Posts from Lafrenia
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Where do we end up when we save the world?
Who knows, there's a chance they're having a FRIENDLY duel. And there's a chance that the clarifying question will distract Mukus and he'll die. Dilemmas...
Where do we end up when we save the world?
Revan said that he won't spend a turn, so I'll try it this way.
Added after 44 seconds
The lilies simply fainted from the beauty of the two men.
Who knows, there's a chance they're having a **FRIENDLY** duel.
Main weapon: Celestial Scissors (Romance sword) Damage: 60 +1 to the number of available spells. If the character has the ability to use magic, they are under the effects of "Wind Wings" and "Mirror" as long as they use this weapon. Additional/backup weapon: - Slot 1: - Slot 2: - | Mucus Moon +4 to attack, +4 to hit chance, +3 to speed, +6 to charisma, +8 to beauty Origin: Lilyans M: OD +1, hit chance +2, dexterity +2, speed +2, attack -1, will -2. ・Ability to learn magic. Belief: Mana ・Charisma +2, beauty +2, will +2, health +20, attack -3. ・The character cannot deal lethal damage; instead, they remove opponents from battle and prevent them from returning to the fight until it ends. Skills ・Magic Arrow: opponents on the line of the spell's attack (10) receive (will*5) damage. Always hits. Can be used up to three times a day. ・Wind Wings: the selected ally receives +2 to OD, +10 to speed, and +50% to dodge chance until the end of the battle. Can be used up to three times a day. Romance sword 1. No penalty 2. +1 to will, +2 to hit chance, +2 to dodge chance. 3. +1 to OD. 4. +3 to will, +2 to dodge chance. 5. +1 to OD. 6. Immobilization. 7. +30 to health, +2 to dodge chance. 8. +5 to will. 9. Final damage to self is reduced by 25% ・Refreshing Touch Removes negative effects from the selected character. Can be used up to five times a day. [0/5] ・Healing Water Restores (will*10) health to the selected character. Can be used up to five times a day. [0/5] ・Amulet Once per battle, cancels the first negative action applied to the selected character; after activation, grants immunity to negative actions until the start of the character's next turn. Can be used up to three times a day, only in battle. [0/3] Unity of Body and Spirit +1% to dodge chance for each point of will if the character is not wearing armor or a shield. Stats Attack: 10 Health: 150 Defense: 0 Hit Chance: 18 Dodge Chance: 18 Speed: 15 Will: 19 OD: 6 Charisma: 16 Beauty: 20 Crit: 0% Event Points: 1 Dodge: 19% Inventory ? |
All others, except Ashur, Myra, and Coriel, move forward at maximum movement speed.
Coriel casts Wind on Jürgen.
Tao moves
Ashur skips his turn
Airlis moves
Coriel uses Wind Wings on himself
Coriel uses Wind Wings on Jurgen
Jurgen moves
Knight attacks Mookus
Mookus takes 108-25%=81 damage (69/150)

Initiative
Jurgen (12)
Mira (11)
Mookus (5)
Tao (5)
Ashur (4)
Airlis (2)
Coriel (2)
Knight (2)
The Knight receives (132-50)-25%=61 damage (119/180)
Initiative
Mira (11)
Mucus (5)
Tao (5)
Ashur (4)
Airlis (2)
Coriel (2)
Knight (2) (119/180)
Jurgen (2)
Mucus attacks.
