or even seduction
Posts from Sakuramoria
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Hand-to-hand combat
1. Damage = (Attack + Accuracy) + (speed * 3)%
2. Crit +10%
3. Initiative +1
4. Crit +10%
5. Paralysis
6. Initiative +1
7. Crit +10%
8. Initiative +1
9. Crit +20%
10. Two additional attacks.
Nirianna (?), Leila, Barbarian, Stella, Renn, Miho, Neige, Jaime, Cassia.
![]() | Logia A master of martial arts, in her lifetime she became the first female warrior of Aoki and, according to some historians, the strongest woman in Lafrenia. Living in a society where other pursuits were assigned to the fairer sex, Logia dedicated her life to the path of a warrior and excelled in achieving the highest level of mastery in several types of weapons. Thanks to her example, future generations of blue-haired girls also did not shy away from following in her footsteps. The warlike Superbia and Ira undoubtedly represent the fruits of Logia's image in Aoki culture. In addition to her personal achievements in the martial arts, during her reign, Logia also took care of integrating the martial arts schools of Aoki into a single organization to more effectively disseminate skills and knowledge among the population, and she also modernized the tactics and strategies used by the armed forces of her country. Logia's activities made it possible to strengthen the defense capabilities of the blue-haired country for centuries to come. A character with this conviction can choose one of the following three skills. ✦ Path of the Sword 1. +5 to Dodge [500]. 2. Preemptive Strike [2000]. (Claymore, Sword) 3. Extra Attack [2500]. (Claymore, Sword) ✦ Path of the Spear 1. +50 to Health [500]. 2. The character attacks until they miss [2000]. (Spear, Glaive) 3. Willpower checks are three times more effective [2500]. (Spear, Glaive) ✦ Path of the Bow 1. +5 to Accuracy [500]. 2. Additional damage equal to 35% of the enemy's maximum health [2000]. (Bow) 3. Random effect on attacks - poison, lethal damage, burn [2500]. (Bow) |
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![]() | Lora Queen-traveler Lora is primarily known for bringing the fruits of culture and science from other civilizations to Aoki, having made a journey around the world. Although this country was not particularly fond of other peoples, its inhabitants still adopted what they found useful or beautiful. Lora, a great admirer of the swords of the Misurugi Islands, demonstrated the highest level of skill in wielding this weapon, and thanks to her efforts, the foreign katana became one of Aoki's national blades. In addition to weapons, this kami brought the concept of zero in mathematics, Eastern, Southern, and Northern cuisines, advanced and alternative engineering methods, architectural styles, various musical instruments, and much more to her homeland. Being a great connoisseur of beauty, she also built the current capital of the state, which, in its magnificence, is second to none in the world. ✦ Traveler 1. +1 Attack, +3 Defense [2000]. ✦ Katana 1. The cost of learning Katana is reduced by 25% [0]. 2. -50% to enemy defense [1500]. 3. Slow ignores Will saving throws [1500]. 4. Successful parry reflects damage back to the enemy [1500]. 5. For every additional 5 points of Initiative, one additional target can be added within Defense range [1500]. 6. Attacks deal area damage 1+1 [3000]. ✦ Assimilation The ability to learn the features and skills of other origins and beliefs at double the cost (does not apply to everything). ✦ Clarity Immunity to all negative effects during combat [3000]. ✦ Friendship It is possible to gain the Friendship effect with one of the characters of your choice [3000]. |
✦ Appropriation
The ability to learn the features and skills of other origins and beliefs at double the cost (does not apply to everything).
![]() | Mirikia This kami brought alchemy, science, and magic to her people, relying on the natural forces of nature and avoiding the dangerous temptations hidden within these crafts. Thanks to her, effective medicine and a well-established scientific approach emerged in Aoki, although magic, for some reason, did not gain the same popularity among the population as other sciences and arts. ✦ Healing The character can restore the health of allies outside of combat and can also use first-aid kits. ✦ Alchemy - The character can craft up to three first-aid kits per week. - The character can craft one spring potion per week (gives 1-999 units of experience). - The character can craft one summer potion per week (gives 1 skill point each month for three consecutive months). - The character can craft one autumn potion per week (+1 to a characteristic of your choice). - The character can craft one winter potion per week (+100 to Will saving throws for one day). |
Added 2 minutes ago
Sithri
A land of non-humans whose upper bodies resemble humans, while their lower bodies resemble animals, such as horses or lions. Thus, the inhabitants of this creation of Rishi have six limbs. Essentially a nomadic people, but they move within a limited territory due to being surrounded by hostile northern states.
Emeraldian Philosophy
1. Wealth should be the result of labor.
2. Pleasure should be attained with a clear conscience.
3. Knowledge should be accompanied by strong moral qualities.
4. Morality should be an integral part of commerce.
5. Science and magic devoid of humanity cannot be justified.
6. Piety should be associated with personal sacrifices.
7. The path to politics should only be open to those who possess strict principles.
8. Rights cannot exist without obligations.
✦ -40% to experience gained.
✦ -1 to Luck.
✦ Changing beliefs deprives the character of all skills.
✦ +9999 to experience.
Alstromeria
A land in the southwest of the northern continent. A republic with rather modest ambitions and a friendly, honest people, burdened by the need to defend themselves against the numerous dangers of the north. Presumably, it was founded by explorers from Refitea, but this is uncertain, since the most common hair color for the inhabitants of this country is brown, not white as with their eastern neighbors.
Magic Staff (for those who invested Luck; from the lore, it's Alidum).
1. Ability to use
2. +3 to Will.
3. +1 to attack range.
4. +3 to accuracy.
5. Attacks deal area damage 1+1.
6. +3 to Will.
7. +1 to attack range.
8. +3 to accuracy.
9. Attack effectiveness returns to normal.
10. Additional attack.
Added 8 minutes ago
Claudia > Emeraldian Philosophy
Neomaria > Logia
Chloe > Mirikia
Shea > Emeraldian Philosophy
Tong > No beliefs


