Philargiria: +150 to scholarship.
Posts from Sakuramoria
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| Kermia Capital: Azarta Form of government: absolute theocratic monarchy High Priestess of Kermia: Milonia Lepus Territory: 10789 km² Official religion: Avaritia The homeland of one of the Seven – Avaritia – and, incidentally, the birthplace of Lafrenia's monetary system as such. The extremely modest size of this state cannot fully convey the fact that Kermia is a vital center of commerce and banking on the continent, having made a huge contribution to the development of trade and entrepreneurial activity in all countries of this part of the world. In the past, this state enjoyed great respect throughout Lafrenia, but those times are long gone – the economic situation in the world has changed, and with it, the rules of the game. It is not without reason that the word "gambling" appeared in speech, derived from the name of the capital of Kermia, and it has acquired a negative connotation in many regions. Currently, most of the various enterprises scattered across the continent are built with money from local investors (or already belong to them), which makes the inflow of funds into this country disproportionate to what it produces and provides to the international community, which has made the inhabitants of many countries unfriendly towards this financial giant. As in Elysium, the head of state (the High Priestess of Kermia) is elected by vote, but in the case of this country, the electorate consists of followers of Avaritia residing in the country. National symbols A gold coin, as an image of money. Rabbit: at some point in the history of this country, the priesthood of Avaritia noticed that the specific costumes of the priestesses attracted a larger number of followers and, as a result, income, and they developed an official outfit that became established for many years to come. Origin +5000 reiks at the start. |
| Levia Capital: Hiraira Form of government: feudal monarchy King: Altamir Terving Territory: 124886 km² Official religion: Cult of the Seven The end of the Church of Dante's rule in Lafrenia concluded differently for many countries, and in the case of Levia, it led to influential military leaders dividing the lands under their control among themselves and becoming a sort of aristocracy, while everyone else not in military service was made into land-bound peasants. The strongest and most respected of the generals became king, not so much because the other nobles wanted someone above them in status, but simply because the realities of the time (and even today) demanded it – without at least some semblance of unity, it would be impossible to withstand their neighbors. For a long time, Sakuramoria was Levia's only land neighbor, and therefore the two countries could not avoid conflicts. They had both ideological and strategic disagreements: due to the alliance between Levia and Letargia controlling the southern sea passage and engaging in piracy and slave trade, it created significant difficulties for Sakuramoria and other countries wishing to use this route. The alliance between Levia and Letargia arose not so much from friendship and trust between the two countries, but from necessity. They actively trade with each other and try not to interfere in each other's affairs, while the capture of citizens of both countries is unacceptable for pirates. Origin +25% damage for each negative effect on the enemy. Random negative effect (poison, paralysis, wound) on each attack. 50% higher resistance to negative effects. |
thanks to the fact that the alliance of Levia and Lethargy controlled the southern sea passage and engaged in piracy and slave trade
— And so, the last lecture of this week comes to an end,” announced Altino Titus, finishing his talk about Levia, — I believe that now you know a little more about the world you live in, but if you have any questions about these four countries, I am all ears.
Can I take it with me right away? I don't want to have to come back...