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Posts from МОД: Клинок Армагеддона / Armageddon's Blade Auto-translation in progress

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#531
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Yes, besides the effects. The effects have some monstrous combinations of rotation angles from 0 to 1 and random values for w xD.
С уважением, }{0TT@6bI4
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#532
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Ment
I thought that all the turns in the game used radians, didn't they?
Definitely, by the way, someone on HeroesCommunity (unfortunately, I don't remember the nickname anymore) posted a clear picture of the axes for rotation!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#533
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I put in some work =)



Currently, the golem is about 60-70% complete and consists of effects (sword, torso, belt, left thigh, left knee, right thigh, right knee).




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#534
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I liked Waterfall_13's Armageddon's Blade model. I thought, "Why not?" and decided to sketch my own.
I don't have much free time, so the process is moving very slowly. I'd like some feedback.
In short, this is the third version of the guard sketch. Below is a general view of the sword – the same guard placed on top of the old sketch.
The size is approximately the same as that of the plate armor.
I'm transferring the object from the third game to the style of the fifth, but with a slight caveat: visually, I'm a fan of the fairy-tale atmosphere of the first and second parts and King's Bounty, so if at some point I have to choose between the epic scale of the fifth and the gloom and realism of the seventh, fourth, and third, and the brightness and fairy-tale quality of the first and second parts, I will prefer the latter.
If you have any comments or suggestions on the visuals, I'd be happy to hear them 😊
P.S. Just in case – I'm not promising that I'll finish it. I don't have much time. On the other hand, I haven't added anything to my portfolio for about three years 😅

Armageddon's Blade v.3
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#535
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Quiet, huh? But NO! The forum just keeps refusing to open tabs and displays error 502. Yes, the development speed has slowed down (unfortunately, due to work), but we are slowly moving forward, especially on weekends. On October 30, 2021, a new patch was released; you can read about the changes as usual in the patch notes - PATCH_NOTES You can download and try it out at this link - DOWNLOAD_MOD What are the plans for the future? During the current holidays, I spent time rebalancing the Luck skill tree (I hope it has become more interesting for the player), but it will appear in the next patch. I continue to make progress on the Campaigns (collecting a draft of maps). Unfortunately, I'm not a cartographer; at most, I can place objects on the map. But there is a glimmer of hope in the darkness; our maestro has offered to help a little. It is not yet clear what this will lead to, but the fact that there are people who are impressed by my work on the mod and want to help in some way is inspiring. After the Luck skill tree, I will still add the 3 artifacts for combat morale that exist in Heroes 3.
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#537
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Special building for the 3rd mission of the Armageddon's Blade campaign. This is the capital of the dwarves, called "Mountains Heart".


Added 23 hours 0 minutes ago
Black Guard.
Elite dwarven units, their armor is made from the scales of black dragons, making them immune to magic.
And although they look black, their price is like gold xD (attack, defense, damage, and HP increased by 2 times, price increased by 4 times).
UPD: if anything, they are not available for purchase in the city. They are created specifically for the first campaign of Armageddon's Blade, for the 3rd mission. I might give them the ability to generate randomly on the map, but I'm not sure.
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#538
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Wow, bears in uniform!
С уважением, }{0TT@6bI4
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#540
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A new H5AB patch v15.12.2021 has been released - LINK

Changes:
                    The Luck branch has been changed:
                                                                Luck of the Road has left the "standard" perk position, and Deadly Luck has taken its place.
                                                                The Warlord now has "Elven Luck" +20% damage on critical hit.
                                                                The Barbarian now has Dwarven Luck.
                                                                Luck of the Road has been reworked and is now a very powerful skill; reaching it will require 12 levels (+2 Attack and Defense).

Creatures for the Campaigns: Black Guard bear riders have been added (x2 stats and immunity to magic).

The first "boss" has been added to the Campaigns...


An object has been added for the Adventure Map, a ruined Dwarven city.

The music for the new week has been changed:
Neutral - sounds like Heroes 3
Good - sounds like Heroes 3
Evil - original sound from Heroes 5

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#542
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Hellhounds are now upgraded to "cerberuses" or "inferno wolves"... don't worry, the burn mechanic of "fire hounds" has also been transferred to cerberuses; cerberuses are now essentially = fire hounds.

Where did the "fire hounds" go? They have moved to the third upgrade level (Tier 3) of Inferno city creatures. At the third upgrade level, there are now "fire hounds" and "Inferno Wolves" (I'm thinking of renaming fire hounds to fire cerberuses, as it is more logical). As usual, the third upgrade level costs 2 times more but also has stronger stats (and occasionally additional skills).

The kind little wolves had a snack on a Knight


Now this is one of the few units that it's more profitable to split into parts than to keep in a single stack. Naturally, they can be gated since they are demonic creatures.
They do not have the "Howl" ability; that would be imba.

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#543
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The icon looks good, but the wolves themselves seem like they just came out of a sauna... and judging by their snarls and the color of their fur, they didn't enjoy it.
С уважением, }{0TT@6bI4
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#544
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2 }{0TT@6bI4
IMHO, if you redraw the texture, it could be an interesting concept. For example, a red, magmatic body with yellow lava inclusions. Yellow eyes and mouth (in the depths). And dark brown, almost black, obsidian wool needles.
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#545
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Undoubtedly, if you redraw the texture beautifully, it will look great. I saw how beautifully a user named zobr reworks textures from scratch...
С уважением, }{0TT@6bI4
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