But instead, I get ordinary Wizards in heavy armor...
But instead, I get ordinary Wizards in heavy armor...
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Yes, I mean computer games as well, although maybe it would be worth leveling up melee combat (if it's available) and learning magic in some game like Skyrim...
But in the scrolls, mages are considered the strongest class, at least in Morike...
If I remember correctly, in Skyrim, both melee combat and magic are weak, and it's easier to effectively damage enemies with camping-style sniper attacks. But in general, the skill progression system is flawed.
Magic is useless. It's impossible to combine high damage and decent defense in magic builds, as you either have protective spells or dual-wielded fireballs. And without enchanted robes, mana runs out too quickly, and these robes offer no protection either.
In Skyrim, the easiest way is to create a cumulative build with melee combat + alchemy + smithing + enchanting, preferably with two one-handed weapons, and you can choose either light or heavy armor (in the endgame, you won't really feel that heavy armor consumes a lot of stamina). But this is, of course, a boring approach; you just go around and mow down everything that's alive.
But magic is just nonsense.
Enchanting + blacksmithing = dragonplate with free magic.
I understand the main idea is that you can create your own spells and use them.
Yes, enchanting isn't magic at all from a gameplay perspective; I already wrote about it. The problem is with castable magic (although at early levels, it's probably useful to use summoned weapons, as they have stats comparable to Daedric weapons, and various atronachs, but this is one usable school of magic among many that are not very useful).