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fktifzobr@mail.ru, it turned out better, but not as good as it would have been in 8888. I need your help.
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Thanks to the valuable suggestion from psatkha and the help of fktifzobr@mail.ru in fixing the issue, the mod is ready. Thank you. The corrected version has also been re-uploaded in comment #23. Those who downloaded it should re-download it.images

The purple numbers could also be made bolder, as they are not very visible!
Please understand, I won't ask this person again, but you can make any changes to the mod as you see fit.





I tried to assign a hotkey by entering it in the input field of both the default and custom profiles, but nothing happened except for the letter "F" appearing, which is what I was trying to do. It seems there's nothing more I can do here.
I reviewed both versions countless times, and no matter how hard I try, I really don't understand where this is defined or how it's implemented. If it's possible and someone knows how to implement it, please let me know.
You were on the right track – in the profile folder, in the input_a2.cfg file, there are sections responsible for windows (WindowScreen); you need to specify the key and command designation in the appropriate section, and then specify the command in the button using GameMessageReactions
Attachment 68014
Attachment 68013
I made a button to exit onto InactiveBg.(BackgroundSimpleTexture).xdb and connected an event to it that triggers when ESC is pressed.
Attachment 68015
Here’s an example of an unfinished battle interface mod - Attachment 68016
The button stays in the “active” position after being deactivated by Esc. As a result, clicking on it does nothing, and only on the second click does it activate the window with the table.
I repeated everything, but for some reason it doesn't open, it only closes when I press "F".
Thank you, vova2112. The hotkey worked right away, and then I intuitively fixed the click issue in the same file, which was causing an empty click after closing with Esc. Thanks again.
Let's have video tutorials! It would be interesting.