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Posts from Predictability of the AI.

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18 years ago
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Perhaps it's not that significant, but in Equilibri, the AI demonstrates ingenuity when my army attacks neutral creatures and enemy troops. This is reflected in the troop deployment – it's more well-thought-out.
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18 years ago
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Yeah... in Heroes 3, is the AI actually smarter?
And also... why does the AI split the army into small groups and move them around in tiny chunks? Who even worked on the AI in this game? Seriously!

Added after 47 minutes
Guys, am I going crazy?
I'm starting a game as Sylvan. I take a Druid and an Archer. Difficulty is set to third. I go to kill neutral creatures. The army keeps accumulating in the town. After leveling them up to level 15, or even higher, I take the warriors from the castle (in the Portal, I always choose Manticores) and defeat the AI.
What's wrong with my tactics?
Why does the AI in Heroes 3 constantly find me and attack, while in Heroes 4 it just sits in its castle or wanders nearby? Why is there no dynamic gameplay, everything is so slow and boring??? I love Heroes 4, but I only play it to see if the AI can beat me even once...
I haven't played against other players yet, but I will soon.
In reply to General ZeT
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18 years ago
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General ZeT;121897
I described my point of view; I like to play with one hero. It’s just more convenient for me. Of course, the hero must be good. If the hero is strong, then a large army theoretically makes the situation worse (I mean a large army that isn’t strong, but consists of many weak creatures). I’ll explain: let’s say in a battle, my enemy consists of griffins. My hero knows 5th-level Chaos magic and 1st-level Warfare (making the hero level 21). It will be easier for me to defeat the griffins with one hero than, say, with berserkers, centaurs, and thieves. First, it takes longer. Second, the enemy army will be divided into three squads in battle (because of my army). But if the hero is alone, there will be one squad of the enemy army. And it’s easier and faster for me to defeat one squad than several.
This isn’t a very convincing justification for your point of view. Two heroes are definitely better than one that is only slightly stronger than the other two. You can combine tactics in battle with two, and there are many such combinations. Dividing the enemy into small squads is also useful. Examples:
1. Two Chaos heroes with a small force to divide the enemy squads. We choose a location where only one squad can attack us. One Chaos hero covers the other, having drunk a potion of healing beforehand. The squad attacks him – he gets up. Then, the magic that skips the enemy’s turn is constantly cast on this squad. The second one sprays everyone with a flamethrower. If the enemy doesn’t have archers or magical units, you can defeat solid troops in this way, and we’re not talking about heroes of level 15, 18, or 21, but much weaker ones – like levels 5-10. The question is only about the number of mana potions you drink. :)
2. Let’s say a Barbarian and a Life hero. The same thing. The Barbarian covers the Life hero, and he casts, for example, regeneration, shield, retribution, and periodically heals. The Barbarian can simply press the “defense” button if he’s having trouble taking the hits. But when the enemy in the squad is reduced, he will restore his health with regeneration and is ready to receive the next enemy squad that attacks him. Here, too, I meant not very powerful heroes.
In reply to IronAxe
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18 years ago
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Or Druid and Archer:)) Everyone gets taken down at the beginning... I already described the tactic...
In reply to Whitemoon
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18 years ago
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Whitemoon;122861
Or a Druid and an Archer:)) They take everyone down at the beginning... I've already described the tactic...
So, that's how it is with everyone. Well, let's say, following the described tactic, two Chaos Knights (I used to do this) can eliminate about 15 Angels in the first week. Moreover, the first Chaos Knight was completely weak – he could only apply a turn skip debuff. The second Chaos Knight was better – he attacked with flamethrowers with a power of about 50-100 (there was enough money for mana potions). But how, for example, can a Druid and an Archer eliminate 15 Angels at the very beginning? How should they be leveled up, who covers whom, and how is the battlefield positioned? Describe the battle tactic in more detail, because I might have forgotten something.
In reply to IronAxe
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18 years ago
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I haven't seen 15 angels guarding a sawmill yet, haha. I'm basing my opinion on the number and quality of neutral creatures on the vast majority of maps. ;)
And I don't have much experience with the game.
In reply to Whitemoon
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18 years ago
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Whitemoon;122908
I haven't seen 15 angels guarding a sawmill yet :)) I'm basing my opinion on the number and quality of neutral creatures on the vast majority of maps ;)
And I don't have much gaming experience.

Dear Whitemoon, try participating in the "New World" tournament, and I promise you'll see not only Angels guarding sawmills, but also Black Dragons.
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18 years ago
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Yeah, well, at least the game stopped letting units retreat from the battlefield without a fight! It used to happen all the time in Heroes of Might and Magic.
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18 years ago
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What game are you even talking about? :)? Are you talking about the 4th game?
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18 years ago
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My apologies))) I made a mistake. In Heroes of Might and Magic IV, I can defeat the computer using two heroes. With a couple of good artifacts and heroes at level 25, the computer can't do anything against that.
In reply to 2DDarkKnight
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18 years ago
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what's the point of playing against the AI at all...
I agree that in Heroes 3, the AI is SMARTER? It makes more moves and splits its armies less.
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18 years ago
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Thirdly, he's quick, runs around a lot, so there are more problems... and he's always late.
In reply to 2DDarkKnight
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18 years ago
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And why is he dumber in the fourth game??? What’s the problem? Why couldn’t they make him as smart as in the third game?
In reply to Whitemoon
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18 years ago
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Whitemoon;123430
Why is he dumber in the 4th game??? What's the matter? Why couldn't they make him like in the 3rd game?

Are you asking us? ))
I'm also curious.
In reply to Whitemoon
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18 years ago
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Whitemoon;123430
Why is the AI dumber in the 4th game??? What's the problem? Why couldn't they make it as good as in the 3rd game?
In my subjective opinion, it's simple. In the 4th game, there are many more opportunities for development and movement around the map (units move differently, they all have different speeds, and they all move differently on different types of terrain, etc.).
If you add a couple of difficulty levels for the AI and remove the first two, then only IronAxe will be able to play on the maximum difficulty.

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