Diplomacy is a very important and useful skill, but on the other hand, the main hero doesn't really need it...
But (this has already been mentioned), if you have a choice between Diplomacy and Eagle Eye (keen sight), estates, mysticism, literacy, artillery, first aid, fire magic, I would personally choose diplomacy, because it at least has some use!
So, it is needed! It wasn't invented for nothing, was it?!
СМЕРТЬ ПОПСЕ!:smile10:
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Diplomacy is certainly an indispensable tool, especially on maps with many creatures from your castle. It greatly increases your chances of building a more powerful army or recruiting strong warriors. However, if the hero's army is already complete, diplomacy doesn't play a significant role... :)
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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Diplomacy is a useful thing; you can even avoid entering a Castle and gather an army along the way. Just make sure you have leadership, otherwise, they'll criticize you, or at least you can collect artifacts.
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Diplomacy is a useful thing; you can even avoid entering a castle. Just gather an army along the way, as long as you have leadership, otherwise, they'll make fun of you, or at least they'll complain.
Gathering creatures from different castles (the first ones you encounter) and attacking the enemy with such a composition without even entering a castle to reinforce your army is simply tactless.
However, it's a different story if you gather such an army at the beginning of the game and go to capture mines or resources guarded by mediocre monsters. But in this case, the hero is unlikely to have the diplomacy skill that allows monsters to join him (especially if their strength is only slightly less than yours...).
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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Tador, actually, I meant to gather an army, not just any random units. At the beginning of the game, besides weak units of the first level, no one will join you because you are still weak. But later, it is possible to gather a real army and not return to the main castle at all!
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Tador;157833
Gathering creatures from different castles (the first ones you come across on the way) and attacking the enemy without visiting a castle to acquire skills is simply tactless.
But it's cheap, reliable, and practical! And Battle Potion isn't relevant here; if your army is superior in numbers, the opponents will be overwhelmed! If not, we can always use a Happiness Potion. :-)
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In the Castle, you usually recruit the main troops, and then it depends on what you get. If a good army joins, which will be useful to the hero in battle, you can replace the weaker creatures in the hero's army with it. In general, there are as many opinions as there are people.
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG

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