| Kermia Capital: Azarta Form of government: absolute theocratic monarchy High Priestess of Kermia: Milonia Lepus Territory: 10789 km² Official religion: Avaritia The homeland of one of the Seven – Avaritia – and, incidentally, the birthplace of Lafrenia's monetary system as such. The extremely modest size of this state cannot fully convey the fact that Kermia is a vital center of commerce and banking on the continent, having made a huge contribution to the development of trade and entrepreneurial activity in all countries of this part of the world. In the past, this state enjoyed great respect throughout Lafrenia, but those times are long gone – the economic situation in the world has changed, and with it, the rules of the game. It is not without reason that the word "gambling" appeared in speech, derived from the name of the capital of Kermia, and it has acquired a negative connotation in many regions. Currently, most of the various enterprises scattered across the continent are built with money from local investors (or already belong to them), which makes the inflow of funds into this country disproportionate to what it produces and provides to the international community, which has made the inhabitants of many countries unfriendly towards this financial giant. As in Elysium, the head of state (the High Priestess of Kermia) is elected by vote, but in the case of this country, the electorate consists of followers of Avaritia residing in the country. National symbols A gold coin, as an image of money. Rabbit: at some point in the history of this country, the priesthood of Avaritia noticed that the specific costumes of the priestesses attracted a larger number of followers and, as a result, income, and they developed an official outfit that became established for many years to come. Origin +5000 reiks at the start. |