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Posts from MCCS - new Multiplayer content Auto-translated

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#170
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After the 0.34-0.36 update, the lumberjack's axe stopped working – "No trees nearby."
In reply to BlackHeavenHero
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#171
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BlackHeavenHero
After the 0.34-0.36 update, the lumberjack's axe stopped working - "No trees nearby."
I checked, and everything works fine. Did you use the ability right next to the trees? Due to the specifics of their models, you need to approach some trees 1-2 squares closer than others to be able to chop them down.
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In reply to Gerter
#172
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Hello everyone. I'm new here. Could you please provide more details about the purpose of map testing? What are the goals of this process? I have a multiplayer map, and I need to know which utility I should use to ensure that scripts can be used on the map specifically in multiplayer mode. And how can I check if they are working correctly? Why do some maps cause the map tester to crash (when I delete the map, the tester continues to work without interruption until it reaches a certain "problematic" map)? Sometimes, mods are found along with the maps, and sometimes PAK files are found. Which of these affect the other maps? Or do both affect them? Thank you.
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#173
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Map processing is necessary to activate scripts, add some important blocks for the mod to the map files, and for other purposes. Without it, the mod won't work. Accordingly, the patcher activates the scripts (I believe it's described in the header where it's located). However, you still won't be able to enter cheats in the console in multiplayer.
Regarding crashes on problematic maps, hopefully, Gerter can help with that.
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In reply to }{0TT@6bI4
#174
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Could you also provide information on two more points? Which map editor is needed to add scripts to multiplayer maps for downloaded maps? Which map editor should be used first, the MCCS editor, and then the one that allows the use of scripts in multiplayer, or vice versa? Please advise.
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#175
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Hello. Scripts in multiplayer are available in the mod by default. To play with the mod on any maps, simply use the patcher, which is available through the launcher (the "Run Map Editor" button).
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In reply to Gerter
#176
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Why aren't all maps processed? Can I attach an archive with these maps so you can see what's wrong with them?
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#177
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Yes, I can take a look.
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In reply to GosnitsSE
#179
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Good evening. So, what's the status with the maps? How are things going? Thank you.
#180
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2 maps from this archive cause the game to crash upon launch (NCF special is installed), while the remaining maps crash the program (by simply closing it).
In reply to GosnitsSE
#181
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The map editor simply crashes on many maps. Please provide a pack of maps that are known to work for testing purposes. I would be grateful. GSC maps also cannot be converted; the editor crashes along with the patcher, and without conversion, the scripts for new special abilities and artifacts do not work on them (skills do not appear, and units cannot be recruited).
In reply to BlackHeavenHero
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#184
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Hello Viktor, yesterday I played with your mod and found a problem with the artifact, specifically the lumberjack's axe. When I open the book, I click to activate the ability, but nothing happens. Also, here's another issue: let's say I'm the blue player, and I click to activate the ability, but nothing happens. Then, let's say I pass the turn to the red player, and he receives a message to chop down a tree. The red player clicks, but nothing happens. As a result, neither the blue nor the red player receives any additional wood. How can this be fixed?
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#185
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admin, what about combining your mod with a mod for AI? It's specifically for version 3.1, called CombatAIFix.

Added 1 minute ago
Also, as I understand it, you can add models for the heroes. There are several options that could be added to your collection, if you're interested.
#186
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Hello! Can you help me solve a problem? I installed Heroes of Might and Magic 5, patched it to version 3.1, installed the launcher in the root folder of the game, opened it, checked all the boxes, clicked "play," and the launcher crashed. Then I tried clicking HOMM5_MCCS.exe, and I get the error "Failed to execute script HOMM5_MCCS." If I click on the H5_Game_MCCS and H5_Game_MCCS_PEST shortcuts in the bin folder, nothing happens; the Heroes process appears and disappears immediately. My operating system is Windows 10.