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NecroButton – An alternative table for raising undead.
An idle click won't go anywhere because the button has two states (pressed | released), and I don't know how to tell the button to change its state if the window it displays is closed. Therefore, I couldn't find a better solution than to leave the button in one state (pressed), which triggers a (semi-transparent) window, with which you can already interact using another button and/or hotkeys. In other words, if you click the button, a window with the necessary information appears, and on it, there is another button that can close this window 😎.