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Posts from The ninth stage of the Kanigem Tournaments

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THIRD OFFLINE HEROES 4 TOURNAMENT " Saving Angel "

1. To participate in the third offline Heroes 4 tournament « Saving Angel », you must register on our website and leave an application in this thread.

P.S. This tournament is held as part of the general Van Kanigem tournament, therefore all information, as well as its progress and results, will be displayed in that section.

This stage of the tournament is rated.




2. The tournament is played on the Russian version of Heroes 4: Winds of War by Buka. The save will be generated on the Russian version.

3. Game Goal – defeat the enemy.

The result will be evaluated primarily based on minimum time.
If several players have an equal completion time, the winner will be determined by points; if a favorite is still not determined, then by the amount of mercury.

4. Tournament Rules.

1) It is forbidden to use cheat codes during the final run of the save.

2) It is forbidden to restart or perform any other modification of the initial save.

3) Use of the "space" key.

3.1. Use of the "space" key is FORBIDDEN when boarding a boat.
3.2. Use of the "space" key is FORBIDDEN when disembarking from a boat to shore.
3.3. Use of the "space" key is ALLOWED when pulling a killed hero (grave) out from under monsters.

4) Bugs - SaveBag

4.1. Shifting monsters using saving - FORBIDDEN.
4.2. Additional hero upgrades related to saving - FORBIDDEN.
4.3. 65000 arrows for Elves using saving in battle - FORBIDDEN.
4.4. Digging up the Grail - e.g., visiting all idols, finding the burial place of the Grail, then loading a "good" save and attempting to dig up the Grail without visiting idols - FORBIDDEN.

5) Bugs - SinglBag

5.1. Overcoming obstacles on land, i.e., when dragging units with the mouse from upper slots to lower ones, they end up, for example, behind bushes that are normally impassable (the player does nothing forbidden, uses the mouse; during this operation, units lose some of their movement).
ALLOWED.

5.2. Overcoming obstacles when disembarking from a boat to shore, i.e., landing on shore without an indication that landing is possible (the anchor is not visible on the shore), again done with the mouse; units' movement is reset (space is obviously forbidden - see point 2).
ALLOWED.

5.3. Upgrading hero graves using a Thief. Upgrading hero graves using Grandmaster Stealth.

TARGETED upgrading of a grave in this manner is FORBIDDEN.

NON-TARGETED upgrading of a grave in this manner is ALLOWED.
You must provide a reasoned explanation as to why you were forced to accidentally upgrade the grave and why it was unavoidable.

5.4. Upgrading graves using ordinary units on attack, defense, or speed crystals (sapphires) in battle, or increasing magic points.
FORBIDDEN.

5.5. Units carrying a grave are allowed to visit stables, oases, wells, and other objects that increase movement points.
Therefore, EVEN TARGETED transport of a grave through these objects is ALLOWED.

5.6. Use of a hero's spellbook by the hero's grave on the adventure map.
FORBIDDEN.

6) It is forbidden to use "completely Dead-end external dwellings" on the battlefield.
(I will explain in more detail for those who don't understand. I consider a "Dead-end external dwelling" to be a COMPLETELY closed area, for example by rocks or logs, which contains
a small island for a unit, such as a fairy, harpy, vampire, etc.
That is, a place that cannot be entered on land by a unit of the smallest
size (3x3) and can only be reached by air—a kind of natural fortress). Having such an external dwelling, one fairy could beat a hundred Black Dragons and win an impossible battle; to prevent such situations, I forbid "Dead-end external dwellings" in this tournament.

7) Discussion of the tournament on the forum during its progress is FORBIDDEN!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled).

8) EVERYTHING ELSE IS ALLOWED.
(unlimited number of heroes on the map beyond eight, and so on).

A "non-dead-end external dwelling", or more accurately a semi-open one, is allowed in this tournament.
By semi-open external dwelling, I mean a place that a unit or Hero can
Enter on foot, while the attacking monsters, regardless of their size, must be able to reach the Hero or unit to strike them (the point of a Semi-open external dwelling is to limit the number of monsters attacking you simultaneously). Besides, it's not proper for a Hero to hide in an external dwelling while the enemies waste themselves on whatever. Our Heroes fight with open visors.

9) The player is required to save intermediate saves for each game day during the tournament run.
Intermediate saves may be requested by the tournament leader to verify the honesty of the run. If the use of cheat codes, or errors and game features explicitly forbidden in the rules, are detected, the player will be immediately excluded from the tournament.
It is also necessary to save controversial battles (e.g., a hero and a fairy against 100 dragons) so that the honesty of the victory in the clash can be verified.

10) Along with the final save, players are required to send a description of the final battle tactics (the more difficult the battle, the more detailed).
If the win depends on morale\luck rolls\specific actions of computer players, a full description of the battle is required—one that allows it to be repeated.

11) Send the final save to the email address Lu41k@yandex.ru. The sent save must contain the tournament number (3), the participant's number in the application table, the abbreviation (SA « Saving Angel » ), and the player's Nickname. Example: 3_1_SA _Lu41k.h4s

12) The tournament starts on October 1 and will last until October 31 (inclusive). The result will be announced on November 6, 2007.

13) After receiving your save, you will see in the application table that:

the save is accepted - indicated by a Bold Nickname

This list can be added to by new participants!
We invite everyone to take part in the tournament!


Saves will only be considered from players who are in this table, so make your applications IN ADVANCE!!!

PARTICIPANT LIST
NUMBERPLAYER NICKNAME
1 Lu41k
2 :( Starhan :(
3 vbn
4 BigAke
5 IronAxe
6 Undergrounder
7 Arandor
8 :( Kamikaze :(
9 General ZeT
10 ZYbr
11 midzhajj
12 SandroXXL
13 Brackman
14 :( StormS-K:(
15 LeSHiJ-Max
16 Fireball
17 Romanuel

Everything about the starting save


1. Download the save.

2. The downloaded save must be placed on your computer in the GAMES folder of the installed Heroes 4.

3. Load it and start playing at any time convenient for you, while remembering to make daily saves.

4. After reaching the final action (after which victory occurs), save again.

5. With the final save, describe this last step in detail (most likely a battle); then the results will be processed faster and there will be fewer suspicions of cheating!!!

6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!

7. Send this save to the specified address (in the rules of this tournament).

8. Wait for the results.

P.S. The map "Saving Angel" was taken from www.heroesportal.net, author Kolizey.

I wish all participants enjoyment of the game, a good time, and of course GOOD LUCK!!


With respect, tournament organizers Lu41k and Magnus!
P.P.S. We express great gratitude for help in organizing the tournament to Alan, Kyle, and Pandora! Thank you very much!!!!

ATTENTION all tournament participants!!!! The map and save have been replaced!!! Therefore, I ask you to download the new, edited version of the map and naturally the new save for it!!! Once again, I apologize for this incident and hope for your understanding!



- Changed October 5!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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I've made some changes to the table and added a ranking.
9th stage of the Van Kanighem Tournament
Number
Participant
Days
Points
VK Rating
Game Rating
1
IronAxe :smile49:
7
1040
100
100
2
Undergrounder
8
1129
95
90
3
Fireball
9
993
81
81
4
midzhajj
10
975
78
74
5
LeSHiJ-Max
11
1036
66
66
6
BigAke
11
971
66
63
7
vbn
13
970
57
54
8
Romanuel
17
826
42
44
9
Brackman
41
777
30
28
10
Lu41k
57
790
23
22
11
Arandor
63
790
18
17
12
SandroXXL
80
806
13
12
13
ZYbr
92
788
8
8

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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Who knows...
1. In general, a bug or error is something that contradicts the design documentation. We don't have access to that documentation.
2. In the case of a game where someone plays against someone else, the distinction between bugs and features is a matter to be resolved by a judge or by mutual agreement.
3. But simply, in relation to the described case, there are several possible interpretations. For example, the task may not have been to "kill everyone," but rather something like "dig something up," reach a certain point, etc.
Also, it's important to distinguish between different types of bugs – there are errors in the game itself, and there are errors made by the mapmaker.
So, a definitive answer would be incorrect.

Of course, I should have read the victory conditions! Capture all cities and defeat all troops. I even captured all the mines... The game remained unfinished, it continued, and victory was not meant for me(((
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Undergrounder. Tell me, why did you give your heroes the Scouting skill, and what does it do?
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to Пандора
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Pandora;123004
Of course, otherwise I wouldn't have bothered to read the victory conditions! Capture all cities and defeat all troops. I even captured all the mines... The game remained unfinished, it continued, and victory was not meant for me(((
It's better to read the victory conditions in the editor, in the map. The mapmaker could have scripted something, but forgot to change the standard message. If the map doesn't end no matter what, it looks like it's a mapmaker's mistake.
LeSHiJ-MaX;123008
Undergrounder. Tell me, why did you give your heroes scouting, what does it give?
I thought I'd level up the scouting skill. But then, after calculating the experience and levels, I realized that it wouldn't work.
It gave a little bit of map exploration, but it's a minor thing.
I am not useless - I can be used as a bad example!
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IronAxe, we're waiting for your save files:D. Undergrounder, if it's not too much trouble, could you also share yours, one at a time, by the end of the day:D
P.S. Yes, almost forgot, my warmest congratulations to the winners:smile49:.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to Undergrounder
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Undergrounder;122945
Well, Iron, congratulations. You're quite fast. :) And overall, the results are interesting, they're clustered together.
Thank you for the congratulations. I also congratulate you on your debut on this portal! You surpassed everyone in points. And I also congratulate everyone who reached the finish line, one way or another!
In reply to IronAxe
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I'd like to join in the congratulations! :D
If I can only ask one question: what's the best tactic for fighting Cyclops (I only managed to defeat them on the first day, on day 5 :().
E Pluribus Unum Officer


http://elkstyle.ucoz.ru
In reply to LeSHiJ-MaX
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LeSHiJ-MaX;123008
Undergrounder. Tell me, why did you give your heroes the Scouting skill, and what does it do?
It can sometimes lead to victory in a tournament game where the goal is to score points rather than speed. Undergrounder is probably unmatched in this. I remember the Trading Guild Tournament on Gorbik's Portal. Back then, Undergrounder managed to defeat the super-monster Sir Aiden. Yes, Aiden might have made a mistake, and everyone makes mistakes sometimes, but for me personally, it was a significant event.
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I came here hoping to see something new..., but Iron is back to his old tricks...:D. Will you ever lose :D? Just kidding. Congratulations to all 13 participants :) (it feels a bit strange with such a number...) and of course, to the winners! ;)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Fireball;122941
Yes, the map is simple and doesn't really allow for significant advantages.
Yeah, you're right. Regarding the density of results – they're practically breathing down each other's necks.
Fireball;122941

9 days is an achievable result with the most straightforward Walkthrough.
On day 2, 5 heroes take down the Cyclops,
I didn't like splitting the Cyclops into two groups. But in principle, it could have worked that way.
Fireball;122941

they run to the Knight, and then split up – 1 goes to the Necropolis, 4 to the Barbarian.
I'm just curious – who went to the Necropolis?
Fireball;122941

P.S. And still, I'd like to see the replays. Iron, how are you doing?
As usual. On HW, the saves of the leaders are public knowledge. The leaders must report on the Walkthrough to everyone, not just the masters, of whom, thank goodness, there aren't many here. I'll upload them soon. But I can't access this forum directly. I'll try, and if it doesn't work, I'll upload them to a file-sharing service and provide a link, as I did last time. Maybe even today, especially since the preliminary results have been posted.
PS. And I noticed a new member on the forum – midzhajj. Who are you, warrior? Welcome. Not a bad result.
In reply to IronAxe
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IronAxe;123119

Just curious - who went for the Necropolis?
Well, I took the Necropolis as my hero faction :D, I just didn't know what to do with them and passed by the Vampire dwellings, I didn't have the foresight:D. And in general, I'm no longer sure about the correctness of the chosen tactic.
IronAxe;123119

As usual. HW save files of the leaders are a public asset. The leaders must report on their playthrough to everyone. I'll post it soon. But I can't access it from here. I'll try, if it doesn't work, I'll upload it to a file sharing service and provide a link, as I did last time. Maybe even today, especially since the preliminary results have been posted.
Of course, post it, I need to try to go through it your way:D.
I'll sulk at home for a few days, complaining that I was carried through like a piece of cardboard over Paris, but in the near future I'll start training for a new tournament:D.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to BigAke
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BigAke;123110
I join in the congratulations:D
If I can only ask one question: what's the best tactic for fighting cyclops (I only managed to defeat them at the beginning of day 5:().
My strategy is simple. Harpies pecked at either the Warrior or the Archer. The Archer shot at the harpies. The Regenerator cast regeneration on the Warrior - that's the main thing. In the final version, I think I gave up on Retribution, but I don't remember about the Armor spell - whether I cast it or not (I think the Healer cast Armor on the Warrior). The Warrior had armor and a sword. The cyclops attacked the Regenerator once, and he survived. The Warrior ran forward. Then the cyclops attacked the Warrior. In the 2nd or 3rd round of the battle, the Warrior pinned down the cyclops. And that's it. Regeneration is key. If necessary, you can heal the Warrior with the Healer.
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IronAxe;123132
For me, it's simple. Harpies pecked at either the Knight or the Archer. The Archer shot at the harpies. The Regenerator cast regeneration on the Knight – that's the main thing. In the final version, I think I gave up on Retribution, but I don't remember about the shield – whether I used it or not (I think the Priest cast a shield on the Knight). The Knight has a shield and armor. The Cyclops attacked the Regenerator once, and he survived. The Knight ran forward. Then the Cyclops attacked the Knight. In the 2nd or 3rd round of the battle, the Knight overwhelmed the Cyclops. And that's it. Regeneration is key. When in danger, you can heal the Knight with the Priest.
You live and learn:D And I, on the contrary, tried to keep the fighters away from the Cyclops so they wouldn't be killed, and waited for their charges to run out:D
E Pluribus Unum Officer


http://elkstyle.ucoz.ru
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BigAke;123134
You live and learn:D And I, on the contrary, tried to keep the fighters away from the Cyclops so they wouldn't get killed, and waited for their charges to run out:D
I also cleared the Cyclops on the fifth day, with 4 heroes, I just cast spells on the Cyclops lair, and didn't even have to put in any effort. Maybe that's why the result was so good:D
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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IronAxe;123119

PS. I also noticed a newbie on the forum - midzhajj. Who are you, warrior? :) Welcome. Not a bad result.
Hail IronAxe!:smile41: Congratulations on the victory! I'm a new member of the "E pluribus unum" clan:smile19:
midzhajj клан "E pluribus unum"

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