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Posts from What is more important: luck or fighting spirit?

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In reply to AmberSoler
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AmberSoler;122263
So, there isn't a single example where luck can help achieve what morality cannot... :)
Well, if you're fighting a very large stack of griffons, luck seems preferable to me. :D

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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Kyle;122311
Well, if you're fighting a very large stack of griffons, luck seems preferable to me. :D

But, if you're fighting this battle with Cerberuses (for example), then morale is more important... :p :D
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Obviously, everything depends too much on the situation to make any definitive statements.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to Kyle
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Humans... what's the argument about? Let's break it down: We're discussing luck and morale in Heroes 3, where they have roughly the same effect, with slight nuances. Hitting twice and hitting with double strength – in terms of damage, these are practically equivalent options (for Heroes 3). The better the morale, the more you can change the action (hit another target/retreat/go on the defensive) or, at worst, inflict the same damage. Luck is better because it inflicts double damage instantly, i.e., before the monster's response, which leads to all sorts of consequences... Here's an example: 50 blessed harpies attack five Black Knights with luck, either once or twice in a row. In the first case, they will deal maximum damage with a double hit (200%), and in the second case, when the Black Knight responds, a curse may trigger, and the 2nd hit will be 4 times weaker (125%). There are many such examples, but not enough to consider luck more effective than morale (in general). P.S. I think the developers took this into account, including the fact that the Leadership skill (the main source of morale) is found more often than luck, and is even a basic skill for the entire line of "Knight" heroes
In reply to Alex_R
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Alex_R;122334
Here's an example... 50 blessed harpies attack five black knights with luck, either once or twice in a row.
In the first case, they will deal maximum damage with a double strike (200%)...
Luck ignores the presence of a secondary "attack" skill in the hero. It also ignores the attack superiority over defense; however, if the defending monster's defense is higher than the attacking monster's attack, this is taken into account when calculating the additional damage from luck, and in some cases, the damage can even be slightly more than 200%.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
In reply to Sage
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It’s better when you have both a lot of luck and a full Battle Destiny. But I’ll still go with Battle Destiny. First, it’s always nice when you get to move more than usual. Second, luck doesn’t always give you the same effect as Battle Destiny. :smile13: :smile13: :smile13: :smile13: :smile13: :smile13: :smile13:
Да здравствует, ЛАГ!!!Самыйгуманный ЛАГ в мире!!!




:smile13: :smile13: :smile13: :smile13: :smile13:
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But the database doesn't always provide the same effect as luck does :) It's a vicious circle.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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;) I think it's luck:rolleyes:!
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Naturally, when morale is combined with a drop in combat spirit, the damage output is higher because the unit attacks twice, compared to relying solely on luck. Furthermore, we are considering the entire army, not each unit individually.
In reply to leninba66
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leninba66;124202
Naturally, the overall morale bonus results in higher damage when a unit's morale is low, as the unit attacks twice, compared to relying on luck. Also, we consider the entire army, not each unit individually...

Read above. If you attack twice due to morale, you might take some damage in return, and sometimes it can be quite significant, especially when fighting against nasty griffons.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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eXeCuToR;124246
Read above, if you attack twice due to morale, you might get hit back, and sometimes quite hard, especially if you're fighting nasty griffins.

Of course, one can't disagree with that, but morale is still more useful:
for example, you can attack one group and then another, or escape from the range of some units, or chase someone down....
In reply to Drnik
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Drnik;121241
If I'm not playing as Necropolis or Conflux, I'll take Leadership because luck doesn't happen as often in battle as morale does... IMHO. The second turn can be used in various ways, but luck can't;)
I agree when you play as Necropolis :rolleyes:
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Probably, it's all about the fighting spirit...
Подпись была удалена Администрацией из за оскорбительного содержания. Просьба сменить подпись.
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Usana Ben Laden; 121204
Let's imagine a situation. The hero has one last inventory slot, and you are offered to choose between leadership or luck. What would you choose?

Interesting question.
I'll do this: I'll choose leadership and get luck through artifacts. There is usually no shortage of "lucky" artifacts.
And a double turn is always better than increased damage. For tactical reasons. This has been discussed before.
С уважением, Драко

Философия Героев!
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The Medal of Valor is more important; it gives both and has 2 free slots.
Варвары рулят!!

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