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Posts from MMH5.5 - Heroes of Might and Magic 5.5

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@Nargott,

For elven wrath +1 damage.
offset // address - 000BB47E // 004BC07E
change 75 13 to 90 90

Chilling bones YML cannot be made modifiable as it is a pointer to a value and not a value by itself. A different patch should be made for every request, and I prefer to stay away from doing any custom work on the YMLs, as we are currently just before release and there are a lot of things in my queue.

fktifzobr@mail.ru
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Fktifzobr, I cannot promise anything, but I will make a bookmark on this to check sometime in the future.

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dredknight

@Nargott,

For elven wrath +1 damage.
offset // address - 000BB47E // 004BC07E
change 75 13 to 90 90

Can you say, what to do with yml-file?

For example, there are:

group: Original
checkAddress:   007BEC6F
checkBytes:     8B 4B 04 E8 E9 46 E7 FF 84 C0 74 0A C7 44 24 1C
patchAddress:   007BEC7F
valueType:      Float
originalValue:  0.50
patchValue:     0.00
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This is how it will look like. You can read more about patcher and the YAML syntax here. Patch address uses the offset.

--- # ----------- ORIGINAL EXE 3.1 PATCH DATA ------------
group: Original
checkAddress:   00000400
checkBytes:     8D 41 34 C3 CC CC CC CC
patchAddress:   000BB47E
originalBytes:  75 13
patchBytes:     90 90
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dredknight
This is how it will look like. You can read more about patcher and the YAML syntax here. Patch address uses the offset.

--- # ----------- ORIGINAL EXE 3.1 PATCH DATA ------------
group: Original
checkAddress:   00000400
checkBytes:     8D 41 34 C3 CC CC CC CC
patchAddress:   000BB47E
originalBytes:  75 13
patchBytes:     90 90

Thank you, very much! :)
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Good afternoon!
I encountered the following problem:
Heroes of Might and Magic V (Unity) – when launching the game, it only displays the top right corner of the window, where the minimize, maximize, and close buttons are located.
Multiple reinstalls with registry cleaning did not help.

Has anyone else encountered this?



https://cloud.mail.ru/public/EsnT/A21gKwwsn
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Hello everyone!

Happy holidays!

To be honest, I haven't quite figured out the unit additions yet – I just haven't had the time :с

However, I have a question: the skill wheel. Did they remove the "racial" skills? I'm looking at the skill tree in the Unity version of Heroes of Might and Magic 5, and I don't understand how to level up a hero.



Added 2 minutes ago

cohopx
Hello!
I've encountered this problem:
Heroes of Might and Magic 5 (Unity) only displays the upper right corner of the window when launched, where the minimize, maximize, and close buttons are.
Multiple reinstalls with registry cleaning didn't help.

Has anyone else encountered this?


https://cloud.mail.ru/public/EsnT/A21gKwwsn

 

 

Greetings!

 

Perhaps installing (or updating) Microsoft Visual C++ 2013-2015 will help. When I was writing an application for the cloud, some hardware didn't want to recognize the code without these libraries, and there was a similar bug.

Hello cohopx, 

I have never seen this problem, perhaps Koipse suggestion can help.

Koipse,

Racial skills are gone as they were either to overpowered or too weak. They were either removed or adjusted and inserted as perks in specific trees.

I do not understand your other question about "addition of units" can you explain it a bit better? Probably I cannot translate it very well.

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Koipse

Perhaps installing (or updating) Microsoft Visual C++ 2013-2015 will help. When I was writing an application for the cloud, some hardware didn't want to recognize the code without these libraries, and there was a similar bug.


Unfortunately, it didn't help... First, I did as you suggested, but it didn't work.
Then, I reinstalled all Microsoft Visual C++ libraries, starting with 2005 and ending with 2022, and also reinstalled all .NET Framework libraries, but it still didn't work.

The most interesting thing is that it used to work fine (I have Win11).
But at some point, it stopped opening...

Oh you are using Windows 11 that explains why nobody reported that before.

Next Skillwheel will be released on latest Unity version so I hope it is compatible.

In reply to dredknight
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I fixed it! It seems the program remembers the resolution it was opened in. There was once a glitch with the resolution. After the glitch, it opened in a 1px window. In the shortcut properties, I set the "Window" value to "Maximize". The program opened and started working. After opening it in full-screen mode, I changed the resolution, exited, set "Normal window size" in the properties, and the program started working as before, without any problems.
In reply to dredknight
dredknight

Hello cohopx, 

I have never seen this problem, perhaps Koipse suggestion can help.

Koipse,

Racial skills are gone as they were either to overpowered or too weak. They were either removed or adjusted and inserted as perks in specific trees.

I do not understand your other question about "addition of units" can you explain it a bit better? Probably I cannot translate it very well.

 

Greetings,

Ok, i understand now :)

Thank you about skills explain.

 

About "units" i mean NCF creatures.

After a long break I am pleased to announce the release of RC15 Beta 1.
 
Major changes:
- Artifact framework is redone
- 46 new artifacts
- New Skillbook system
- New Potion system
 
Minor changes:
- Native hero does not grant bonus moral to army. Now morale artifacts are more useful
- fixed rare "Counterspell" crash
- fixed MapMixer issue where it actually did not activate scripts even if it is used 
- rebalanced ARMG "Monster strength" settings, now all choices are useful
- rebalanced ARMG "Experience" setting, now all choices are useful
- A lot (really, really a lot of text fixes!)
- hero default movement points reduced from 2750 to 2500 (back to ToE)
- terrain penalty is the same for everyone 10%, pathfinding removes it.
 
 
In reply to Koipse
Koipse

About "units" i mean NCF creatures.


I am working on a guide that will be out soon.
In reply to dredknight

dredknight

I am working on a guide that will be out soon.

 

Greetings,

 

Thank you for reply! I'll wait for this guide!

 

P.S: Thank you for the MHH upgrade! ;3

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dredknight
Please, can you give origin exe-file with only change "Expert Frenzy duration = 1 turn"?
Thank you for your yml-file, but there is some small problem:
- Frenzy from Whip Strike has duration = 2 turns (need 1 turn)
Разработчик Heroes 5.5 WarGame Edition.
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Автор Асимметричных шахмат

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